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Kog'Maw Build Guide by NerdChieftain

AD Carry Kog'Maw 3.0: Late Game ADC / Hybrid

AD Carry Kog'Maw 3.0: Late Game ADC / Hybrid

Updated on December 15, 2012
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League of Legends Build Guide Author NerdChieftain Build Guide By NerdChieftain 20,077 Views 4 Comments
20,077 Views 4 Comments League of Legends Build Guide Author NerdChieftain Kog'Maw Build Guide By NerdChieftain Updated on December 15, 2012
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1
Laggermeister (242) | December 17, 2012 7:25am
You're wrong, of course. When's the last time you ever saw Trinity Force on a tournament Kog'Maw? The answer is never ever... Why? It's because it costs too much for very little stats in each area. Spellblade is bad on Kog'Maw. Not only does he not have a very good natural AD growth, he doesn't have the range to abuse it without using his W.
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NerdChieftain | December 16, 2012 5:23pm
Thanks for reading the guide.

Q> Hybrid?
I fully admit that Season 3 has less hybrid items for Kog'Maw. I thought I spelled that out clearly in the commentary, but I guess not. I can see a legitimate case for false advertising. Otherwise, the hybrid comes into play when considering the method of strategy. Classic ADC thinking, IMO, makes kog less effective. I guess a non-standard element (in the spirit of Hybrid) is focusing on attack speed as primary attribute.

Q> Trinity Force?
Two builds are included, one with Trinity Force and with Frozen Mallet. As for Trinity Force being weak for Kog'Maw, I could not disagree more. This gold intensive item has every stat Kog wants save health, plus spellblade (which is so-so for Kog).
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Laggermeister (242) | December 16, 2012 10:37am
Trinity Force is an extremely weak item on a Kog'Maw who is going Runaan's Hurricane. Frozen Mallet would be a far stronger choice.
1
Meiyjhe (538) | December 16, 2012 1:42am
When I clicked the title, I was promised a hybrid guide, so where is the hybrid part? :P
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