Kog'Maw Build Guide by Mowen

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League of Legends Build Guide Author Mowen

Kog'maw - Right Click and Win

Mowen Last updated on September 18, 2012
Comments (page 2 of 49)
Jebus McAzn's Forum Avatar by Jebus McAzn » February 17, 2011 9:10pm | Report

VOTED +1

Utterly fantastic and exhaustively in-depth.


Searz's Forum Avatar by Searz » February 17, 2011 11:21pm | Report

Seems pretty good. You seem good at taking criticism, that makes it more rewarding to help :]

Kog is all about single target damage and he achieves that with Madred's Bloodrazor+ Void Staff. Percental damage+penetration is scaaaaary. That's pretty much all you need to deal damage. ALL kog's damage is magical, so Void Staff is a must. After those items you're free to get both durability and AP/AS, AD/Armor pen is not a good idea, so remove Zeke's Herald and Sword of the Divine. Mercury's Treads> Sorcerer's Shoes against any decent enemy team.
Just as a side-note; Wit's End deals damage to those without mana too after somewhere around patch 108. It's not a great item on Kog though..

Use those items as your core build ( Mercury's Treads, Madred's Bloodrazor, Frozen Mallet, Banshee's Veil and Void Staff). Then recommend these 3 items for filling the inventory: Nashor's Tooth, Malady or Guardian Angel. Nashor's Tooth if they want more mana, AP and CDR, Malady if they only want more damage on attacks and finally Guardian Angel if they have trouble staying alive.
Malady and Nashor's Tooth should both be bought as a second last item( Void Staff as last). Guardian Angel on the other hand is probably best when bought last. I'm a bit unsure though.

Nooooow, for the runes *EVUL LAUGH*
They're actually pretty good as they are. The only thing I recommend switching is the seals. Dodge is nothing special without the Nimbleness mastery, mana-reg will help a lot more. Flat mana-reg for the laning phase will pretty much help everything. While Kog isn't very mana thirsty, he does need some mana-reg, imo. It can help his farming abilities significantly and increase his overall laning power.

I would also like to recommend switching Exhaust for Flash. Not only is it great for quick positioning, it's an especially important spell for Kog because he has no means of escape other than his summoner spells.
Exhaust is also more of am anti-carry spell, Kog shouldn't be standing close enough to use it.
You're probably best off sacrificing Greed for the Flash mastery(or buff duration if you really like greed). Your masteries are pretty much perfect. You could throw one point from death-time reduction into +2%reg(not more than one!) if you'd like a small boost to regen, but it's just personal preference.

Your Zilean build on the other hand seems rather meh.. I've found a few holes in it, but I'll get to that later, if you'd like.


"Games may not be art, but this one did wonderful things to my ****." - Roger Ebert

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SixSonatas's Forum Avatar by SixSonatas » February 17, 2011 11:57pm | Report

VOTED +1

Very detailed with pictures :v


Super old vet that almost never goes on Mobafire anymore. Contact me in game @ SixSonatas and Mobafire chat (NA).
Mowen's Forum Avatar by Mowen » February 18, 2011 5:16am | Report

Thanks Jebus, Searz, and SixSonatas.

Searz,

Did you look at build 2? :( I made that build assuming I had to get merc treads and it also has void staff. I was trying not to mix flat pen and %pen that's why build 2 has void staff and build 1 doesn't. I explain it in my optional items section.

The reason I got stark's was for the survivability aspect + the attackspeed. I was kind've iffy about it though so maybe I will experiment more. Sword of the Divine deals magic damage even though its on use is armor pen. Kog has this problem of most attackspeed items having AD or Armor pen which makes it kind've difficult, but I was trying to focus on magic damage.

I really don't need mana reg at all, even early game. I play without mana seals on kog all the time. Maybe switch dodge out for armor? To farm I don't even usually use spells unless it's a big wave because they don't do too much with my build. If I had void staff usually it might be worth it.

I think I'll keep exhaust, just a personal preference, I love the spell. I will probably make an optional summoner's spells section though where I recommend Flash as well. Maybe I will experiment with it more but I'll admit I have trouble using flash and ghost at the same time. I always put my escape spell as F and so when I have both I usually hit the wrong one >.< I can definitely see it being useful at times but exhaust helps me more when I'm ganking / shutting down someone in a team fight, which I find super helpful.

Thanks for your constructive criticism. I do feel like explaining playstyle is my strength and not building / theory crafting so I am willing to listen as long as you explain it in a way that impresses upon me that you understand the point of my build and aren't a **** (both of which you qualify, I really appreciate it).

As for my Zilean build, I would ask you to take a hold on that because I need to reassess it now that they've changed Soul Shroud and added Morello's evil tome.


Thanks to GrandMasterD for my sig!
Galfureye's Forum Avatar by Galfureye » February 18, 2011 5:52am | Report

VOTED +1

Wooooah, cool


Thanks to wRAth for the awesome sig!
Be sure to check out my Irelia guide Here
Scrax's Forum Avatar by Scrax » February 18, 2011 7:22am | Report

VOTED +1

Brilliant guide. I like how you keep on explaining everything throughout the guide. As a rookie Kog'Maw those pictures really helped!

Well done, the hard work really paid off :)


Searz's Forum Avatar by Searz » February 18, 2011 8:54am | Report

Mowen wrote:

Did you look at build 2? :( I made that build assuming I had to get merc treads and it also has void staff. I was trying not to mix flat pen and %pen that's why build 2 has void staff and build 1 doesn't. I explain it in my optional items section.

Mixing them is not a problem. I thought it would be one first too, because in theory it should be bad, but for some reason only armor pen has that problem.
For a champion like Kog you almost need Merc Treads and you need Void staff because pretty much all his damage is magical.

Quoted:
I really don't need mana reg at all, even early game. I play without mana seals on kog all the time. Maybe switch dodge out for armor? To farm I don't even usually use spells unless it's a big wave because they don't do too much with my build. If I had void staff usually it might be worth it.

Well, because of the nature of Kog's damage I'm pretty sure that he needs Void Staff. He's too easily shut down otherwise.

Quoted:
I think I'll keep exhaust, just a personal preference, I love the spell. I will probably make an optional summoner's spells section though where I recommend Flash as well. Maybe I will experiment with it more but I'll admit I have trouble using flash and ghost at the same time. I always put my escape spell as F and so when I have both I usually hit the wrong one >.< I can definitely see it being useful at times but exhaust helps me more when I'm ganking / shutting down someone in a team fight, which I find super helpful.

Both spells are great, but Exhaust is kinda anti-carry in it's nature and Kog has great (and imo greater) use of mobility in his summoner spells. I recommend experimenting more with it. I would definitely take Exhaust on mobile champions like Ezreal though. I'm playing him with Exhaust/Flash, that might be strange to some ppl :S
I use a system like that with my spells too. I always put misc spells on F and escape spells on D. I had a lot of trouble switching that in the beginning, but now it's not a problem anymore.

Quoted:
Thanks for your constructive criticism. I do feel like explaining playstyle is my strength and not building / theory crafting so I am willing to listen as long as you explain it in a way that impresses upon me that you understand the point of my build and aren't a **** (both of which you qualify, I really appreciate it).

Glad you like that :] Not everyone takes criticism that well.

Quoted:
As for my Zilean build, I would ask you to take a hold on that because I need to reassess it now that they've changed Soul Shroud and added Morello's evil tome.

My criticism had nothing to do with that, it was about how you handle your early game, but let's talk about that on that build.

Now back to items again; Make Mercury's Treads, Madred's Bloodrazor, Frozen Mallet, Banshee's Veil and Void Staff your core build (for reasons explained before). Then recommend these items for filling the inventory: Nashor's Tooth, Malady or Guardian Angel. Nashor's Tooth if they want more mana, AP and CDR, Malady if they only want more damage on attacks and finally Guardian Angel if they have trouble staying alive.


"Long Live The Queen is the Dark Souls of life-sims." - TotalBiscuit

"It's the banana synergy. No one ever expects the banana synergy." - TotalBiscuit

"Well, basically you should treat me like a prostitute." - TotalBiscuit

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Mowen's Forum Avatar by Mowen » February 18, 2011 11:01am | Report

Ok Searz, I will think about it and experiment with it more. Thanks again for the help.


Thanks to GrandMasterD for my sig!
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Venos's Forum Avatar by Venos » February 18, 2011 12:35pm | Report

VOTED -1

Your build is stolen from "cho'gath couldnt feast fast enought!" And the runes are a big fail...and of course your images for the living artillery are so stupid...even a morron can understand how to press the left click inside the big circle...!I dont like stolen guides that have more words inside to get ++++ so try your own build bb!

Searz's Forum Avatar by Searz » February 18, 2011 12:35pm | Report

Searz wrote:


Well, because of the nature of Kog's damage I'm pretty sure that he needs Void Staff. He's too easily shut down otherwise.

Ops, that was not a response to what I thought it was :S
I meant to say that, as I've said before; mana-reg can help a lot with both harass and farming. Look at this vid at 1:45 to see how to make great use of the extra mana. He is also right in that he's very item dependent (well, until you got Bloodrazor). Getting an early Meki Pendant (to build into Nashor's Tooth) or a Doran's Ring for easier farming could definitely be worth it.

Oh and btw: you should only have one build and just let the reader read the item sections for other alternatives.


"We've had a few gloomy years with bad console ports, and what do we get in the light at the end of the console-tunnel? A tablet OS ported to PC." - Atlas Tasume, 2013

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