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Kog'Maw Build Guide by Mowen

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League of Legends Build Guide Author Mowen

Kog'maw - Right Click and Win

Mowen Last updated on September 18, 2012
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1
[-]
Abeem (1) | November 24, 2012 7:07am
Great guide!
I also think Hextech Gunblade is a great item on Kog. I often use it.
1
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ChiSquared | November 22, 2012 5:11pm
Completely disagree with the wriggles.
1
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E223 | November 20, 2012 10:58pm
Great Guide!! I don't know how people do it and I can't even figure it out, but I couldn't imagine the time spent on one of these and so I give props to you. Great guide. My first game with him as ADC, and I'm not even that experienced as an ADC, I went 15/3/11! Thanks.
1
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F r- (2) | November 15, 2012 10:52pm
Kog Maw wrote:

Made the sign for the guy above ^^^^^^^^
Hey dude! Really love your build but why don't you write that you should sell you'r boots late-game and buy a Phantom Dance, you dont have to add it but it really good in my opinion!
Still really nice build! Got some nice stats with this build! make a "Hall Of Fame" dude!!!


By late game, you should just be popping heads everywhere. Seriously, the only way you die is if Zed, Talon, or some other assassin commits on you. Them, and a Xerath burst hurts pretty bad.
1
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Kog Maw (18) | November 14, 2012 2:16pm
Made the sign for the guy above ^^^^^^^^
Hey dude! Really love your build but why don't you write that you should sell you'r boots late-game and buy a Phantom Dance, you dont have to add it but it really good in my opinion!
Still really nice build! Got some nice stats with this build! make a "Hall Of Fame" dude!!!
1
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Maokai | November 9, 2012 3:06am
Really amazing build, tested it and it´s awesome :)
You should get a medal for this :)))))
1
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GrandmasterD (503) | October 25, 2012 11:42am
2Chainz wrote:

Why an AD Maw? AP is a lot simpler to build but would cost more. Also, his abilities scale with AP.


AP maw is no longer viable since his ult nerfs.
1
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2Chainz | October 25, 2012 10:51am
Why an AD Maw? AP is a lot simpler to build but would cost more. Also, his abilities scale with AP.
1
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NicknameMy (153) | October 24, 2012 11:32am
I think you should add something about the Nunu- Kog'Maw synergy.

Also I think enough calculations have shown that Wriggle's Lantern is out of the game and Vampirism is better than Havoc .
1
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leegloper98 | October 15, 2012 8:47am
veryyyyyyyyyyy nice build :D now i play kog like a bos (:
1
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Takaya | October 9, 2012 7:55pm
Wait, in the purchase order I see one health pot instead of three, might want to edit that
Other than that, awesome build, haven't tried it out yet, but I sure will when time provides!
1
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dewpied | October 9, 2012 10:58am
Nice and really good guide to kog
1
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Bladey | September 22, 2012 12:09pm
Nice explanation and cool guide, now I must buy Kog'Maw...
1
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Hodgeybeatz (17) | September 20, 2012 5:44pm
A lot of great info! The pictures were very helpful too. Can't wait to play Kog next game.
1
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Birde (1) | September 14, 2012 2:17pm
I used this guide when I first played Kog a couple months back, and its been a really long time since I last used him. I just used this guide again in a couple of normal matches I did today. We won both of them, so I wanted to come here and post to give you much love <3
1
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devin223 | August 29, 2012 9:15pm
i bought kog the other day and since the first game(which i lost because i was getting used to him) i havent lost since with this guide/build, very nice, people call me pro kog all the time, ty for ur hard work.
1
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eroshh (2) | August 28, 2012 3:06pm

What item should I take out if I want to build a Frozen Mallet


You should probably take out guardian angel if you want to build a mallet since they're both defensive items. However, the slow proc from red buff should suffice instead of buying a mallet, although it is a lower slow debuff than the mallet. If you find yourself not being focused so you don't need the guardian angel, go ahead and build the mallet. The other offensive items, IE, BT, boots, LW, and PD shouldn't be replaced.
1
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Insighted2 | August 27, 2012 8:42pm
Very nice build :) i know all those kog tricks by miself,isnt there any new ones?
1
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Zero68 | August 23, 2012 11:05pm
Very good guide!! And Kog is sooooo cute
1
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crisisdestriX | August 23, 2012 9:24pm
What item should I take out if I want to build a Frozen Mallet
1
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A Nearby Shrub | August 18, 2012 6:34pm
I recently bought Kog'maw only because I didn't have a champion in the ADC slot that i could play at any degree of well. But sweet jesus something about him just clicks. Thanks for making a great build, looking at this will really help me take my Kog'maw gameplay to the next level!
1
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shoshes | August 12, 2012 8:13am
What are these ******ed comments talking about Madreds being a viable item
1
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Tulipalli | August 6, 2012 3:37pm
VOTED +1
I really like this guide and think its good, but just one question:
Why no Madred's Bloodrazor?
1
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wardwood | August 4, 2012 1:21pm
Nice in-depth, detailed build.
Best AD carry build imo.
Great work.
+1
1
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billutza1092 (1) | August 2, 2012 3:48am
madred's is a situational item that goes on almost every ad carry if the enemy team stacks hp.Example: amumu/maokai jungler, morgana(or an ap dat builds roa) sona/leona/alistar suport and a beafy offtank like olaf/darius.If i have to fight with such an enemy team i usualy go for madreds as my 3 rd or 4th item.Why?Becaus even if i have an ie and with the crit strike procs on pd (which is relatively,there were times when with >60% crit chance i ve deliverd 4 atacks none of them crit x.x)the madreds will ALWAYS apply dat 4% hp/hit.and with madreds+PD as u ll be on steroids.
1
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slimjimo10 | July 31, 2012 11:46am
You should add a Madred's Bloodrazer as a late-game item. It gives some AD, armor, and attack speed; most importantly, though, is that it gives even more %maxhp damage to your basic attacks (6% from W + 4% from madred's = 10%maxhp damage!) It is a very useful item on Kog and I recommend it for the build.
1
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Stellaris (1) | July 26, 2012 9:57am
Don't know if I ever upvoted, so doing it now. Amazing guide. You covered all the essentials, gave great examples, and explained everything I wanted to know.

Thanks! for teaching me to play Kog'Maw!
1
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Sivret20 (1) | July 24, 2012 7:56pm
I'm confused. Every one of Kog'Maw's abilities scales with AP, so why build AD? It says magic damage on every one. PM me about this because I probably won't check back to these comments haha.
1
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Circas | July 21, 2012 2:38pm
great build really did well for me the early game sustain and farming with the wriggles helps out a ton and the armor takes away a little bit of being super squishy loved it!
1
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Stellaris (1) | July 20, 2012 7:39am
I would like to see some Mowen and LilStormcloak discussion on:

Havoc vs Vampirism

&

2x Doran's + Scepter v Wriggle's

^.^
1
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Tuluk | July 16, 2012 5:56am
Pro guide!Never played Kog before but since i started doing it i pwned everything !Good job!
1
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Capitan Patata | July 15, 2012 6:21am
Madreds in Kog are awesome, the only thing missing here imo.
1
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Stellaris (1) | July 13, 2012 10:47pm
Mowen - why do you not have Vampirism? You say you like that talent, but it isn't in the tree at the top :/
1
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shoshes | July 13, 2012 2:17pm
Why exactly would you ever rush a Wriggles unless you are losing hard? It provides nothing to early game dragon fights, and with masteries two dorans give enough lifesteal. I would only pick it if you know 100% that it will be a damn hard lane and you wont do without the extra armor. The magic damage proc is useless on lane too, it makes you push when you dont want to and if you are bad at last hitting, it doesn't even help you last hit reliably.
1
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43v3r | July 10, 2012 11:54pm
This is a really great guide. First game I played as him my the rest of my team was doing really poor with an overall score of 59/77/65
1
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oRientalBlooD | July 10, 2012 7:30am
First time playing kog for a full game. Thank you for the guide!

Direct link to image : http://imgur.com/oGdKC
1
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Mowen (507) | July 1, 2012 9:34pm

Good build overall, but I really think you should grab doran baldes rather wriggles.


I have been doing 2x doran's blades lately, but I think both work. Thanks.
1
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nick2901 (1) | June 29, 2012 11:58am
this build is so op i made 2 delayed pentas in 2 games in 1 1sec missed to the penta
1
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Stellaris (1) | June 25, 2012 9:25am
Thanks so much for this guide - it is amazing! I own with it and I would still consider myself a noob. Kog'Maw is my favorite champion so far and I have so much fun on him. He is such a deadly little goofball.
1
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LiLStormcloaK (72) | June 20, 2012 5:03pm
Good build overall, but I really think you should grab doran baldes rather wriggles.
1
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MaDNiaC (1) | June 14, 2012 12:29pm
This build is great. I tried it on Ranked and i finally got ny first Pentakill. Thank you lo
1
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MaDNiaC (1) | June 14, 2012 12:29pm
This build is great. I tried it on Ranked and i finally got ny first Pentakill. Thank you lo
1
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Naxen (2) | June 14, 2012 10:03am
Nice Build I'll try it out
1
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Sensig | June 2, 2012 6:34pm
Jarulezz wrote:

Great guide! First time I used Kog and this guide made me love the character! Really well explained, clear and easy to follow. Although I think, giving Kog 1 AP item makes him even more deadlier!


I'm a Kog user, and I'm glad to hear you had so much fun with him! What AP item did you use?

~Sensig ^_^
1
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Jarulezz | June 2, 2012 11:16am
Great guide! First time I used Kog and this guide made me love the character! Really well explained, clear and easy to follow. Although I think, giving Kog 1 AP item makes him even more deadlier!
1
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Sensig | June 1, 2012 5:49pm
Why is a typical AD build used on Kog'Maw (revolves around Infinity Edge and Phantom Dancer)? Is there something I am missing or have wrong?

~Sensig ^_^

P.S. Before someone answers "Because he's AD carry", I ask this for several reasons.

Kog has poor range for an AD carry. These builds seem to consider the speed boost of Caustic Spittle and the range boost of Bio-Arcane Barrage, but ignore the armor and MR debuff of Spittle, the Bloodrazor of Barrage, the fact that Kog does a lot of magic damage, and the fact that Kog seems very dependent on Barrage for team fights. I feel that to go for a typical AD Carry build is not taking full advantage or consideration of Kog's abilities, which also happen to allow him to be an anti-tank.

I'm not saying he's not DPS or even, to some extent, AD (he seems more hybrid); my concern is with the typical AD Carry build.
1
[-]
TxTVira (9) | May 29, 2012 8:19am
Though there was a superb carry on the team.
Did quite well for a second trial! Thx for the nice guide!
1
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imslimshady | May 29, 2012 3:30am
Bad build because of kogmaw's passive.no need guardian angel and there are 7 items douche
1
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DarkyFox | May 28, 2012 5:32am
i love this guide. its amazing :D 1+
1
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xxisuckxx | May 26, 2012 1:03pm
great build first game went 19-1
1
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HariboGummy | May 13, 2012 9:07pm
Level 13 now and used Kog since I started around level 10. Wanted to share how even in defeats, my kills are in double digits. I'm no longer noob, thank you.
1
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LordAdrian (25) | May 12, 2012 1:22pm
Great build here! Very informative, and sweet item choices that really work! Awesome! :D +1 from me!
1
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IronEagle92 | May 8, 2012 2:12am
Nice build! but im sorry i can't take anyone with the butterfly kog skin seroiusly :P
1
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pitchwolf | May 1, 2012 11:58am
Very nice build
1
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Lumifly (1) | April 30, 2012 8:51pm


AD is better , but , you should make sure you stay far enough away with your W ability ,
otherwise for AP , you are pretty safe casting your E and R from far away in a brush


I would have to say AD is good if you have a good tank/initiator.
If you have your main tank being very hesitant with both teams running in circles, then AP is better.
1
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Lumifly (1) | April 30, 2012 8:46pm
Kog'maw feels so OP now...this build made me complete dominate in a 4v5. Also, I think the wriggles helps a ton with last hitting/dragon.
1
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ChuckNorrisGr | April 29, 2012 2:25pm
Great guide :)
1
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TaterBoy | April 27, 2012 6:12am
I love this build, though I use it primarily as a base and make situational changes, such as just opting for Malady instead of trying to save up for Infinity Edge. Here are two game examples, and the reason I love you so much!
1
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DamianBG | April 26, 2012 2:45pm
When I started playing Kog I was lvl 12 and I play only him to lvl 30 ;]
All of my knowledge of Kog I learned here Mowen.. so thank you very much for the great tips you've write here !
Now I make my own situational builds based on this one and my games whit Kog are more than great .
I wish you more free time for new builds and updates ;] Cheers men !
1
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Foose | April 25, 2012 6:20pm
I don't think wriggle's is necessary as ad bot with a support.
1
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BurpyTheLoud | April 23, 2012 8:55am
Koblizek wrote:

Is better AD or AP Kog?

AD is better , but , you should make sure you stay far enough away with your W ability ,
otherwise for AP , you are pretty safe casting your E and R from far away in a brush
1
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BurpyTheLoud | April 23, 2012 8:44am
BEST GUIDE EVAH !!!
GOT A BASIC ATTACKS 1V4 QUADRAKILL!!!
1
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Soundinghorn | April 22, 2012 7:57pm
Love This :)
1
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Koblizek | April 22, 2012 5:29am
Is better AD or AP Kog?
1
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kanjer6 (1) | April 22, 2012 5:02am
i wanted to say i really love ur guide helped me alot being a great player with kog .. my question only was i also saw on youtube the right click and win video with this guide before the update and the item changes will u ever make a new vid with the guide u show now ??
1
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Raebae | April 20, 2012 7:26pm
Just went 21/3/14 with your guide. It's amazing, thank you so much for taking the time to make it. Voted!
1
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Tengs92 | April 20, 2012 4:58pm
question: you say tristana does not have a gap close? and when I face kog with ashe I feel the arrow really takes him down hard, just saying. a quick ult with a basic attac + w + basic attack gets him really low pluss slowed...
1
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Bajtosz | April 20, 2012 1:50pm
MALADY should be in Optional Items list: it decreases enemies' MR. It works great with Kog's W, makes friendly APs more deadly and gives you nice attack speed. I would take it instead of Zeal
1
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JoeJoeGustaff | April 20, 2012 5:25am
Just tried it out, went 14/1/14 in my first Kogmaw ranked game, works pretty well you got my vote.
1
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whitewolf396 | April 18, 2012 3:38pm
i LOVE this build ive played kog since before his snowdown skin came out a couple years ago and this build just makes him DEADLY as hell, that range on bio arcane barrage coupled with the speed dgm and crit parts in this build just demolish anything you go up against, GREAT BUILD :D
1
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Trenditon (22) | April 17, 2012 7:19pm
I like the build, but for situational items you might want to add in The Black Cleaver if the enemy isn't stacking up armor (maybe your team is mostly magic damage except for you). It's a great item, and if there aren't more than 2 people on the other team with around 200+ armor, it would be a much better choice than Last Whisper damage wise, as it gives attack speed and greater AD, and the armor reduction stacks with your Q (and runes) better than percent penetration does . The Black Cleaver + Caustic Spittle will reduce the targets armor by 70 on your third hit, and your whole team will hit them harder as a result. Just some thoughts.

+1 from me, though there need to be more choices in your "Alternate Items" section, like the Maw of Malmortius and maybe a Youmuu's Ghostblade for people that find themselves in need of a GP10 to stay on track, and/or like actives.
1
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k0tfgflol | April 17, 2012 3:54pm
good build, i likey
1
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3b0000d | April 17, 2012 6:43am
gr8 build ive been strugling with kog maw, yes his early game is pretty weak i was 2-2. ksed poor bot lane with my r for the double. helped me out alot lane phase as i was just farming and not really trying to outharass my enemy. late game is where i really shined i was nuked by their whole team went down to 150hp and then took their carries out and scored a quadra kill. was 19-8 with no survivability item besides maw of malmoritius I was literally 2 shooting their carries like they are nothing. gr8 build and keep up the good work :]
1
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rexed123 | April 17, 2012 12:05am
Sooooooooooooo nice!
1
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example5555 (1) | April 16, 2012 4:55pm
you shud include in the aiming ulti section about how u can predict the last hit of the opponent to hit her/him with ur ult almost everytime. Ur guide helped...ALOT


Just one question tho who in ur opinion is underplayed? ++++++++++++++++++++++++1
1
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DamianBG | April 16, 2012 2:19pm
Free Kog'Maw this week, ENJOY ;]
( I really want some skins discount x)
1
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iPuertoRican (7) | April 16, 2012 12:49pm
this guide is perfect, been the only guide of kogmaw that actually worked for me +1
1
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stralecar1 | April 15, 2012 3:30pm
mowen u should put one more opotional build, i love stacking 3 doran's blades and than pd, good survivability and its viable :), u dont need too much bf swords on the start because of your w :)
1
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zupp (1) | April 15, 2012 2:00pm
Did not have a "pro/con" place were I pick my champs but good build went 33-5-10
1st time
1
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TehGreat | April 14, 2012 11:23pm
I think last whisper isn't really needed.

I prefer Madreds Bloodrazors. IMO :))

BTW. Good build!
1
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CrossedPaths | April 13, 2012 3:42pm
Great guide! Just used it in a normal game scoring 15/0/6! :D
+1
1
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Nyaneleven | April 9, 2012 4:56am
Like !
1
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Konanza (1) | April 8, 2012 10:06pm
Amazing details and this build is also very powerful.
1
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DamianBG | April 8, 2012 2:48pm
So.. this IPL championship make Kog'Maw so popular ;] I've watched so many games whit Kogy in the middle .. and I have to say I saw many different run builds, but the item build is so situational and in the same time not so different ..
Everyone who puts AD carry on place #1, #2, #3 .. should know now that Kog is one of the best ..
I have to be honest .. I don't want Kog to be so popular ;] but he will be my mine champ for so long time ;]
1
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FrostDice | April 7, 2012 12:44pm
Recker12 wrote:

Why dont put madreds bloodrazor in the build.You didnt consider it



I personally think this is a situational item. When the enemy team doesn't have any tanks, this item is rendered useless. Also note that the Tank player will most likely buy Magic resist to counter it.
1
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Recker12 | April 6, 2012 3:54pm
Why dont put madreds bloodrazor in the build.You didnt consider it
1
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Witchking2 | April 5, 2012 4:41pm
Thanks so much I was a bit confused on what my item build should be. Thank you Mowen.


:P
1
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Mowen (507) | April 3, 2012 7:14pm

What a cool guide I hope when I get Kog I can try it out. I have to say though heal isnt a really good choice for me unless your going to try to dive or just commit to a fight ,but IDK I dont play Kog so there must be a reason you have heal that i dont know of


Heal is good for bot lane, because it makes it so both you and your support can survive a scuffle, putting you ahead in kills. You usually use it when you are trying to kill someone bot lane and they are trying to kill you, rather than from a dive. If you're not going bot a good alternative is Exhaust.
1
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xkylexcorex (1) | April 3, 2012 10:02am
Great Guide, I've been using it for a while and have been successful with it. Keep up the good work!
1
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Gigglefriend | April 2, 2012 4:10pm
What a cool guide I hope when I get Kog I can try it out. I have to say though heal isnt a really good choice for me unless your going to try to dive or just commit to a fight ,but IDK I dont play Kog so there must be a reason you have heal that i dont know of
1
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Mowen (507) | April 1, 2012 6:53pm
DamianBG wrote:

What do you think of Wriggle's Lantern nerf ?

I really like this item early game .. but all of my friends are like .. what's the need of it .. your not jungle type .. get only Vampiric Scepter and go to Bloodthisrster .. but i like the early dmg and armor..
I play only Kog and I would like to master him.. squishy or nor .. i like this thing ..


I think if you're doing well in lane you can skip it, or if you're with a high sustain support like soraka or sona. Otherwise, I would still get it if you're doing meh / bad or with a non-sustain support. You should remember that when the AD gets wriggle's too it lets you secure dragon much easier, which helps you win the game. The free ward is also really nifty since when you're bot there's a lot of bases to cover.


Dude, remove Sword of the Divine. It makes you look bad.


Oh yeah, totally forgot to remove that once they changed it... >.> Thanks for reminding me, fixed!

Bithya wrote:

The screenshots you made using his ultimate are great! Thanks to you, Kog'Maw is the first champion I ever buyed :D He's so cute *-*

+1 !


Me too! :D Glad you liked it!


Thank you to everyone for the kind words! I read them all even if I don't respond.
1
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Garoner | April 1, 2012 12:50am
+1

Nice build. i just missing the madred s bloodrazor, anyway gj with this build. great srceenshots and nice guide for warding.
1
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Bithya | March 26, 2012 7:06am
The screenshots you made using his ultimate are great! Thanks to you, Kog'Maw is the first champion I ever buyed :D He's so cute *-*

+1 !
1
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Cheddy Roosevelt | March 21, 2012 6:47pm
+1

This build just works. Good, in-depth explanations of moves and necessary Kog strategies as well.
1
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Agent Zero 37 | March 21, 2012 11:51am
GREAT GUIDE ! SOLID BUILD !! +1 !!
1
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Captainsealed (2) | March 19, 2012 11:29am
Dude, remove Sword of the Divine. It makes you look bad.
1
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DamianBG | March 18, 2012 6:02am
What do you think of Wriggle's Lantern nerf ?

I really like this item early game .. but all of my friends are like .. what's the need of it .. your not jungle type .. get only Vampiric Scepter and go to Bloodthisrster .. but i like the early dmg and armor..
I play only Kog and I would like to master him.. squishy or nor .. i like this thing ..
1
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Luther3000 (436) | March 17, 2012 9:10am
^ Because there's not much magic damage in bot lane.

Also, Kog is ironically one of the easiest AD carries to kill lategame because he is extremely squishy and has no escape skills.
1
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erundil | March 17, 2012 6:55am
Great guide, but why use leveling Glyphs of Shielding instead of Glyphs of Warding? Both are magic resist but Kog is weak early game. Why would he use leveling runes?
I know they are stronger in the end of match, but Kog is almost unkillable late game anyway.
1
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Fraginlikeapro6 (2) | March 16, 2012 12:25pm
excellent guide overall! went 15-5-6 my first match with a 2 triple kills and a quadra kill (no ks). kudos man very well done on this build.
1
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Mowen (507) | March 14, 2012 1:19am
Shatfaced wrote:



I agreed with your entire guide except this... .....


What do you think is wrong with this? I find that there's not many opportunities to leave bot lane. Normally you have to stay and farm rather than gank.
1
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Shatfaced (4) | March 12, 2012 3:42pm
Quoted:
You should only gank if you went mid and the other mid is dead or b.


I agreed with your entire guide except this... .....
1
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Schattenwind (1) | March 12, 2012 3:17pm
Great build! I like it. I prefer it. And I use it. :D
1
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Luther3000 (436) | March 12, 2012 7:32am
Kay well it looks like someone gave you the point anyway *threatening glare*.

But it definitely deserves it now so have another.
1
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omagma (175) | March 12, 2012 12:03am
But i can :D
1
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Mowen (507) | March 11, 2012 11:54pm
Luther3000 wrote:

Hey Mowen, this is one point from being featured but I can't in all honesty give you a point when you don't use armour seals or heal. They're not even mentioned in the entire guide when they're standard almost all the time on AD.

AD runes (at least quints) are good too.


I would agree with you, just need to find the time to edit my guide. I noticed recently on my Sona and Kog guide I need to change the summoner spells since the new advent of heal ad / exhaust support meta.
1
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AKAMagician | March 11, 2012 11:25pm
kog'maw <3 i changed the skill order and level void ooze second, and caustic last, as i value the slow very highly as it has gotten me a ton more kills than caustic, and its amazing for running away.

my last 5 games with him http://i40.tinypic.com/kehp4h.jpg
1
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MyCy Axomar | March 11, 2012 3:00pm
OK I dont want to say its a bad guide (Its a nc guide) but my opinion is that Kog Maw is no rightclick-Carry and should get played with typical rightclick-carry build. Just a Madreds in this build then its much better. Just my opinion ;)
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DamianBG | March 11, 2012 4:58am
Reading this guide "made my game" ;] I was wondering which one is my champion and who to learn to play, as my friends got tanks, melee and support so the answer was the carry Kog ;]
A very useful guide ! read it from top to bottom and learn a lot.
Keep up the grate job ;]
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Luther3000 (436) | March 10, 2012 10:38am
Hey Mowen, this is one point from being featured but I can't in all honesty give you a point when you don't use armour seals or heal. They're not even mentioned in the entire guide when they're standard almost all the time on AD.

AD runes (at least quints) are good too.
1
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MissMaw (615) | March 10, 2012 3:16am
Great guide Mowen, +scouted.
1
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Borokgar | March 9, 2012 8:16pm
Best. Kog. EVAH!
1
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XnyancatX (3) | March 9, 2012 4:02pm
Great guide. Title is right ^.^
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angelgod | March 9, 2012 12:14pm
is it really okay to neglect the inbuilt madreds? thats y ppl get malady to make their w active/passive and their madreds passive worth it, i didn't really calculate so i can't really tell
1
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z force factory | March 8, 2012 8:21pm
first game went well..

great guide / build

thanks for sharing with everyone!
1
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Vitigam (33) | March 8, 2012 6:14am
Really Nice :D
I've been playing Kog'Maw this whole week, and I've been doing amazing with this build!
I might show you my scores, so you cna put it in your guide to prove this guide is amazing.

Please Check out my guide:
http://www.mobafire.com/league-of-legends/build/kennen-of-the-lightning-in-dept-amp-comprehensive-180667

Thanks,
Vitigam
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pcs1986 | March 6, 2012 5:04am
great build. first game 34/1/1 :)
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silentdirge (3) | March 5, 2012 9:49pm
I agree with your build, but can you explain how viable AP and On-Hit builds are? Also, on your build, can I replace one of the items with Madred's Bloodrazor? I feel that the passive stacks well with Bio-Arcane Barrage, and as you say, early game the armor from Madred's Razor's helps with lane sustain.
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Nighthawk (674) | March 1, 2012 10:14am
^ Also african iirc.
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Mowen (507) | March 1, 2012 10:11am

Isnt Mowen a dude from Dead Island? ._.


That's what they tell me.
1
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RealmriderX1 (91) | March 1, 2012 8:37am
Isnt Mowen a dude from Dead Island? ._.
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hornet1234 | February 27, 2012 3:39pm
this build is amazing and now I love the play unlike before
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Mowen (507) | February 25, 2012 1:20pm

First of all, great guide!

I plan on picking Kog up tomorrow when he goes on sale, so I haven't played him just yet.

One question though...

On the mouse over of his ult, it reads that it does 250% bonus dmg to champions. However in your skill clarification section you said it only does 150% bonus damage to champs.

Can someone help clarify which one is accurate, or if I am just missing something?

Thanks!


The ingame version will be correct (so 250%). Sometimes the information in mobafire's database can get outdated or miss a slip up. If you want to double check you can always use this site, it is quite reliable: http://leagueoflegends.wikia.com/wiki/Kog%27Maw

@ BloBBlo Very nice! Thank you for the stats! Banshee's is pretty optional, you could also try Tri-Force if you like Frozen Mallet!

Thank you to everyone else for the nice comments! I read them all, and they made me happy. :)
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OriginalEGG (1) | February 23, 2012 7:47pm
First of all, great guide!

I plan on picking Kog up tomorrow when he goes on sale, so I haven't played him just yet.

One question though...

On the mouse over of his ult, it reads that it does 250% bonus dmg to champions. However in your skill clarification section you said it only does 150% bonus damage to champs.

Can someone help clarify which one is accurate, or if I am just missing something?

Thanks!
1
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BloBBloB99 (19) | February 20, 2012 4:34pm
I think this build is great! I needed a AD Carry to help my team, and this...ehrm...thing is superb on that! You kinda deserve a medal.

I have been calculating on some facts for you, so you can make the build even better & informational. Just note, I preferred Frozen Mallet over Banshee, and took Movement Quint, but otherwise, it's the same build. Hope I helped :)

Attacks over 5 seconds: 7.702

DPS over 1 second: 1338
DPS over 5 seconds: 6694 (Awesome)

Movement Speed: 456

Critical Chance: 59%
Critical Damage: 260%
Number of Crits per 5 sec: 4.554

Armor Pen. 20.9
Armor Pen. (%): 49%

BloB9
BloB9
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Excellent Roze (1) | February 16, 2012 11:45am
Awesome tips and advice. Everything explained thoroughly. Just bought Kog a couple of days ago and had some problems before reading through this and seing how to build him "properly". The recommended build is ok but the build detailed in this guide gives much better synergy with Bio-Arcane Barrage. Top guide and thank you for turning me into a reasonable Kog player as opposed to the junk I was before :)
1
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Xevanescence (1) | February 15, 2012 9:21pm
Really don't know how to say thank you, I purchased kog'maw on a pure whimsical impulse. I had no idea how to play him at all, so I took a quick read of this guide, I walked out of my 1st game with 8/3/12 (a respectable first time score in my opinion.) To this day I've only gotten better, I finally decided to leave a comment after finishing a ranked game 10 minutes ago in which I went 27/0/3. Thanks for the fantastic guide, and the awesome build! :D
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Hymndrazilll (1) | February 14, 2012 10:07am
Good guide! OP
Not that fun though.
1
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CountryClubAntics (1) | February 7, 2012 7:20pm
This guide is the definitive Kog guide IMO. Got my first 2 penta's with it :D
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albarozz (1) | February 3, 2012 3:56pm
Meh... Hate that you deleted the old item build, liked it much more I mush say.. :P
Can't you add it again as a second way of building Kog?
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Niksuper | February 3, 2012 7:11am
Thank you for this build :) got two games with over 15 kills already :)

EDIT: Corrected fail grammar :P
1
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kmcc049 | February 1, 2012 7:05pm
Thanks for your efforts, I have used this build a lot and have done pretty well. At the end of my last game some of the guys on my team where stunned at my stats :). Thank you.
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cloudraver | January 29, 2012 12:28pm
I believe Black Cleaver is a much better fit for the first item. Here is why: You already have w, which benefits from your AS incredibly. Also although crit chance and higher crits are good at Kog, there are heroes who can utilized crit damage MUCH better than kog. Namely: Ashe, Cait and GP. A GP with the EXACT same build, deals so much damage that it's not comparable to KOG. I'm not arguing to build GP this way, don't get me wrong. But the logic behind my argumentation is to play each character to its strengths. Kog benefits from AP, AS and AD. So why not go on-hit effects on KOG ? Black Cleaver's Armor Reduction gives a team based damage buff on your target, Shreds so much Armor that helps your damage immensely. Also Malady is also a very very good item on Kog, since it shreds MR and helps W with AS+AP+MR Reduction it provides. With Just Malady + BC which worth approx same as TF you become a debuffing damage machine.
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Mowen (507) | January 27, 2012 10:09am
@ bluewallpaper - GA might suit you better as a tanky item. Black Cleaver + Last whisper is unnecessary, but madred's, ionic spark, wit's end, could be good. I find that a defensive item is necessary somewhere in your build, just depending on how the game is going. Also, I too own angler kog'maw. :P I played WoW and the murloc reference was too good! :)

@ tough griff - Yeah, kog'maw really needs a team and good support, if only he had an escape spell! :P

@ all others - Thank you for the nice comments! Glad the build is working out for you.
1
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tough griff | January 22, 2012 11:27am
Great build! With a good team and good support, Kog'maw makes an awesome AD carry.
1
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xickoh | January 21, 2012 3:04pm
Man, Awesome build! I gave +1, sure.
It was my 3rd time as Kog' Maw.
Your build really works and pwns! :D
http://img710.imageshack.us/img710/1268/kogmaw24116.png
1
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bluewallpaper | January 21, 2012 2:53am
Great guide, thanks Mowen! I'm fairly new to LoL but have now played Kog quite a bit and found your guide really helpful when I was starting out with him. I do some things slightly differently and was hoping you could give me your opinion.

I used to take Wiggles on Cho who struggled early game but Kog doesn't do badly early on due to the range of barrage (which I take straight away). I feel like it's a minor change but I just pick up a Vamp Sceptre (first item) and that often keeps me in lane until the enemy in mid has returned ~3 times. I then have the Sceptre to covert to a Bloodthirster if the game drags on and don't feel like I've wasted gold on Wiggles.

So here's the bit I'm really curious about. I don't take Banshee's because I feel like the mana is wasted, I never really have mana problems with Kog but I've not been that successful replacing it and so have tended to go for another AS/AD item like Razor or Cleaver. Didn't you say you didn't have mana problems either? Doesn't Banshee's feel like a bit of a waste because of that? The total glass cannon doesn't seem ideal, but I don't often find a defensive item saved me and the best bet seems to be to burn down the enemy quickly. However a little bit of health would be nice and I've started experimenting with Ionic Spark, which I don't think I'll end up including (not sure if you've tried it out?).

Lastly, Angler Fish Kog is better than the butterfly! The light's pretty cool, especially given what the fish uses it for! Thanks again for the great guide.
1
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Fak3cz (16) | January 19, 2012 12:20pm
Awesome build with alot of material for both newbies and experienced players.. +1
1
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Vandroyi | January 19, 2012 4:16am
+1

Great Guide very detailed. Playing Kog is not the easiest thing but if you read this guide will give you some nice tips. Is there any room for Ionian Spark after last patch? AS + the passive I think gives you a great farm/dps tool at early game + you gain some HP for survival boost.
1
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t3h_aMbiTioN (2) | January 18, 2012 4:07pm
lonChar wrote:

Greetings.
Question to author:
Is there any Kog'Maw's ability making any physical damage?
Of course without mentioning a basic attack, because basic attack doesn't count into abilities.

I'm really terrified with amount of "lol'ers" who's playing this build. Every 1 of you who liked this guide, you really don't know nothing about kog'Maw and any of his abilities, really really sick guide...
After reading all this posts, it's little clearer to me why is there so many recommendations and positive posts. That is because 90% of this users are beginners and don't know almost nothing about League of Legends.
You certainly asking your self why I'm just talking without any arguments? In that case you are belongs to these 90% of "lol'ers" who like this guide.

You are wrong, just because his skills don't scale well with AD does not mean he can not be an AD carry. His Q gives him the AS and defensive debuff to deal more damage, his W goes well with more AS and now that his ult scales with AD you can use it to get anyone running away. And last point if KOG was a bad AD carries the CLG players would not play him as an AD carry. Try the build and do some research next time.
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Mowen (507) | January 17, 2012 11:25pm
Witvviky wrote:

This is the best Kog guide on Moba. Good build and awesome in-depth guide. The only thing I would like to point out is that in the ability discussion section you still talk about your old AS magic damage build as opposed to the newly updated AD build. But otherwise perfect! Inspired me to try out Kog.


Ah! Thank you, I missed that when I overhauled it. I will try to fix that soon. :)
1
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Witvviky | January 16, 2012 11:40pm
This is the best Kog guide on Moba. Good build and awesome in-depth guide. The only thing I would like to point out is that in the ability discussion section you still talk about your old AS magic damage build as opposed to the newly updated AD build. But otherwise perfect! Inspired me to try out Kog.
1
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Morshar (1) | January 16, 2012 6:22pm
Ok started playin Kog'Maw this week (Cause he is free) I did great the last time I played him but felt I needed help. Read this guide and took suggestions from friends now in all my games as Kog I go at around a 3 - 1 KD ratio and I get at least a triple kill in every other game Im in! XD Ty for this guide its helped me improve alot.
1
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RealmriderX1 (91) | January 14, 2012 1:47pm
Well done, awesome guide. 1+
1
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Mowen (507) | January 14, 2012 11:34am
@ Snookemz: I feel like you would be losing too much but you can always try it. I think the increased movespeed and buff duration from utility is too important for kog.

@ alkaholik: No, I'm sorry but I don't have a video. I have tried streaming before but it drops my FPS in half so it's rather annoying, especially when trying to last hit with an AD carry. :( I will maybe look into other video recording programs besides just streaming though.

@ IonChar: I explain in my introduction why I go AD rather than focus on magic damage, and that's all I have to say about that...

Thanks for the other kind comments! Glad the build is working well for you! :)
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Medjerda | January 14, 2012 8:38am
Very good build man
1
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lonChar | January 14, 2012 7:08am
Greetings.
Question to author:
Is there any Kog'Maw's ability making any physical damage?
Of course without mentioning a basic attack, because basic attack doesn't count into abilities.

I'm really terrified with amount of "lol'ers" who's playing this build. Every 1 of you who liked this guide, you really don't know nothing about kog'Maw and any of his abilities, really really sick guide...
After reading all this posts, it's little clearer to me why is there so many recommendations and positive posts. That is because 90% of this users are beginners and don't know almost nothing about League of Legends.
You certainly asking your self why I'm just talking without any arguments? In that case you are belongs to these 90% of "lol'ers" who like this guide.
1
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Sakiris | January 13, 2012 1:36pm
Played Kog'Maw for the first time in over a year and a half following your guide. This was my fourth game.
1
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alkaholick | January 13, 2012 1:31pm
Question, and I am sorry if this has been answered already. Do you have a video clip that I(we) can watch with your build in action with your comments on tips, etc. I am still a farily new player and I have been introduced to Kog' and I am liking him alot. But some visual how-tos would be awesome.

Alkaholick
1
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Snookemz (7) | January 12, 2012 7:44pm
Great guide Mowen and have been using it this week with Kog on rotation and having a ball with it.

He isn't easy to play, especially without any support or team help, but i've found that if i play him a bit more passively early that once he gets a few core items, he's frightening and i can then be more aggressive and the Champs i was running from before are now running from me :)

Just a question about masteries: Do you see any value in not getting any utility and putting 9 into defence like Hardiness, Resistance, Durability and Veteran Scars to help with early game?

Thanks again and pretty sure Kog will be my first 6300 Champ i buy.

+1
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GhostMan911 | January 12, 2012 5:09pm
i just signed up just to vote :D ur guide is great man keep it up =D
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tistheway | January 12, 2012 11:42am
i like the build but why no mandread's Razor? that thing plus kogs w kills anything
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Onrion (10) | January 11, 2012 1:45pm
Awesome. I have to try this out sometimes. :D
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CoRRRp (2) | January 11, 2012 1:24pm
Dude, PLEASE explain to me. Why don't you have bloodrazors in this guide? Together with his W he does 11% of their max health per second.... this is amazing together with AD kogmaw, you burst down every champion in 1 second
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Heartsky | January 11, 2012 4:52am
Thx I have 23-15-7 :D
1
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CupidsWarrior | January 11, 2012 1:47am
Made an account just to like and comment :D Great build. I went 32 1 21 first game with kog.
But i think you should add Madreds Bloodrazor in the situational items. Other than that evrything is perfect
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GravzRS | January 10, 2012 2:05pm
Thanks for the guide, realy worked for me. :) First game had 19 8 15 and second ranked 21 4 18 :D
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zkretch | January 10, 2012 10:24am
hibrid kow is much better than ad and madreds work great with kow...
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N0name | January 10, 2012 8:19am
Good Build +1...
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EnginePower | January 10, 2012 1:19am
666 votes :O
1
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KingSaber | January 9, 2012 2:37am
nice build men i got 20-2-14 with this baby XD
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SerenadeMaestro (3) | January 8, 2012 7:23pm
What about madred's? With bio arcane barrage you can literally take down 1/10 of their hp per hit. That means 10 hits= enemy has been slain. Plus it adds a good amount of armor and attack speed and a little ad.
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quentin123qwe (1) | January 8, 2012 4:16pm
Thanks! I just got kog and I've played carries before but never one like kog I knew I wanted to play him as an AD carry and less of A AP caster this is AN AMAZING build and I love the fact that it's not a super exspensive build. I hate blood razor you need to be pwning to get it early enough. THANK YOU SO MUCH
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CroFire | January 8, 2012 8:17am
HIS W is op skill combine it with bloodrazor and 2.500 atk speed u can kill anyone in 4 seconds OMG 4 seconds
1
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FroztKnight (6) | January 6, 2012 5:14am
hmmm I thought you had an attack speed build. What happened?
1
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crisisdestriX | January 5, 2012 10:56pm
Hm, I've noticed that this build really lacks in survivability compared to the onhit one, too.
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DarkPercy (151) | January 3, 2012 10:41am
Everything about this guide is awsome although I suggest you put The Black Cleaver as a substitue for Last Whisper. If enemies aren't stacking Armor and you wish to have Armor Pen, black cleaver is better. Also, Kog scales much better with black Cleaver since it gives attack speed and he can proc his W more often.
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WWpawnALL | January 1, 2012 10:40pm
exactly the info i wanted to know in depth, ty, my kog has become more deadly
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Sanjy#167497 (2) | January 1, 2012 9:47am
I lied earlier, VOTED!
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Sanjy#167497 (2) | January 1, 2012 9:43am
Living Artillery scales on AP....
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Mowen (507) | December 30, 2011 10:50am
Thank you all for the kind words, I read all comments even if I don't respond to you specifically! :)

@MastaBaita Inorite! :D

@ Kuuri TBC is also a good item for him, but I prefer last whisper so I can kill tanks easier since you get a lot more armor pen with it. I don't have problems killing squishies at that point in the build, so that's why I think last whisper > TBC, they are both good though. I haven't played with TBC much to be honest though, maybe I will try it some more. :)
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cjdakila (2) | December 29, 2011 12:04pm
Nice detailing, and very nice build. You're guide was the founding point of mine, and an inspiration for me when I started playing as Kog'Maw, great job and keep pdationg =)
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mariopwns (16) | December 28, 2011 5:56pm
i read this build and then randomly bought kogmaw with rp and his legendary skin..... wish me luck
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Kuuri | December 27, 2011 6:59am
What about The Black Cleaver over Last Whisper? It gives 15 more attack damage, an extra 30% attack speed and also takes care of armour - with Kog's attack speed you'd get full stacks up in no time.
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Flozzer (5) | December 21, 2011 1:27pm
Mattpatt wrote:

Thanks man, love Kog was skeptical at first of buying such a higher cost champion but love what he brings to the table(plus he looks intimidating). In fact I solo'd top with him due to his attack speed for harassment, and this was the score. Thanks again for the advice.



Because that wasn't in a bot game....
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MissMaw (615) | December 19, 2011 7:41am
The guide is amazing, nice videos, pictures, nice use of color and BBCoding.
Great build Mowen, used different spells though ; Ignite instead of Exhaust.
Got a cool 18-1-17.+1
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MastaBaita (2) | December 18, 2011 5:34pm
I tend to use on-hit-effect kog, been a year now. Today, I decided to change it, I went in RANKED, watched your build, went AD kog, and face rolled even more, it's insane! The damage makes people drop soo quickly!!!

Ended 11-1-14 in a 1300 ELO game. Not so bad! Anyway, you opened my eyes on AD carry :P Like you said, all these changes made him more viable with AD than with onhit-effect.

Pretty good build! +1
1
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Nabrik | December 18, 2011 1:31pm
Great guide really helped me learn how to play kog'maw but i think it would also be helpful if you put another build and another section for if lets say your not doing good farming or getting kills because iv had issues getting kills and then im really behind build wise not suer what to do just a suggestion
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lawolawol | December 17, 2011 9:44am
Kog'Maw is my favourite character, and this build has helped me a lot! It's a really good guide and build, thanks!
1
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Power House | December 17, 2011 6:08am
This guide inspired me to play Kog' Maw. He's now my favorite AD or AS magic damage carry! I think you should add your old build with this build though. It definitely works if you manage to farm it. I also think that bloodrazor's price might be reduced a little since it's high cost is pretty tough on carries , hence why you abandoned it I assume?)
1
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Shieky | December 17, 2011 2:58am
Hello, im prety experianced kog player(like about 100games with him).
And I like this build. Works very well against squishy carries (or any1 who has less then 3khp). I will definetely use AD against teams that have 2+ hard carries. But against Tankier
teams i still prefer OHE or AS (dunno how to name it, Madreds,WT...)
And the other stuff is very nicely explained.
I prefer this build over all others.
GJ creator. My recent game(tottaly carried my team which wasnt very good):
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Krom | December 13, 2011 2:09pm
With the latest patch what you think or runes of destruction (magic pen / armor pen)
1
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8Hundred | December 11, 2011 11:45am
Great guide, I find im only failing atm mostly because of my own noobness, so i will invest in those HP quints eventually. But i've had some super fun games with him when im just in top gear with Kog'maw. Thanks for the build. :)
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Cypek | December 6, 2011 5:51pm
Hey I used your build in past so many times and it was working so goodm but could you please explain me why did you change main items? esp mardreds? Mardred's are not even in situatinal items... You haven't wrote anything about that in this guide;/.
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Kevhead | December 5, 2011 10:26pm
great man haha used to be all bloodrazor but ill try this out :D
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PsiGuard (862) | December 4, 2011 11:29pm
Your cheatsheet shows Greater Seal of Replenishment, but your guide includes Greater Seal of Scaling Mana Regeneration instead. You should probably correct one of the two.

I prefer Greater Seal of Scaling Mana Regeneration, personally. You won't be spamming much early game, and you aren't going to get that mp5 anywhere else. Scaling mp5 seals are pretty dang good.

Other than that, seems like a pretty solid guide.

EDIT: No Madred's Bloodrazor? I know it doesn't have to be core, but you could at least put it with the situational items. Malady would also fit pretty nicely there (if you have 3 ADs on the team, you might need to build more on-hit, even if AD is usually more viable).
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Mowen (507) | December 4, 2011 11:21pm
leaguesdf wrote:

OHH you changed it to a normal AD Kog, like it should be. Now its a really really good guide :)
Srsly I have no idea why people build him on hit, it does no damage until after afk farming 40 min, and even then regulare AD would do about the same damage when W is on, and much more than the on hit when your W is off. Much better now, rly like the new build :)


Thank you. I guess off the bat you think Madred's has great synergy (which it does) but I do like how this build gets you to be a force earlier in the game as you mentioned! Also I again would like to thank Restricnine because he showed me this build and made me become "a believer." ^.^ Your approval means a lot to me, thanks again!
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leaguesdf (36) | December 4, 2011 4:50pm
OHH you changed it to a normal AD Kog, like it should be. Now its a really really good guide :)
Srsly I have no idea why people build him on hit, it does no damage until after afk farming 40 min, and even then regulare AD would do about the same damage when W is on, and much more than the on hit when your W is off. Much better now, rly like the new build :)
1
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Nipaman | December 4, 2011 10:46am
Good guide, started kog by using it and got me alot of victories. Later changed a few items but still using it as a base.
1
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Klarry300 (8) | December 3, 2011 2:46am
Well i have to say that this is the best AD Kog'Maw build currently, and it's great in its aspect, but as many people state you don't always want to focus squishies only since it's much safer to tear apart their melee tanks/offtanks from a safe distance doing roughly 10% health per attack. I hate to advertise or anything like that, but if your looking for a On-hit effect hybrid build you could check mine out.

Anyway i think the work behind this guide is great, good explanations and examples.
1
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TheOCiNciNeraToR | November 29, 2011 10:09pm
+1 Voted! I didn't build the lantern, but I went for zeal first, instead of madreds, writs, or malady as I usually build, and I really liked the results. 9/1/3 before they surrendered. I'm excited to see how this full build shreds compared to the above mentioned of m, m, w. And some ap to finish it off with a banshees to keep my squishy *** un-exploded... (In a full game, I played a coupe bot games and had some fun with this build)
1
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Myth | November 29, 2011 2:42pm
I couldn't figure out why i was so bad at Kog'Maw, then I tried this build! Great build and tips very helpful and made me a much better Kog'Maw!
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Mowen (507) | November 28, 2011 12:58pm

I've read most of the Kog'maw guides and all of them apart from this one has included bloodrazors as a core item? is there any reason why you didn't include this in your build?


When you don't build mpen it's easily countered. And basically, AD items > bloodrazor w/ mpen items damage wise, especially on squishy targets which are higher priority.
1
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ShadowDanceX | November 28, 2011 3:20am
I've read most of the Kog'maw guides and all of them apart from this one has included bloodrazors as a core item? is there any reason why you didn't include this in your build?
1
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Mowen (507) | November 27, 2011 10:13am
Karkat wrote:

Very nice guide. I have a question though if you do not mind me asking. I see many people go for a Malady as Kog'maw, and they do very well with it. People also build AP Kog'maw, is that a viable choice? Thanks!


Both are viable. You get Malady if you're focusing on magic damage / attackspeed (get bloodrazor with it). AP kog is viable, but harder to play. I think AD kog is a little stronger but both are good, and you should play whichever one you like better. :)
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Karkat | November 27, 2011 12:16am
Very nice guide. I have a question though if you do not mind me asking. I see many people go for a Malady as Kog'maw, and they do very well with it. People also build AP Kog'maw, is that a viable choice? Thanks!
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Masteroevil (1) | November 26, 2011 10:45pm
Im sorry, but i just find it much easier to get bloodrazor in a build. Its much more powerful and much faster attacking, especially with W. It makes the hits do up to 10% of their health at rank 5. And if you get damage on this person just for the ult, then why not go AP? As AP Kog'maw, if you use items that i use you get 500 damage with Q and up to 700 damage with E. That plus your ultimate is more than enough damage to kill anyone.
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Mowen (507) | November 26, 2011 9:21pm

I am personally a bigger fan of your previous Bloodrazor build. It is just simply easier to kill with early-game, so you get fed a lot faster and ruin the enemy's farming/ganks. I can basically kill anything with JUST Bloodrazor + Malady.

However, I find this new build to be a little more expensive and harder to kill with early-mid game. =( Everyone just out-damages you, and you are far too squishy a lot of the times.


Sorry to hear that. :( I personally find Wriggle's a lot easier to farm up so you can start doing damage, but to each his own. I am considering making a build 2 type thing that is madred's / magic damage centered.
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crisisdestriX | November 26, 2011 6:11pm
I am personally a bigger fan of your previous Bloodrazor build. It is just simply easier to kill with early-game, so you get fed a lot faster and ruin the enemy's farming/ganks. I can basically kill anything with JUST Bloodrazor + Malady.

However, I find this new build to be a little more expensive and harder to kill with early-mid game. =( Everyone just out-damages you, and you are far too squishy a lot of the times.
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Mowen (507) | November 21, 2011 3:17pm
I find that by the time I build my last item most people (except the carry) has a lot of armor, so I like it. Like you mentioned you will 3 shot the carry either way etc.

Your math is good though, and I see your point. I will try to experiment with black cleaver, but so far I think last whisper is better because it lets you kill tanks / offtanks easier which are usually more of a problem for you late game.
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n00bkillerzz3000 (1) | November 21, 2011 12:54pm
I agree with most of the build, except for the last whisper.
Last whisper and black cleaver both give the same armour penetration when the target has 131 armour (according to your current masteries and runes). the last whisper only gives more armour pen when your target has more than 131 armour.
last whisper will get the target's armour to
131 - 31 armour pen = 100 armour pen
100 x 0.5 (50% armour pen) = 50 armour

black cleaver will do
131 - 31 - 45 = 55
55 x 0.9 (10% armour pen) = 49.5 armour, which is almost 50 armour

However, black cleaver reduces the armour by 45 for your team as well plus it gives 15 more AD and 30 attack speed.
Squishy champions usually have less than 131 armour, so black cleaver is more efficient to take down these carries.

What could be a reason for Last whisper to be better is that you still kill the squishy champions with the same amount of shots as for example 3 x 800 dmg and 3 x 900 dmg doesn't make a difference when the target only has 2000 hp. With thanks however, it does make a difference because the armour penetration is much more.

I hope you'll read my comment and give me your opinion about last whisper and black cleaver.
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Littleblazey (1) | November 20, 2011 9:20am
I used those new items of yours, though I used the black cleaver instead of last whisper (works SO much better) and I just shredded through the whole team, did loads of damage to turrets inhibs and everything, good guide
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cjdakila (2) | November 20, 2011 7:05am
DUDE AWESOME build I was looking for something like for a good amount of time. Wringle's gives me that upper hand at the early game, and after we change it with bloodthirster I literraly 2 hitn every carry of the oponent time. GJ on it. My only diference is that i take Ghost isntead of Flash because of the nerf... so I change the masteries. But other than that I change almost nothing... Only sugestion I give is for you to make a video of a game where you give some advice on what situations you should use certain skills. For example you don't say that dragon is easy after you get zeal and stuff like that.
Nevertheless +1 and rep
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Mowen (507) | November 19, 2011 3:29pm
iNeox wrote:

Mowen, I am i long time build user and im curious as to why u changed the build. The madreds build was amazing but in this build its not even a situational item. I just really want to hear ur opinions on the why the change. =/


In the current metagame kog fits better as the AD carry, because it's hard to have 2 lanes for 2 carrys (one ad and one magic damage). I have tried this build and found that it has a lot better damage output, and you get damage earlier so you have to spend less time doing nothing but farming, which I like. This build also gives you the ability to 3 shot squishy champs once you have IE, which you don't have with Madred's. Killing high priority targets faster is better.

This build also makes it hard to counter your damage, since it does better hybrid damage. I always thought wriggles was not very good on kog, but I tried it and I loved it!

I think you are right though that I should put madred's as a situational item. The main problem with madred's is it's easily countered by MR. A lot of tanky champs have built in MR gains through levels, which makes Last Whisper usually a better counter to armor. I can see it being used in some situations, but I will have to think about it.
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bau657 | November 19, 2011 11:56am
items like infinity edge are so expensive and when u get it u realize u r so ****in slow that everyone can solo u. idk i do not like this champ
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iNeox | November 19, 2011 9:22am
Mowen, I am i long time build user and im curious as to why u changed the build. The madreds build was amazing but in this build its not even a situational item. I just really want to hear ur opinions on the why the change. =/
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jontaycha | November 16, 2011 11:07pm
GREAT BUILD MAN. In one game, I had to carry my entire team. Using your guided on skills, ganking,and ulti use helped me win the game. (Though i changed some items around to counter a AD Yi. Great Guide man! I got 44/6/4 with it.
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MOBAFIRE addict | November 16, 2011 1:27am
the only champion that i would save 6k ip for <3 awesome guide
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The Ragnarok Rise | November 15, 2011 1:44pm
Hey! Very nice build, I decided to remove the Banshee´s and add another Phantom Dancer to get more crit chance, at the end if i had enough gold to buy a Black Cleaver I´d buy it and remove Berseker´s Greaves, as I don´t need to run as a ***** (in my personal opinion) to get that extra AS and the bonus form Black Cleaver that decreases enemy defenses.
Then I bought Elixir of Fortitude and Elixir of Agility and got 97% Crit Chance which means that I´m a ***** and aroun 2,300 health.
My AD was about 360/370 I don´t remember pretty well but i ended pretty beast on that game. I went 27/10/15 I know it´s beast!
Thanks for the guide and all your detailed information! +1
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dLzzz | November 15, 2011 11:42am
hum why the lantern? can you go without it?
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Restrictnine#5232 (58) | November 14, 2011 7:55am
starks doesnt give you any teamfight tankiness. which is the reason for buying bveil.
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Lizziting | November 12, 2011 3:24pm
He is def worth buy, but keep in mind they are nerfing him in next patch
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OblivionWraith (5) | November 12, 2011 5:06am
Is Kog worth the buy, any opinions?
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Lizziting | November 12, 2011 3:17am
Great guide, but Instead of Banshees veil I usually get starks fervor
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c4ra | November 11, 2011 11:19am
hahaha that build is too expensive! :S did u know that all ur build costs 15390 gold? I can do a build with the best items in it and yeahhhhh THE BEST BUILD! wtf! this build can only finish it with 1 hour game!!! this build sucks
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c4ra | November 10, 2011 11:31am
Kog'Maw has almost the same AD and Armor? DUDE! This build is more like a tank you can't kill! -.- KOG'MAW MUST BE ATTACKER NOT SUPPORTER or something!
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Ape3PO (4) | November 8, 2011 8:08pm
Awesome guide. Got me to liking Kog'maw. Now I just got to get great with him (Heimer is my primary usually). Will you be getting picks to team fights and update this for Dominion play soon? I'd love to see what you would think about that.
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SrbKoggie (7) | November 8, 2011 3:15pm
It's a great build, thank you
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1337TotalLevel (1) | November 7, 2011 9:45pm
Best Kog'Maw build I ever used, here's a little picture of what I got today :)
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Airplanesflying | November 3, 2011 9:53pm
Fantastic guide! Took me a while to get the hang of him, but now I dominate and often take first bloods!
http://i44.tinypic.com/9jq1dy.jpg
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SoGeTpWnD (1) | November 1, 2011 12:42pm
That guide opened my mine O.O..:D great work buddy
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ify0useemecomin | November 1, 2011 1:00am
I've been playing kog for atleast 400 games now and this guide got me started. Very in-depth and outlines his role phenomenally.

However, something to think about. Kog does immense dmg with madreds, 10% hp is ridiculous but he cant dish out the dmg if he's dead and late game he's always the focus. I have been running a tanky kog to great effect.

Rush madreds with recurve bow first. Then wits end for the AS and MR. Then depending on enemy thornmail or force of nature(MS helps alot) Then finish out the build with mandatory Frozen mallet. This gives him awesome tanking with a slow and MS to chase. AS boots, madreds, wits end, thorn, frozen mallet, force of nature.

Another note, which people don't take advantage of. Bio Arcane Barage alows kog to SHOOT OVER WALLS. He can auto attack dragon and baron from out of the river(great for steals). It brings a new level to positioning. Just my two cents. Was thinking about writing a guide but remember this one and figured to just add this. Hope you get to reading it.

FYI BUTTERFREE KOG FTW!!!1!@
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tyranno7 | October 28, 2011 4:25pm
Where does the magic damage come from? It looks like an AD build to me.
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Mattpatt | October 27, 2011 3:15pm

Thanks man, love Kog was skeptical at first of buying such a higher cost champion but love what he brings to the table(plus he looks intimidating). In fact I solo'd top with him due to his attack speed for harassment, and this was the score. Thanks again for the advice.
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X3vongola3X (1) | October 19, 2011 7:57pm
Your kog'maw guide is very detailed and thanks to you kog'maw is now my favorite champion :D
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Warsleen | October 17, 2011 10:51am
=) Your build is perfect ;) thank for help mate
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nokep | October 16, 2011 12:42am
Hey man, can you continue the list what to buy after Banshees Vail
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zawvneey | October 13, 2011 10:12am
omg i luv ur kog'maw build its perfect i love AD kog :3 +1
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Zohise | October 9, 2011 11:13pm
Great build tried it & it works well
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Mowen (507) | October 9, 2011 5:36pm
Sinclipse wrote:

I like the guide. I use it plenty, since he's free, I figured I'd try him out, great guide, though you kinda make me giggle you said don't get Sorc shoes and at 11 I saw you with a pair. =). I just wanted to point that out. Regardless, PRO guide. Good job on being the top, mate. =D


Haha, yeah. Those screenshots were made before the changes to his Q, which made his Q reduce magic resist. ;)
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Phil15 (23) | October 9, 2011 11:52am
Great build free week kog and im rocking hard
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Sinclipse | October 9, 2011 5:19am
I like the guide. I use it plenty, since he's free, I figured I'd try him out, great guide, though you kinda make me giggle you said don't get Sorc shoes and at 11 I saw you with a pair. =). I just wanted to point that out. Regardless, PRO guide. Good job on being the top, mate. =D
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Sascop (7) | October 8, 2011 2:47pm
YoshiX wrote:



While a great build indeed (I had similar stats my very first time using him just tonight) you are only level 5. At level 5, killing is a lot easier and a lot more frequent. ;)

cant you see its against A-I ? :)
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YoshiX | October 8, 2011 4:34am
Zwawy wrote:

First Cog'Maw play http://screenshooter.net/6716019/rokddye
Sweet build Mowen.


While a great build indeed (I had similar stats my very first time using him just tonight) you are only level 5. At level 5, killing is a lot easier and a lot more frequent. ;)
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Littleblazey (1) | October 7, 2011 2:08pm
Best Kog build ever, though what is a good replacement for malady lategame?
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Zwawy | October 7, 2011 8:57am
First Cog'Maw play http://screenshooter.net/6716019/rokddye
Sweet build Mowen.
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S3phyrion | October 5, 2011 1:31pm
Good build i just build mine a little differently
i start with dorans sword so i can last hit minions better and for that lil extra damage (i dont have a full rune page.. yet) but regardless of not having a full rune page i still win 90% of my games, after i have around 1k if the oppurtinity presents itself i go back and get normal boots and another dorans blade. why? well because i like it -.- helps with dmg and the hp and lifesteal isnt bad either. but where as u go for speed i prefer damage bevuz the passive from my q is enough speed for me. so this is my typical finished build. beserker boots, madreds, bloodthrster, phantom dancers, infinity, and then maybe a defensive item but the way i play i dont really need it and go for something like frozen mallet. i do not rely heavily on my ult for damage i use it mainly as a poke during laning phase, before a team battle, or to kill someone when they out of range. i could probally elaborate more on how i play GOD'MAW differently but it would be to long but ANYWAY nice guide so +1 ;P
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Voodude | October 4, 2011 7:30pm
I love how thorough this guide is. It explains small details that I would have overlooked and a variety of basic strategies. And the pictures are great aids.
After I got my Recurve Bow, it was smooth sailing. And kill stealing. Lots and lots of kill stealing.
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Lizhong | October 4, 2011 6:07pm
It is such a beast guide :)
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nokep | October 1, 2011 3:19am
Mowen great build man! But can you update it for Dominion. Thanks!
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JayOSU | September 29, 2011 10:53am
+1, this build just melts faces
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Dopiej | September 29, 2011 9:58am
Awsome guide works good for me :D
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joker28 | September 29, 2011 6:08am
I would go with 1 point in void ooze first just so you can last hit more minions and harass a little better besides that +1 :D
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Aeroww (2) | September 26, 2011 12:18am
I never really liked kog'maw, but he was at 50% Sale so i bought him. I tested him by using this build, and it proved i was wrong. Kog'maw is deadly :o. Bloodrazor + W is BIG damage per hit. Took down tanks pretty easily and went 13/4 (Forgot how many assists xD). Now i love kog'maw and even bought his Legendary skin (Lion Dance Kog'maw) which is pretty epic. So GJ on this build and thanks for creating it :D

+1
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Mowen (507) | September 25, 2011 12:08am
Thank you everybody for the kind words, I have read them all but I don't have time to respond to each individually. They cheer me up though! ^.^
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XxXYoungStunnaXxX | September 24, 2011 11:28pm
omg doubled how good i played kog,great guide, great job
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Syloe (3) | September 24, 2011 7:12pm
Tried using this build with dominion, and if you build in some mana this works very well as being a all-out top siege engine.
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BloodSimple | September 24, 2011 10:53am
Best Kog'Maw guide ever. First game with him and testing with this build : 30/3/7 (and not against feeders).

Mowen rules.
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Mangodiao | September 24, 2011 7:53am
Looks great! The screenshots really help to understand. :)
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nosor | September 22, 2011 3:24am
Very nice guide. Thank you : )
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Blowfeld (108) | September 20, 2011 6:01pm
I just fought a Kog playing out style when I tried out some new things for my riven guide and that guy was the only real danger in the enemy team :)

Great guide! Got my vote :)
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rAdd | September 20, 2011 1:15pm
Great guide. I personally prefer to start with Long Sword for easier last hitting. And i like to build Zeal before Madred's for earlier movespeed bonus
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CCCM89 (1) | September 18, 2011 12:46pm
@VibeNode
I disagree with you. Phantom dancer works great on this build. Not for the crit, but for the attack and movement speeds. Phantom Dancer lets you chase a lot better. only reasom I might use something different would be if Riot introduced an item that gives +range.

Also, to the author, I love this build. It makes me laugh when I can use this build and wind up melting 5 man ganks.
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ReilaRyu | September 18, 2011 11:59am
nice build! +1
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VibeNode | September 16, 2011 8:10am
Nice Build mate I do something VERY similar. However I must say Phantom Dancer is a poor choice! Who cares about crit all your DMG is Magic. Zerk Greaves, Madreds, Malady, Frozen Mallet, Nashors Tooth and Hextech Gunblade and watch people die in seconds ^^
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softis (1) | September 10, 2011 11:53pm
With this rune/mastery setup up kog is extremely squishy and early / early mid game is totally useless, barely does any dmg, just tickles.
Yes the movement speed is great but it just doesnt seem to pay off.
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Zarnim (9) | September 6, 2011 7:06pm
Quite an amazing Kog'Maw build! Amazing detail on how to use Kog'maw! I should try this build :3
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Slizer002 (27) | September 5, 2011 2:48pm
My dear friend.. Have you ever tried Trinity on this beast? ^^
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HotdogFreak | September 5, 2011 1:12pm
the only thing i dont like is the early game, but this is epic mid/late!
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Viveka Vee | September 5, 2011 7:11am
Wonderful guide! It's really helped me understand the character. Thank you for taking the time.
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dkennedy | September 3, 2011 1:21pm
this is pretty much the build i use to dominate with kog. on average i get about 20 kills per game. i usually get a bloodthirstier or black cleaver instead of banshees veil, and if i can farm enough i replace berserkers greaves with a second phantom dancer. it might just be a better fit for my playstyle, but i recommend trying it, and see how easy it is to backdoor a tower, inhibitor, and kill any enemy that tries to stop you. :)
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Mowen (507) | September 1, 2011 2:28pm

i suck at kog maw, i tried your guide but i guess im a lost case, still goin 0-6-1 with him, what i kinde miss is damage output, because when you suck at kog you have a long painful way to madreds, most of the games im not even gettin close to it .(


Maybe you should try playing him AP? It's a bit easier to stay in the back and do damage.

Otherwise just practice your last hitting. Maybe consider buying a doran's blade as your first item to assist in last hitting.
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alphonshackler | September 1, 2011 1:53pm
i suck at kog maw, i tried your guide but i guess im a lost case, still goin 0-6-1 with him, what i kinde miss is damage output, because when you suck at kog you have a long painful way to madreds, most of the games im not even gettin close to it .(
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Schizolo | September 1, 2011 4:47am
I must say, infinity edge would be a nice addition to this build, works wonders and you crit like crazy.
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xkcdas | August 30, 2011 1:12pm
JoeSixPack wrote:

you should get madreds before phantom dancer imo

This, phantom dancer leaves you vulnerable early game.

I also think a 21 8 1 (1 on ghost) is a much better mastery build. No need for the mana regen if you have clarity runes and low cd on summoners aren't as important when you can easily out run ganks with e and 1 on 1 anybody.

or even 21 0 9 with the 5% exp
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JoeSixPack (5) | August 29, 2011 5:28pm
you should get madreds before phantom dancer imo
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wolfmight | August 27, 2011 9:26pm
Great build. I recently started using Kog and have had very successful games with this! Thanks for the information (especially on Living Artillery, I rarely miss now!)
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jhoijhoi (1881) | August 27, 2011 4:20pm
^this doesn't work if your game isn't in "windowed mode". If it is in "full screen mode", PrntScr'ing and pasting into Paint will provide you with a nice black image.

You could also try using Fraps.
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Mowen (507) | August 27, 2011 4:10pm
Thank you Crossblades!

Sascop wrote:

Hey i just made a new guide for Kog'maw Myself and i would love to know what recording program do you use to capture all these moments with the ulti range shown (all of those pictures you took during a game)??? thanks, if you would like you can also go into my guide i would appreciate it :)


Hit the "Print Screen" button located on your keyboard during the moment you want. Then open up any photo editing program (Microsoft Paint, Paint.net, Photoshop) and hit Ctrl + V. This should paste the screen capture into the program and you can crop it / save it from there.
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Sascop (7) | August 27, 2011 10:20am
Hey i just made a new guide for Kog'maw Myself and i would love to know what recording program do you use to capture all these moments with the ulti range shown (all of those pictures you took during a game)??? thanks, if you would like you can also go into my guide i would appreciate it :)
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Crossblades | August 27, 2011 10:01am
Best kog guide on mobafire ever!U covered so many tips & tricks on using kog as an ultimate killing machine,ty so much 4 making tis guide!XD
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oNRo | August 27, 2011 12:21am
very nice got a quad kill destroyed a singed in less than five seconds.
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Mowen (507) | August 26, 2011 6:44am
Thank you everyone, and yeah I saw the Ciderhelm post, it was pretty awesome. :)
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Roalith (1) | August 25, 2011 10:26pm
This is quite similar to what I was running when I played Kog...The movement speed is very essential to make up for his vulnerability issues, and the Mallet comes in at just the right times most of the time when you start feeling far too squishy!
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reppinFTC (40) | August 23, 2011 9:41am
Ciderhelm posted a video using your build man! Incredible!
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ratteasd (2) | August 22, 2011 1:12am
Probably one of the best Kog builds against tanky/high health enemies. however, a standard carry build is totally viable or even better against squishie enemies, since u still have atsp on q, armor reduction on q, op range on w, slow and ur ult.
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Hachote | August 20, 2011 9:10pm
Awsome guide loved the late game, I melted everyone in the enemy team
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Shadow BladeZ (14) | August 20, 2011 7:04am
Great guide, great explanations, and awesome pics too. +1
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Ganion | August 19, 2011 2:48pm
Butterfly Kog'Maw :D(Kog'Maw:I'm flying~)
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leagueworshiper | August 19, 2011 11:10am
A really good guide. What is your opinion on taking a bloodthirster into the build? Would be great if you could answer this Thanks ahead of time
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NicknameMy (153) | August 19, 2011 6:13am
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Forgottenduty (78) | August 19, 2011 5:58am
First of all +1 for this incredible guide!.Those items I believe are the best for Kog'Maw and his role inside the game.But I have some questions.I have played with Kog many times and I feel that he is lacking damage ealy mid game and I just dont feel i do enough damage untill late game or when i am super fed.I use a diffrent item order though(getting Malady first then Madred's then PD)but the items in the end are the same.I feel that untill i get the Frozen malllet I am too squishy(even though you have huge range people always find a gay to get to you...).I dont know what I do wrong.Maybe because i am kinda newbe with ranged chars or cuz I usually chase instead of getting chased.Anyway good work!.Gl & Hf
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sp0ted | August 18, 2011 12:30pm
Geart guide!! First time playing Kog and just totally dominated with a 15-4-17 score.

+1 Vote for shure
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Pampanero | August 18, 2011 11:32am
I think this is a very good build, it works for me at ranked games :)

Great job Mowen. ;)
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Lord Pakman | August 17, 2011 3:29pm
great build I played my first game with and went 24:10:14 thanks.
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Mowen (507) | August 17, 2011 9:20am
@ Captain Lobster - I don't like Gunblade on Kog because the spell vamp doesn't work out W / Madred's so it's not getting most of his damage, it will give you a nice boost to both damage types though, so that's good. I might try it sometime.

@ The Juggler - I wouldn't get void staff with malady since your Q + Malady already does a ton of magic pen, you will probably not see much effect from that void staff.

@ Goldkear - Thank you :) Sounds like fun.
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goldkear | August 17, 2011 5:26am
I EFFING LOVE THIS KOG'MAW!!!!
it makes me want to spend the majority of my ip to get him and switch mains. currently maining sona so its a huge change but he owns so much! I've died a total of 10 times with him in 6 games. I can't rave enough how awesome this build is.
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TheJuggler | August 17, 2011 3:06am
My buld the last couple games has gone boots 2pot, tear, berserkers, malady, void staff, and then madreds. 19-7 it was a doosy the other team wasnt bad they were great though mostly 300-700 win types. I really like how the magic pen helps a ton with the percentage based damage of my w combined with madreds and also makes my ulty and do a bit more. But im not sure if I should get madreds before void staff or even just forgo the staff alotgether. Play a few more and hash it out.
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Captain Lobster (1) | August 17, 2011 2:47am
Ever think about getting a gunblade on cog? i just played a game with him and my damage was almost perfectly half physical half magical, so i was thinking it would help give some more damage and also some survivability with the spellvamp and lifesteal.
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Mowen (507) | August 16, 2011 2:42pm
Thank you Kelivan, PsychoT, and TheJuggler,

TheJuggler - Thank you for the helpful tips, they are kind've confusing me but I will read through them again when I have more time. I feel like Tear / your tips for void ooze is more applicable towards AP Kog, who IS a great solo mid. I wouldn't get Tear on as oriented Kog though (but Malady is still good) since he doesn't need much mana so it will be wasted. However on AP Kog Tear is pretty good, especially when combo'd with a ROA or BV. Thanks for the interest in my guide / Kog discussion.
1
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TheJuggler | August 16, 2011 1:43am
Hey I absolutely loved this guide and got alot of insight into how to play kog from reading it. I always used to love getting meki pendant with 2 pots to turn into teardrop. Now I always start with boots and 3 pots. I prefer AP glyphs and health/per seals but now that ive played a number of games with the speed quints I feel its really put my game over the top. I must say I really like getting a teardop and then malady for my first 2 items, have you tried them? Id love some feedback. Ive played around 400 games with kog and was just looking for an outlet to help teach but more importantly learn all the ins and outs of this character. Theres plenty to discuss but I think the aiming of his ult is really the most important part of this character. You can cause so much fear and actually train your opponents to run exactly where you want them to. Heres a few blurbs:

Mid lane cut-off.
When soloing mid lane which imo is great with kog if there isnt a sona lying around to own with, theres a specific spot I look for enemy heroes to cross to guarantee a hit with void slime. Picture a plane that stretches along the outside edges of river \\, aim for the corners where the plane meets the lane.
....... _ here
you \_\here him


Its a little confusing in text but isualize a triangle created by you and both the corners. If the cross the edges of the triangle extending from you then in order for them to retreat they will have to run directly through a well placed void slime everytime.

Pavlovs lesson #1.
I find that when at an enemy turret there is a place where your can opponents can venture that will ensure an accurate slime by yourself. If they ever run behind their turret in between the turret and the trees you can use slime followed but multiple utlimates (say that ten times fast). If they ran behind the turret and you aim properly this will deal a ton. The problem with this is that after you fire one void slime there they will get the picture pretty quick not to stand there. This is why while laning i will purposely fire on the other side of the turret nearest the center of the lane over and over again, perferably when creeps are there but not neccesarily so. This trains the opponent to run behind the turret and gives you a great oppertunity to surprise them the first time they make this fatal mistake.

Pavlovs lesson #2

I dont use my ulty directly behind them unless they are running away. If playing mid I try to aim diagonally behind them a little bit to the oposite side I think the next gank will come from a teammate. This trains them to run towards death. Trust me it only takes two ultimates to herd them halfway across the lane.
1
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PsychoT | August 13, 2011 1:09am
This build made me so much better with kog. I love this build, nuff said.
1
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Kelivan (1) | August 12, 2011 5:06pm
8 win streak with this build, new personal record.
1
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Mowen (507) | August 12, 2011 8:40am

Quick question... I've found that I often end up with all of my core items well before the end of the game. Are there any of these you'd recommend selling back to buy something more beefy? Aside from Madred's, it's not a very expensive build and I find myself buying a lot of elixirs. I noticed the recent substitution of Phantom Dancer for Malady and was thinking maybe trade in Malady or Phantom Dancer or Wit's End for a Trinity Force once I'm completely built? Get the extra movement and attack speed but also some more survivability to boot? Anyway, figured you've probably been in this situation plenty of times. What do you do?


The only thing I really like on tri-force is the movespeed (you already have slow from frozen mallet) which is why I get Phantom Dancer instead (cheaper with more as / ms). So I've never sold ingame items to get triforce. Also your endgame build with those items is pretty good, but since you have BV Wit's is not as necessary (unless there are heavy nukers) so you might try trading that for a more dps oriented AS item (PD / Triforce / Starks). I like keeping malady for the pen.
1
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Egypsian_Lover (50) | August 12, 2011 5:42am
Quick question... I've found that I often end up with all of my core items well before the end of the game. Are there any of these you'd recommend selling back to buy something more beefy? Aside from Madred's, it's not a very expensive build and I find myself buying a lot of elixirs. I noticed the recent substitution of Phantom Dancer for Malady and was thinking maybe trade in Malady or Phantom Dancer or Wit's End for a Trinity Force once I'm completely built? Get the extra movement and attack speed but also some more survivability to boot? Anyway, figured you've probably been in this situation plenty of times. What do you do?
1
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WainbOwWaffles (2) | August 12, 2011 12:39am
Good guide! Love how you can do a ton of damage late game with your W and your on hit effects :D, havent played a bad game with kog since using this guide
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Mowen (507) | August 11, 2011 8:19pm
iNeox wrote:

Have you ever tried using a bloodthirster in this build for late game?
ive been considering it instead of banshee or stark but have gotten to try it and was wondering if u have.

I do love this build though, went 17/9/17 in a recent game


I've seen other people use it and like it but I've never been a big fan. I don't like that you have to stack it up and it has no attackspeed, as opposed to starks. However it does make your autoattacks hit harder and your ult!

And thank you Vort. :)
1
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iNeox | August 11, 2011 7:24pm
Have you ever tried using a bloodthirster in this build for late game?
ive been considering it instead of banshee or stark but have gotten to try it and was wondering if u have.

I do love this build though, went 17/9/17 in a recent game
1
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Vort (50) | August 6, 2011 2:56pm
Love this build! Most ridiculously entertaining harassment build ever!
1
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Jakelz | August 5, 2011 7:01pm
You sure are a legend ive looked at all your builds ur either on thid game 24/7 or a legend :p
1
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Mowen (507) | August 5, 2011 5:26pm
Skibbidy wrote:

First off I love this build. I have been using this build for some months now and have had a lot of success. Just last night I was 39/9/15 with this build. I check back periodically to see what updates have been made. I just noticed that malady is off of the list and replaced with Phantom Dancer. Just wanted to hear your thoughts on that, and also your thoughts on not having any items with magic resist now and relying completely on caustic spittle.


Basically Malady is still a good item, but I find the movespeed on PD MUCH more reliable for securing kills and staying alive. You can kite pretty effeciently / chase people with your R.

I am still experimenting with the full build. I might try to work Malady in instead of Frozen Mallet or something like that.

Thanks for keeping up! :)
1
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Skibbidy | August 5, 2011 10:44am
First off I love this build. I have been using this build for some months now and have had a lot of success. Just last night I was 39/9/15 with this build. I check back periodically to see what updates have been made. I just noticed that malady is off of the list and replaced with Phantom Dancer. Just wanted to hear your thoughts on that, and also your thoughts on not having any items with magic resist now and relying completely on caustic spittle.
1
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Tactical Ninja | August 5, 2011 7:13am
good job.
continue crating grate guieds like this one.
1
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Fakfejs (1) | August 4, 2011 1:14pm
and 1 more thing... u dont need to buy pots on start... i survive without going to base to lvl 10-12
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Fakfejs (1) | August 4, 2011 12:17pm
great guide... but ... is it not better to put AS marks in there. Works preety good for me.
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Mowen (507) | August 3, 2011 1:59am

This guide for me was frustrating, no damage at all. Maybe im not doing the things right :(


Could you explain some of your problems?

Thank you BoxmanX, Pipo245, FakeTuga, Natook, and Egypsian_Lover (your comment makes me happy).

Natook wrote:

I've considered Kog'Maw as my main for quite some time now. I've played both pure AP and DPS builds for Kog extensively, and the fact is that they both work well.

-AP Kog does far more damage. This is a fact (crunch the numbers) but if you do not have the skill and aim for it, then you don't have AP Kog. Also safer to play since you'll be ranging even farther away than with his Barrage. Just need to know where to be in the right spot at the right time.

-DPS Kog, while doing a lot less damage than AP Kog, has diversity and penetration to where armor is not a problem. So, DPS Kog doesn't actually need to do crazy damage to get the kills. Also a lot easier to play (but less fun in my opinion.) DPS Kog is also a lot closer to the fight, but sometimes you'll still be safe just being in the midst of your team.

Both are excellent builds, AP is for skilled Kog players and can be better depending on how talented the player is. DPS is for those who don't wish to aim so much.


I feel like this is a bit untrue. AP Kog may do more damage to squishies but definitely not to tanks. The funny thing about as kog is it will only take a little less time to kill a squishy as opposed to a tank. I actually used to play AP kog primarily, and yes it is more fun, but I find AS kog more viable because his skills synergize better that way. Thanks for stating your opinion though, I read it and it was interesting (and yes I do think it takes more skill to play AP kog ;) )
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Egypsian_Lover (50) | August 2, 2011 8:21pm
Mowen, thanks for writing this excellent guide :) It's because of your smart build that Kog has solidly become my favorite ranged DPS carry :)

And seriously... who doesn't want to play as a freakin butterfly? Sure, the giant orange wings draw attention to you and make you easier to focus in a team fight, but a Kog who wears a butterfly suit is openly and brazenly saying: "Focus me all you want; I'm a butterfly, what are you going to do about it?"

I won't play as kog maw without wings. Anyway, that's a side note. Your build is awesome, you are awesome, you have an awesome day sir :)
1
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Natook | July 31, 2011 11:26pm
I've considered Kog'Maw as my main for quite some time now. I've played both pure AP and DPS builds for Kog extensively, and the fact is that they both work well.

-AP Kog does far more damage. This is a fact (crunch the numbers) but if you do not have the skill and aim for it, then you don't have AP Kog. Also safer to play since you'll be ranging even farther away than with his Barrage. Just need to know where to be in the right spot at the right time.

-DPS Kog, while doing a lot less damage than AP Kog, has diversity and penetration to where armor is not a problem. So, DPS Kog doesn't actually need to do crazy damage to get the kills. Also a lot easier to play (but less fun in my opinion.) DPS Kog is also a lot closer to the fight, but sometimes you'll still be safe just being in the midst of your team.

Both are excellent builds, AP is for skilled Kog players and can be better depending on how talented the player is. DPS is for those who don't wish to aim so much.
1
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FakeTuga | July 31, 2011 7:43am
very nice guide, on hit efect items really love kogmaw. voted it up :)
1
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Pipo245 | July 26, 2011 11:42pm
First of all works^^ really good Kog buid :D
May u just upload some picturs with game results too get more ppl reading this ;)
1st game kog' maw with this build 18/2/5 in twisted treeline ( without runes )

greetings Pipo
1
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Coco Savege | July 25, 2011 5:04am
This guide for me was frustrating, no damage at all. Maybe im not doing the things right :(
1
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BoxmanX (2) | July 24, 2011 2:58pm
LOL!

No wonder mordekaiser went down in no time. :P
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Mowen (507) | July 24, 2011 7:13am
Theoretically yes, but champs have magic resist that reduces the damage taken. You will true damage or close when you use your Q + Malady however. You will also find it's hard to hit one champ 10 times in a row. :P
1
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BoxmanX (2) | July 24, 2011 2:31am
1 question.

Bio-arcane mode at lvl 5 take 6% of enemy's maximumu health. Bloodrazor take 4%.
Does that mean you can finish enemy in 10 attacks?
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Mowen (507) | July 22, 2011 9:07am

u could replace banshees |in my opinion| with Rageblade... even if its more squishy u can counter it with starks


It is an option, but I prefer banshee's. You are free to build whatever you want though! :P

@jhoi you're not the only one, haha

@Belhu yes that works as well, though it's pretty unlikely you'll see someone most of the time.
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Mowen (507) | July 22, 2011 9:06am

u could replace banshees |in my opinion| with Rageblade... even if its more squishy u can counter it with starks


It is an option, but I prefer banshee's. You are free to build whatever you want though! :P

@jhoi you're not the only one, haha

@Belhu yes that works as well, though it's pretty unlikely you'll see someone most of the time.
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Belhu18 | July 21, 2011 1:00pm
what you can do is ult wolves, the wolved will come to you and showing if there is enemy near
1
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jhoijhoi (1881) | July 21, 2011 2:19am
Am I the only vet not to comment on this? D: +1
1
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AlexanderTheGreat94 | July 17, 2011 11:24am
u could replace banshees |in my opinion| with Rageblade... even if its more squishy u can counter it with starks
1
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Mowen (507) | July 12, 2011 9:40pm
Walio wrote:

your guide made me the haoiest men in the worl 24/10/12 and A PENTA KILLLLLLLLLLLLLL
AWESOM GUIDE


Very nice! :D I've personally never gotten one, only a quadra, haha.

And absolutely right KSeok. Thanks.
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Walio | July 12, 2011 6:24pm
your guide made me the haoiest men in the worl 24/10/12 and A PENTA KILLLLLLLLLLLLLL
AWESOM GUIDE
1
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KSeok | July 11, 2011 8:20pm
Kog is OP in normal games where no one knows to focus you.
I like how this build allows Kog to be slightly tanky.
1
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Mowen (507) | July 11, 2011 7:15am
Thanks guys!

I am beginning to like CDR more. I have been using CDR glyphs lately and they work pretty well. The problem is Malady and Madred's are very core items, so you'd have to get Nashor's after Frozen Mallet or something like that.
1
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EpsilonOriginal#82276 (2) | July 11, 2011 7:03am
Epic build have got +- 20 each game i played with this build :D Gj mate.
1
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tylersockington | July 10, 2011 10:49pm
add udyr to the heros that have high dodge, other than that +1
1
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Nanarchiste | July 10, 2011 4:28pm
I agree with NicknameMy, with CDR glyphs, masteries and Nashor's Tooth u have 40% CDR. Thats means 10,2 CDR on W for a duration of 10sec. So you can constantly firing your GIGAROCKETS with huge range. Seems pretty cool :) Plus the Nashor's give u all u need on Kog : a bunch of AS, so u can reach the 2,5 cap, some AP for your skills, and a bit of manareg that can be usefull in long fights.

Btw, great guide !
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Mowen (507) | July 9, 2011 10:12pm
Thanks all for the supports and comments!

Nighthawk wrote:

Yo Mowen, what about Deathcap?

Gives you an extra 2% damage on your W by itself and is pretty nice for your other skills and ult too.


I don't think it's a good idea because you won't get any other AP items, so the passive on it would be kinda wasted. It also gives no survival / attackspeed and as gives you more damage than AP. You can use it if you like but I don't think it's very good for attackspeed kog.



NicknameMy wrote:


What do you think about Nashor's Tooth? After the changes to Bio-Arcane Barrage, you could get with this very much cdr for instant Bio-Arcane Barrage.



The thing is W is the only ability that really benefits from CDR, and the mana regen's pretty sucky for him, the AP is nice though. I would recommend wits end over this item if you don't like stark's.
1
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Nighthawk (674) | July 9, 2011 4:26pm
Yo Mowen, what about Deathcap?

Gives you an extra 2% damage on your W by itself and is pretty nice for your other skills and ult too.
1
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NicknameMy (153) | July 9, 2011 7:06am
What do you think about Nashor's Tooth? After the changes to Bio-Arcane Barrage, you could get with this very much cdr for instant Bio-Arcane Barrage.
1
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Fluxinq | July 8, 2011 7:42pm
Got lots of wins with this build. Except as a starting item I prefer Sapphire Crystal, 2x HP pots, and rushing a Manamune. I just swap that out from the Malady, but with recent findings, I kinda think that it would be better to rush.
1
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shicken684 | July 8, 2011 2:56pm
Good build, and great guide. I have mostly been going with merc treads, and switching out banshees for guardian, and starks for blood thirster late game. You lose a bunch of attack speed but gain so much more survivability. Once team fights break out you will always be a top target and I am an aggressive player so it's hard for me to stay back.
1
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Review | July 6, 2011 3:16am
grate tactic!
1
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DJXP21 | July 2, 2011 8:19pm
Great guide! definitely gona try this one. Thanks :D
1
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brianhyang (1) | June 5, 2011 4:49pm
Went 22-8-19 today.
I used your build, until the end where I got bored and started stacking Warmogs...
But still! A great guide. Also, I aim the ult behind the champ like u did, and even if they aren't paying attention, unless they move forward, they still get hit in place.
+1
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Mowen (507) | June 4, 2011 4:02pm
Thanks Jason!

And Redronn, glad you were so successful!
1
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Redronn | June 4, 2011 6:36am
Thanks, got a 19/1/11 score with this build, except I only got 5 complete items, and got Last Whisper instead of Banshee's Veil since we were pwning so hard anyway, so I couldn't resist getting some more damage. :)
1
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XJasonZX | June 2, 2011 7:23am
Nice build
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Mowen (507) | June 1, 2011 7:41am
Thank you Sunshine Dust, Temzilla, Nomity Nom, mattchewwss, Corpus Collusum, Nighthawk?, Numernorian_King, and Xiron! I'm glad you guys liked it and let me know. :)
1
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Xiron (112) | June 1, 2011 1:43am
Nice Guide.
1
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Numenorian_King | May 31, 2011 12:37pm
Great Build. I played this a few times and I REALLY like it.

I'm just curious to know what you think of buying "Mejai's Soulstealer"? My reasoning is basically to suggest getting a little more power behind your other skills for cheap, along with the 2% bonus damage it adds to "Bio-Arcane Barrage".
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Nighthawk (674) | May 31, 2011 8:00am
Sword of the Divine = Malady = Madred's Bloodrazor = Frozen Mallet = Wit's End

true right click and win <3

:P just saying
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CoRpusCoLLoSsuM (7) | May 30, 2011 9:47pm
Nice guide Mowen! +1
1
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mattchewsss | May 30, 2011 11:53am
Great kog build. Won several games and backdoored for win. LOL. Thanks. +1
1
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Nominty nom (3) | May 24, 2011 2:10pm
they just buffed this build gonna get to usin it
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Temzilla (211) | May 24, 2011 12:15pm

how is this a good build? you have between 25 - 70 ap and 150 ad.
So end game your gonna sit and do nothing? and early game no kills?

-1



You realize that Kog'Maw is one of the champions that scales really well with Attack Speed because of his W right?

And that his AD/AP really don't matter a whole lot, since most of his damage comes from his W and Madreds?
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Sunshinedust (1) | May 24, 2011 11:57am
how is this a good build? you have between 25 - 70 ap and 150 ad.
So end game your gonna sit and do nothing? and early game no kills?

-1
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Mowen (507) | May 16, 2011 11:13pm
Atheb wrote:

nice guide really detailed but i have to say i completly disagree with starks. your dmg is magic dmg, you even take runes of insight, so your BAB and madreds take no profit from armor pen + doesnt work with lifesteal. its a great great aura for your team but someone else should get it and only if its phys dmg heavy.


Thank you, and yes Stark's is a heavily debated item. I get it last because by this time you end up having a fair amount of AD with Madred's + Frozen Mallet, and I find that when you get it last I can see the difference in the lifesteal returns on it. I find it more useful than say wits end most games because as well as helping your team it lets you get some nice health regen between pushes, and provides you some more survivability with the health regen / lifesteal. A nice thing to point out and I've thought a lot about this, but it works for me. If it doesn't work for you pick an item you like, I won't be hurt. :)

And thank you hassasinstriker! Glad I can help, yes attackspeed kog is a lot better than AP kog late game. ;)
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hassasinstriker | May 16, 2011 9:37am
U help me with this post so much. First im play AP kog and on late game i cant make anythink. Now im ownz :P:P. Again thx !
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Atheb (2) | May 14, 2011 4:20am
nice guide really detailed but i have to say i completly disagree with starks. your dmg is magic dmg, you even take runes of insight, so your BAB and madreds take no profit from armor pen + doesnt work with lifesteal. its a great great aura for your team but someone else should get it and only if its phys dmg heavy.
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Fragamacrunch (5) | May 13, 2011 7:00pm

+1, however; in your screenshots you are playing against Lord Fragamacrunch, and everyone knows that he's like the single worst LoL player thats ever existed.

+1, this is true, and not just about LoL, but about everything. Just ask my parents.
1
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Mowen (507) | May 13, 2011 5:23pm
Thank you AGRNOX, Aflyinggooch, dym3czek, and Vaeldryn! :)
1
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Vaeldryn (2) | May 13, 2011 4:48pm
Excellent build, I'll use it to my advantage.
1
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dym3czek (1) | May 13, 2011 6:58am
so nice build 14-3 Good JOB TOP BUILD KOGY
1
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Aflyinggooch | May 12, 2011 8:39pm
+1, however; in your screenshots you are playing against Lord Fragamacrunch, and everyone knows that he's like the single worst LoL player thats ever existed.
1
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AGRNOX (4) | May 8, 2011 1:22pm
Best Damn guide for Kog'Mow! Pictures/ examples/ unique builde=Win!
1
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Mowen (507) | May 3, 2011 5:04pm
Thanks LoLFtrW!

@ princessmisery

Manamune would be pretty bad I think. You don't really want to stack AD, mostly attackspeed / magic pen. I never have mana problems so I am surprised. Just make sure not to spam Living Artillery too much, I try to wait for the mana debuff to fall off, but I never go above 3 stacks of the increased mana cost on it. I'm glad you like the guide overall though!
1
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princessmisery (12) | May 3, 2011 9:27am
I love the guide, great build. I just have a question. I was running out of mana A LOT during my game. I have mana regen seals. I was wondering what everyone thinks of using a manamune?
1
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LoLFtrW | May 3, 2011 3:29am
Great build, used it many times now. It really imrpoved my gameplay with Kog!
1
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Mowen (507) | April 29, 2011 5:40pm
Trinity Force is :
+30dmg(+10 over Mallet)
+30AP(adds to w)
+30 AS
+15 crit
+12 MS
35% slow(only procs 25% of the time, but at over 2.0AS, that's a really good chance to proc)
150% extra base ad on next attack after you use an ability(Barrage those ranged dps in a team fight while you're trying to W away at their front line.)

- - -

The bolded stats I feel are lackluster. Usually stacking AD or AP on Kog isn't that good of an idea (yes I know mallet has AD, bare with me here). Crit isn't very good for Kog since most of his damage is magic. The 150% extra base AD will only proc once when you activate W, and then you will have to stop autoattacking briefly to use another spell to proc it again, and like I said before Kog doesn't have many low cd spells and can have trouble being in range to hit ppl with them (except ult).

Now Mallet is 800g cheaper, and while the AD is a little wasted to slow is more reliable and it gives Kog more survivability. It's also nice to be able to build early for survivability if you're not doing so hot (which tri force can't do)

Tri Force is an interesting idea though, I will probably try to try it on him sometime soon, but just from examining these things Mallet seems better to me still.
1
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Zinfandel | April 29, 2011 10:03am
Mowen wrote:

Thanks Shrillex!

ZinFandel, I never really see anyone build TF on kog, so I haven't thought about it. However, most people buy TF on characters with spammable spells, which Kog doesn't really have. The only spammable spell he has is his ult, which is usually only used on AS kog when they're too far away to autoattack, and racks up the mana cost fast. The slow is nice but unreliable. The movespeed I could see being pretty nice though.

Overall I don't think it's very good on him (especially my build because it's lacking AD) because you won't get much use out of the proc since he doesn't have the spammable spells and AD. The Slow and AS/movespeed is nice though. If you like it you can always do what works for you but I feel like it's suboptimal.


I'm a little confused here. I've played Hon for a few months but I've only been LoLing for a few weeks, so I might be missing something.

Trinity Force is :
+30dmg(+10 over Mallet)
+30AP(adds to w)
+30 AS
+15 crit
+12 MS
35% slow(only procs 25% of the time, but at over 2.0AS, that's a really good chance to proc)
150% extra base ad on next attack after you use an ability(Barrage those ranged dps in a team fight while you're trying to W away at their front line.)

Frozen Mallet is
+20 dmg(onen's listed as AD, the other as just dmg, but I'm farily certain those are the same?)
700 health (+450 more than TF, which seems a little negligible late game)

I could definitly be missing something here, but I'm really suprised w/ how most builds I see for Kog go, they don't include a TF over Mallet.

I love your guide, and I'm not trying to flex epeen here, just curious what others thought.

TY!
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Mowen (507) | April 29, 2011 3:42am
Thanks Shrillex!

ZinFandel, I never really see anyone build TF on kog, so I haven't thought about it. However, most people buy TF on characters with spammable spells, which Kog doesn't really have. The only spammable spell he has is his ult, which is usually only used on AS kog when they're too far away to autoattack, and racks up the mana cost fast. The slow is nice but unreliable. The movespeed I could see being pretty nice though.

Overall I don't think it's very good on him (especially my build because it's lacking AD) because you won't get much use out of the proc since he doesn't have the spammable spells and AD. The Slow and AS/movespeed is nice though. If you like it you can always do what works for you but I feel like it's suboptimal.
1
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Zinfandel | April 28, 2011 8:53pm
This might be a newbie question/statement. I've been building trinity force w/ him, in place of mallet, and it seems to work and synergy really well. Thoughts?
+1
1
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Shrillex (39) | April 28, 2011 11:32am
I like your build +1
1
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Mowen (507) | April 27, 2011 9:25pm
Thank you Spockzilla, Ferdelicious, and Necropolis! :)
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Necropolis (3) | April 27, 2011 7:49pm
Pretty damn good build 14/2/15 first time Kog too >.> +1
1
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Ferdelicious | April 23, 2011 5:00pm
As guide is awesome .... about build prefeer my own :D
1
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Spockzilla | April 10, 2011 5:44pm
Great build! +1 and Repped!
1
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Mowen (507) | April 9, 2011 2:19pm
MTmind wrote:

I assume you want Kog'Maw to mid (or solo top lane) for this build.
What if you're having trouble holding the tower due to a champ such as vlad, xin, caitlyn, etc etc?
Other than calling the team to help of course.

I find they push too well or poke me far too many times (Vlad and Xin also back their HP slowly as well).


Usually since you start with boots you can avoid their harass and stay just out of range of them. Caitlyn is kinda op right now though, so everybody is having trouble laning against her. :P If you see you are against these heroes and guess they will go mid, just go bot with someone to support you better / keep you safe.
1
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MTmind | April 9, 2011 12:22pm
I assume you want Kog'Maw to mid (or solo top lane) for this build.
What if you're having trouble holding the tower due to a champ such as vlad, xin, caitlyn, etc etc?
Other than calling the team to help of course.

I find they push too well or poke me far too many times (Vlad and Xin also back their HP slowly as well).
1
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Jampa (4) | April 9, 2011 7:41am
I like how you put in all the screenshots to make it as clear as possible, also shows your efforts for making this guide the best!

You're sure you don't want Flash (or maybe even Cleanse) instead of Exhaust though? I mean, Exhaust is a nice skill for shutting down carries, and I'd pick it on a (off-)tank quickly, but Kog'Maw is a squishy carry. He has a pretty big range because of Bio-Arcane Barrage already, and if you got a red buff or Frozen Mallet it's pretty hard to not be able to keep up with the enemy (or taking him off you). Add Ghost to that to make yourself even more evasive. Flash can still save you from teamfights full of AoE, ganks at mid lane or maybe even to flash behind walls to snipe them with your big range.

Then again, it's a matter of taste. I can understand Exhaust is good for taking of pesty Master Yi's too.
1
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DarkShadowww | April 9, 2011 4:36am
+1
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DarkShadowww | April 8, 2011 2:01pm
When I first read some of your comments (in other builds), I thought you were an idiot... But now i understand i was wrong!

Great Build. It helped me a lot. +1 from me
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Mowen (507) | April 7, 2011 9:36pm
Thank you swpnaeng00, teh teemonator (LOL), ThuNinjas, and tirote. :)

@ tirote: Out of those, corki is probably the most viable for ranked games, though I will say, not as much fun to me. :P He is still fun though.
1
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tirote | April 7, 2011 6:42pm
Great build, I havnt bought Kog yet, but I plan to. It is still a toss up between kog, corki and twitch 8/
1
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ThuNinjas | April 5, 2011 6:30am
its really helpful coz i always , ALWAYS , miss at my R skill so this is a good guide to me , and also at ganking they always dont walk into my E skill so this helps me with that tooo , Kog'Maw has become my favorite champ at this time
1
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teh teemonator | April 3, 2011 10:19pm
EPIC
1
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swpaeng00 | April 1, 2011 10:34pm
BUTTERFLY KOG!!!
1
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Mowen (507) | March 30, 2011 10:03am
Lazsaron wrote:

very good build, have u ever tried Hextech Gunblade on him? ive tried it and u get mad lifesteal and spellvamp from mandreds and w-skill. just a suggestion^^


Thank you. Haven't tried it. Spell Vamp does not proc from Madred's or his W. >.> Spell vamp doesn't proc from things that affect your auto-attack, only on use skills. :(
1
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Lazsaron | March 30, 2011 6:16am
very good build, have u ever tried Hextech Gunblade on him? ive tried it and u get mad lifesteal and spellvamp from mandreds and w-skill. just a suggestion^^
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TruthMaster | March 29, 2011 3:53pm
check my guide
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f[X]zorz (1) | March 29, 2011 3:55am
Great build! looking forward to see more build :]
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Mowen (507) | March 28, 2011 9:21am
PsyFox wrote:

Really enjoyed the build. Helped me out alot with getting into Kog Maw, really enjoying him as a champ.


That's so good to hear! Kog was the first champ I bought because he looked so fun, I hope you keep enjoying him! :)

And thankyou Zycieniegra and lecoopsta too!
1
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PsyFox | March 28, 2011 8:10am
Really enjoyed the build. Helped me out alot with getting into Kog Maw, really enjoying him as a champ.
1
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ZYCIENIEGRA | March 28, 2011 7:20am
awsome build
1
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lecoopsta | March 28, 2011 4:07am
Awesome build! And very fun!!!
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Mowen (507) | March 27, 2011 11:36pm
Wherf wrote:

Nice build but would building a malady first work as well?


It would work, but Madred's will give you the best dps for your money once it's completed, but it can be hard to complete some games. Sometimes when I'm having a bad game I will build malady first though. Hope this helps! :) And thank you!
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Wherf | March 27, 2011 7:14pm
Nice build but would building a malady first work as well?
1
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Mowen (507) | March 27, 2011 8:55am
Thank you Rawi, Zeztzaugh, Haunted, and Eurosse! :)
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Eurozze | March 27, 2011 6:45am
Nice build. ill try it in game ;)
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Hauntd | March 27, 2011 12:01am
Just like the old days! good stuff.
1
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zeztzaugh (1) | March 24, 2011 12:11pm
Lolpwn
1
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Rawi | March 24, 2011 9:55am
wow, awesome build, well described.. I went 11-1 last game, every tank is down in few seconds.. simply great, I think its much better than AP kog
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Mowen (507) | March 23, 2011 10:54pm
NILE wrote:

Good build, although IMO there are better ranged champ choices for AD.


Like Lucean said you're actually not dealing primarily physical damage, but magical damage by utilizing Madred's + Bio Arcane Barrage.

Thank you TheBestBuilder and GrayFox!
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LucÆn (2) | March 23, 2011 4:37pm
lol its not an AD build its AS
1
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NILE (1) | March 23, 2011 3:55pm
Good build, although IMO there are better ranged champ choices for AD.
1
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Gr4yF0X | March 23, 2011 12:57pm
nice build :D
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TheBESTBUILDER (3) | March 23, 2011 11:05am
ok
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Mowen (507) | March 22, 2011 10:38pm
Thank you TaeBoX, king0fd3mon, Shinussiel, CaptCrit, The Chosen Noob, and YouReady! I'm glad I can help / you enjoy my build!

Charmander I respect your opinion. (LOL @ taking that out of context)
1
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YouReady | March 22, 2011 6:55pm
Nice build :D. Won a game with it. Going to try it more tomorrow :).
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Charmander (1) | March 22, 2011 6:29pm
i don't like hybrid kog that much..i prefer AD.. have tried a build quite same as yours and it's pretty fail :/
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The Chosen Noob | March 22, 2011 3:10pm
PRO KOG
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CaptCrit (2) | March 22, 2011 11:59am
Awesome build. Just used it and went 13/2/12 (tore through a bunch of Vlads and Nunus). *Thumbs up*
1
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shinussiel (3) | March 22, 2011 11:50am
Said above :D
1
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shinussiel (3) | March 22, 2011 11:50am
Great guide and good looking build. Never played Kog Maw before but he is on trial this week so i'm gonna try him out :)
1
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king0fd3mon (1) | March 22, 2011 7:55am
great build, 17/3/6 first game :3
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TaeBoX | March 22, 2011 3:24am
+1
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Mowen (507) | March 20, 2011 10:53pm
Eather wrote:

Again really great guide! But I was wondering what do you think of buying a sight ward instead of 2 hp pots? If I would be playing a little bit more careful I won't be needing 3 pots, and a ward would be more usefull when teammates don't call miss or a jungler/roamer. Anyway what do you think about it?


Thanks again, I'm glad you like my guides. :)

I have started with a ward before (by accident actually) but it is kind've nice. However most of the time I try to take mid, and it's not too useful there. You probably aren't going to get ganked unless you're pushing way up and asking for one, and there's not a fantastic spot to put it. Sure if you put it on either side but you have a 50/50 chance of actually seeing the person if they're setting up a gank (because they could be in the other brush). I think when I got mine I just held out on it and used it to ward dragon once their jungler was a level they could possibly take it or start ganking (this protects me and bottom). However this was hard to do because you have to leave lane, or you could do it if you forced the other mid out and you're going bot for a gank.

So basically, the ward would be VERY situational if you're mid, and a lot of things would have to happen to make it useful. I could definitely see it being very useful if you took another lane and had someone to support you so the health pots are less necessary. I still prefer health pots for mid so I can be more aggressive in my harassing and take a little creep damage. I will thinking about putting in boots, a pot, and a ward for sidelanes though, because that would be a good idea. :)
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Eather | March 20, 2011 11:34am
Again really great guide! But I was wondering what do you think of buying a sight ward instead of 2 hp pots? If I would be playing a little bit more careful I won't be needing 3 pots, and a ward would be more usefull when teammates don't call miss or a jungler/roamer. Anyway what do you think about it?
1
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Jet (76) | March 20, 2011 8:53am
i wasn't aware it helped me

BUT OKAY
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Mowen (507) | March 20, 2011 8:47am
Thank you Jet, Kazaam, Eather, Clockwork, Gussygee, and Lanthanoid. I'm SO happy to hear this build helped you guys / is something you approve of. :)

Kazaam, I will think about adding the elixirs section, but I feel like it is a little unnecessary right now. :P
1
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Lanthanoid | March 20, 2011 6:10am
Nice guide, i enjoide the detaliered guide and it was pure fun to read this.
1
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Gussygee#51852 (2) | March 20, 2011 5:14am
nice build its so detailed it really helped me a lot :D
1
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C1ockwork | March 18, 2011 8:39pm
This is the Kog guide i've been using Unintentionally.

Worked great for me so far, Carried several teams with this.

Fantastic work.
1
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Eather | March 15, 2011 2:33pm
And another great build! :D
1
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KaZaam | March 15, 2011 9:43am
Fantastic guide with great explanations. I really enjoyed the pictures. I think Banshee's Veil is more situational though, since Frozen Mallet takes care of your HP and IF you play a team with really little CC, you should be fine without it if you already have Mercury Treads.
Oh and remind people to get elixers when you're finished even though it seems like common sense. Kog'Maw can farm like a madman end-game.
1
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Jet (76) | March 10, 2011 3:20pm
I recommend this guide for all the people struggling to play kog'maw.

You'll still struggle but you'll feel a little better about yourself.
1
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Mowen (507) | March 7, 2011 11:01am
Thank you SteWi and Cosmic!
1
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Cosmic | March 7, 2011 8:52am
Very nice guide.
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SteWi | March 6, 2011 4:58am
nice guide
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Searz (441) | March 5, 2011 11:38am
Mowen wrote:

I was going off this for build order, and I found that only having Madred's as my dps item for a long time really hurt my damage and I felt useless. I definitely noticed the difference not getting sorc shoes. But like I said I only tried it once so far, and one game isn't enough to judge.

Ok, so that's the problem. Sure, sorc boots are better in 1v1, 2v2 or simply any small fight. But merc treads are always best in bigger fights and there are plenty of those on summoners rift. Another option is to use sorc shoes until you have Void Staff, but you'll lose some money tho ofc.
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Mowen (507) | March 5, 2011 11:13am
Searz wrote:

Now back to items again; Make Mercury's Treads, Madred's Bloodrazor, Frozen Mallet, Banshee's Veil and Void Staff your core build (for reasons explained before). Then recommend these items for filling the inventory: Nashor's Tooth, Malady or Guardian Angel.


I was going off this for build order, and I found that only having Madred's as my dps item for a long time really hurt my damage and I felt useless. I definitely noticed the difference not getting sorc shoes. But like I said I only tried it once so far, and one game isn't enough to judge.

And thanks Spockzilla! :)
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Searz (441) | March 5, 2011 3:38am
Mowen wrote:

I think I was going to say that regen/level runes would be better for Kog... Then I realized we had already discussed this and I had already implemented it in my guide. :P

Taking flat mana-reg runes is all about making your farming a lot better/easier. If you don't use it for that you are better off with per level runes. I myself use flat MP5 seals on almost every champion now as it really helps when mana-reg is most important - early on.

Quoted:
So I guess I was just going crazy and trying to think of what I could do to improve my guide... Btw I have tested your build suggestions out a couple of times for both Kog and Zil, but not enough to give a fair judgement. I will say with Kog they didn't go so great... and with Zil it was half and half, but I might've just had bad games / getting used to a different build. I am still looking into testing them though. :)

With kog the biggest suggestion was to always grab a Void Staff as second last or last item. I can't understand how that doesn't work. Care to elaborate on what's bad?

After playing a little zilean myself I find that starting with Meki Pendant (which you build into a Tear of the Goddess right away) + 2 hp pots is really good for solving mana problems(also here making farming easier). With clarity it will be almost impossible to run out. I don't grab clarity tho, Clairvoyance rocks too much :P
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Spockzilla | March 3, 2011 3:44am
Really helps for any Kog beginning and advanced players alike. +1!
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Mowen (507) | March 3, 2011 12:22am
Thanks Yahtzee, Freestyle, and brningpyre!

Freestyle, I was assuming people would just reference the top of the build, I suppose I could go into a little more detail about why I choose some over others though... *ponders*
1
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brningpyre | March 2, 2011 9:16pm
This is a very balanced, well-written guide. Thanks!
1
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FreestyleZer0 (20) | March 2, 2011 11:46am
Hey mowen, nice build but im going to ask something that i don't think is very obvious, what masteries? 9/0/21 doesn't tell me much other then, something in this direction.
Maybe an idea to go into the masteries a bit more, explaining which ones, for all i know you took cooldown and not atack speed (doubt it but still).
+1 though
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Yahtzee (8) | March 2, 2011 10:26am
Best Kog'maw guide
1
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Yahtzee (8) | March 2, 2011 10:26am
Best Kog'maw guide
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Mowen (507) | March 1, 2011 1:53pm
Thank you RedBandit, Soncariu, and Zeztzaugh! :)
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zeztzaugh (1) | March 1, 2011 1:16pm
Best AS Kog'Maw build on Mobafire, great work!
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Soncariu | February 28, 2011 12:36pm
Phase suggestions are pretty useful ty :)
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RedBandit78 | February 27, 2011 3:52pm
Nice Job!
1
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Mowen (507) | February 26, 2011 3:00pm
Thank you Downsite and aliSTAR! :)
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aliSTAR | February 26, 2011 10:45am
GOOD BUILD.
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Downsite (11) | February 24, 2011 9:53am
Cause Zuulkra seems to do not uptade his build anymore +1 you have archieved it.
Fav as build now this
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Mowen (507) | February 24, 2011 9:16am
Thanks Dremu and Neku! :)
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Nekudotayim | February 24, 2011 8:19am
Great work here. Thanks! :)
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Dremu (24) | February 23, 2011 5:38am
Awesome guide mate, Very detailed. Also the screenshots are very helpful in the details Good job!
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Searz (441) | February 21, 2011 11:15am
Yup, you gotta love em' ^_^
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Mowen (507) | February 21, 2011 9:29am
Haha, <3 VG Cats. :3
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Searz (441) | February 21, 2011 6:51am
Nooo >.>
I was referring to this.
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Mowen (507) | February 21, 2011 5:32am
Searz wrote:

HAY A GRL LETS CYBER!

Props if you get the reference ^^


The reference is... every time I join a new vent and talk? RIGHT?! :P
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Searz (441) | February 21, 2011 2:40am
HAY A GRL LETS CYBER!

Props if you get the reference ^^
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Mowen (507) | February 20, 2011 5:45pm
HeAt... I don't care... -.- Ha ha, no point in correcting something like that to me.

Edit: Omg you actually changed the pronouns in your post... you are silly.

And thanks ifriedchicken!
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HeAt (101) | February 20, 2011 4:47pm
@searz. mowen is a girl dude.. n1 though.
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ifriedchicken (2) | February 20, 2011 9:55am
good guide +1
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Mowen (507) | February 20, 2011 9:42am
Thanks Rose.

And if you're dying in lane too much nigelf, you can use one of the other starting items I suggested in the Early Game section. (cloth armor, doran's shield).
1
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Embracing (345) | February 20, 2011 4:28am
Kog :)
1
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nigelf | February 19, 2011 11:11pm
too squishy dies a lot in lane
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Mowen (507) | February 19, 2011 7:08pm
Hubert wrote:

u have 4 quints?


Oops, fixed it, thanks for the catch!
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Hubert | February 19, 2011 6:47pm
u have 4 quints?
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Searz (441) | February 19, 2011 3:36pm
Actually, after the nerf to MP5/lvl they are better after level7. That's the reason I recently bought the flat runes and now use them on most my mana needing champions. But I'm not sure which ones are best for Kog since you may need the mana-reg in lategame too. Mana-reg items like Doran's Ring, Meki Pendant and Chalice of Harmony could very well be enough early on though. What do you think?

Leveling Void Ooze a few levels early on is great for your farming abilities. Try it.
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Mowen (507) | February 19, 2011 3:16pm
Ok thanks Searz. Right now I only have the mp5/level. I usually prefer them because they are better once you're past 5, and I guess on this build you don't even get void ooze until lvl 4 so you can't really farm until then anyways. What do you think? I look forward to your thoughts on my Zilean guide. Thanks for following my guide. :)
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Searz (441) | February 19, 2011 2:24pm
+1 for not only a good build/guide, but also for a good attitude towards criticism.

Mowen wrote:

Hi, I didn't know how else to contact you so I was going to post on your least discussed guide.

I check back on all builds I comment on, no need to comment anywhere else :)
Btw; you could delete your comment. (don't feel obliged to do so tho, I don't really mind)

Quoted:
I switched the seals on my Kog guide from dodge to mp5 like you suggested. After thinking about it and Vaan mentioned that they're not very good for range (also with you saying I didn't have the dodge mastery) I changed it. I also added a summoner spells section to my guide where I suggest flash.

Glad to hear that. I do recommend the flat mana-reg seals though. Since Kog needs his mana to farm early on. Did you like the farming suggestions in the vid I linked to?

Quoted:
Sadly I haven't had the chance to test the other things you suggested. :( But I am still thinking about them!

Glad to hear that. I'll check back, just comment about your findings.

Quoted:
Also another person downvoted my guide because I "copied" Zuukra's. It makes me very sad. :( I tried to write something in the intro to hopefully stop this since apparently people can't tell the difference for themselves... sigh.

Trolls are unavoidable. All good builds have em'. These guys are pretty obvious trolls since stating that a build is copied is just stupid (unless it obviously is tho). Never assume someone is a troll right away though. Give em' a fair chance to respond.

Quoted:
Thanks again for your feedback! I also wanted to say that feel free to critique my Zilean guide if you want to. I am probably going to go back and update that again soon, so some feedback would be nice.

I will do that when I find the time to. I'm usually pretty thorough in my criticism so it takes some time.
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Searz (441) | February 19, 2011 2:03pm
Yup, I'm pretty sure they're just trolls/idiots too.
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Vaan99 (36) | February 19, 2011 12:58pm
Mowen wrote:

For those of you who said that I copy / pasted another guide I have added a section in my intro trying to explain how I in fact, did not. Here is what I wrote, and I hope you will take this into account if you ever check back.

This build is not a copy of another build. For those of you complaining that my build is too similar to Zuukra's I would like to point out a few things. 1. I take completely different runes 2. I take different summoner spells 3. I don't take sword of the divine or void staff, and instead I take stark's and banshee's veil. So yes, my build is different, and I elaborate on a lot of playstyle that I have discovered myself and I spent a lot of time on this guide working out both build AND strategy. The fact is it would just be silly not to take certain items on AS kog, which is why our build seems similar. So please, think before you downvote for similarity?

Lol, why do you bother about random trolls? Can't you see they are just making an excuse to downvote a guide/their friend has guide so they are downvoting your's because they see it's better :D
Seriously, you made great guide, and dont' let trolls ruin it ^^
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Mowen (507) | February 19, 2011 10:51am
For those of you who said that I copy / pasted another guide I have added a section in my intro trying to explain how I in fact, did not. Here is what I wrote, and I hope you will take this into account if you ever check back.

This build is not a copy of another build. For those of you complaining that my build is too similar to Zuukra's I would like to point out a few things. 1. I take completely different runes 2. I take different summoner spells 3. I don't take sword of the divine or void staff, and instead I take stark's and banshee's veil. So yes, my build is different, and I elaborate on a lot of playstyle that I have discovered myself and I spent a lot of time on this guide working out both build AND strategy. The fact is it would just be silly not to take certain items on AS kog, which is why our build seems similar. So please, think before you downvote for similarity?
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Mowen (507) | February 19, 2011 10:25am
Thanks hyper, alistar, trace, vaan, kibble, and tadesx! I have been thinking about it and I'm going to switch my seals to mp5! :)
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Tadesx (3) | February 19, 2011 8:36am
Saw my friend using this build, asked if i cna play kog on his acc. THIS BUIlD WINS. Dominates anything in your path (esspecially those "I'm going full warmog's" vlads)
1
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Kibblinator (44) | February 19, 2011 7:29am
Amazingly created guide, bravooo!
1
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Glomer (2) | February 19, 2011 5:46am
dude i think your Guide is coppy paste from other guides... And it really seems familiar the only diffrence is the imagies u changed.... -1 for me mate..
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Vaan99 (36) | February 19, 2011 5:42am
Good guide Mowen :D
I like your ideas about sorc shoes and malady (seems like malady isn't only useful on teemo, now it's on kog'maw too)
I think you should switch yellow runes, Kog is mana hog early game, so maybe if you try too switch them for mp5/lv, i don't like dodge on ranged carries, just because they don't benefit from dodge (they shouldn't be taking hit)
Have you ever thought about switching Malady for SotD/WIt's End?
+1 from me ^^
1
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Tr4ce (20) | February 19, 2011 3:11am
I actually wanna buy kog and that skin, he looks adorable and btw Love Pictures +1
1
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aliSTAR | February 18, 2011 11:02pm
Good Build +1
1
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hypershatter (53) | February 18, 2011 10:06pm
good guide! kog with W harass is really annoying for zoning. kog needs a team build around him or he wouldnt be good though.
1
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Mowen (507) | February 18, 2011 6:51pm
Oh, and thanks Galfur, Scrax, Chatoic, and Poki. :)
1
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Pokimoki (7) | February 18, 2011 5:21pm
Wow I didnt vote on this yet? I love this, Mowen you taught me how to pwn with Kog'Maw.
1
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ChaoticFinal | February 18, 2011 3:54pm
very nice build
+1
1
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Searz (441) | February 18, 2011 12:45pm
Venos wrote:

Your build is stolen from "cho'gath couldnt feast fast enought!" And the runes are a big fail...and of course your images for the living artillery are so stupid...even a morron can understand how to press the left click inside the big circle...!I dont like stolen guides that have more words inside to get ++++ so try your own build bb!

Wow.. Nice to see you declared yourself an idiot.. This is not by any means copied. She even put time into making pictures for the guide and you insult her for it..
The runes in this build pretty much beat the **** out of those runes and that's coming from the rune guru.

Now with less gender bending! O_o
1
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Searz (441) | February 18, 2011 12:35pm
Searz wrote:


Well, because of the nature of Kog's damage I'm pretty sure that he needs Void Staff. He's too easily shut down otherwise.

Ops, that was not a response to what I thought it was :S
I meant to say that, as I've said before; mana-reg can help a lot with both harass and farming. Look at this vid at 1:45 to see how to make great use of the extra mana. He is also right in that he's very item dependent (well, until you got Bloodrazor). Getting an early Meki Pendant (to build into Nashor's Tooth) or a Doran's Ring for easier farming could definitely be worth it.

Oh and btw: you should only have one build and just let the reader read the item sections for other alternatives.
1
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Venos | February 18, 2011 12:35pm
Your build is stolen from "cho'gath couldnt feast fast enought!" And the runes are a big fail...and of course your images for the living artillery are so stupid...even a morron can understand how to press the left click inside the big circle...!I dont like stolen guides that have more words inside to get ++++ so try your own build bb!
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Mowen (507) | February 18, 2011 11:01am
Ok Searz, I will think about it and experiment with it more. Thanks again for the help.
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Searz (441) | February 18, 2011 8:54am
Mowen wrote:

Did you look at build 2? :( I made that build assuming I had to get merc treads and it also has void staff. I was trying not to mix flat pen and %pen that's why build 2 has void staff and build 1 doesn't. I explain it in my optional items section.

Mixing them is not a problem. I thought it would be one first too, because in theory it should be bad, but for some reason only armor pen has that problem.
For a champion like Kog you almost need Merc Treads and you need Void staff because pretty much all his damage is magical.

Quoted:
I really don't need mana reg at all, even early game. I play without mana seals on kog all the time. Maybe switch dodge out for armor? To farm I don't even usually use spells unless it's a big wave because they don't do too much with my build. If I had void staff usually it might be worth it.

Well, because of the nature of Kog's damage I'm pretty sure that he needs Void Staff. He's too easily shut down otherwise.

Quoted:
I think I'll keep exhaust, just a personal preference, I love the spell. I will probably make an optional summoner's spells section though where I recommend Flash as well. Maybe I will experiment with it more but I'll admit I have trouble using flash and ghost at the same time. I always put my escape spell as F and so when I have both I usually hit the wrong one >.< I can definitely see it being useful at times but exhaust helps me more when I'm ganking / shutting down someone in a team fight, which I find super helpful.

Both spells are great, but Exhaust is kinda anti-carry in it's nature and Kog has great (and imo greater) use of mobility in his summoner spells. I recommend experimenting more with it. I would definitely take Exhaust on mobile champions like Ezreal though. I'm playing him with Exhaust/Flash, that might be strange to some ppl :S
I use a system like that with my spells too. I always put misc spells on F and escape spells on D. I had a lot of trouble switching that in the beginning, but now it's not a problem anymore.

Quoted:
Thanks for your constructive criticism. I do feel like explaining playstyle is my strength and not building / theory crafting so I am willing to listen as long as you explain it in a way that impresses upon me that you understand the point of my build and aren't a **** (both of which you qualify, I really appreciate it).

Glad you like that :] Not everyone takes criticism that well.

Quoted:
As for my Zilean build, I would ask you to take a hold on that because I need to reassess it now that they've changed Soul Shroud and added Morello's evil tome.

My criticism had nothing to do with that, it was about how you handle your early game, but let's talk about that on that build.

Now back to items again; Make Mercury's Treads, Madred's Bloodrazor, Frozen Mallet, Banshee's Veil and Void Staff your core build (for reasons explained before). Then recommend these items for filling the inventory: Nashor's Tooth, Malady or Guardian Angel. Nashor's Tooth if they want more mana, AP and CDR, Malady if they only want more damage on attacks and finally Guardian Angel if they have trouble staying alive.
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Scrax (251) | February 18, 2011 7:22am
Brilliant guide. I like how you keep on explaining everything throughout the guide. As a rookie Kog'Maw those pictures really helped!

Well done, the hard work really paid off :)
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Galfureye (32) | February 18, 2011 5:52am
Wooooah, cool
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Mowen (507) | February 18, 2011 5:16am
Thanks Jebus, Searz, and SixSonatas.

Searz,

Did you look at build 2? :( I made that build assuming I had to get merc treads and it also has void staff. I was trying not to mix flat pen and %pen that's why build 2 has void staff and build 1 doesn't. I explain it in my optional items section.

The reason I got stark's was for the survivability aspect + the attackspeed. I was kind've iffy about it though so maybe I will experiment more. Sword of the Divine deals magic damage even though its on use is armor pen. Kog has this problem of most attackspeed items having AD or Armor pen which makes it kind've difficult, but I was trying to focus on magic damage.

I really don't need mana reg at all, even early game. I play without mana seals on kog all the time. Maybe switch dodge out for armor? To farm I don't even usually use spells unless it's a big wave because they don't do too much with my build. If I had void staff usually it might be worth it.

I think I'll keep exhaust, just a personal preference, I love the spell. I will probably make an optional summoner's spells section though where I recommend Flash as well. Maybe I will experiment with it more but I'll admit I have trouble using flash and ghost at the same time. I always put my escape spell as F and so when I have both I usually hit the wrong one >.< I can definitely see it being useful at times but exhaust helps me more when I'm ganking / shutting down someone in a team fight, which I find super helpful.

Thanks for your constructive criticism. I do feel like explaining playstyle is my strength and not building / theory crafting so I am willing to listen as long as you explain it in a way that impresses upon me that you understand the point of my build and aren't a **** (both of which you qualify, I really appreciate it).

As for my Zilean build, I would ask you to take a hold on that because I need to reassess it now that they've changed Soul Shroud and added Morello's evil tome.
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SixSonatas (32) | February 17, 2011 11:57pm
Very detailed with pictures :v
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Searz (441) | February 17, 2011 11:21pm
Seems pretty good. You seem good at taking criticism, that makes it more rewarding to help :]

Kog is all about single target damage and he achieves that with Madred's Bloodrazor+ Void Staff. Percental damage+penetration is scaaaaary. That's pretty much all you need to deal damage. ALL kog's damage is magical, so Void Staff is a must. After those items you're free to get both durability and AP/AS, AD/Armor pen is not a good idea, so remove Zeke's Harbinger and Sword of the Divine. Mercury's Treads> Sorcerer's Shoes against any decent enemy team.
Just as a side-note; Wit's End deals damage to those without mana too after somewhere around patch 108. It's not a great item on Kog though..

Use those items as your core build ( Mercury's Treads, Madred's Bloodrazor, Frozen Mallet, Banshee's Veil and Void Staff). Then recommend these 3 items for filling the inventory: Nashor's Tooth, Malady or Guardian Angel. Nashor's Tooth if they want more mana, AP and CDR, Malady if they only want more damage on attacks and finally Guardian Angel if they have trouble staying alive.
Malady and Nashor's Tooth should both be bought as a second last item( Void Staff as last). Guardian Angel on the other hand is probably best when bought last. I'm a bit unsure though.

Nooooow, for the runes *EVUL LAUGH*
They're actually pretty good as they are. The only thing I recommend switching is the seals. Dodge is nothing special without the Nimbleness mastery, mana-reg will help a lot more. Flat mana-reg for the laning phase will pretty much help everything. While Kog isn't very mana thirsty, he does need some mana-reg, imo. It can help his farming abilities significantly and increase his overall laning power.

I would also like to recommend switching Exhaust for Flash. Not only is it great for quick positioning, it's an especially important spell for Kog because he has no means of escape other than his summoner spells.
Exhaust is also more of am anti-carry spell, Kog shouldn't be standing close enough to use it.
You're probably best off sacrificing Greed for the Flash mastery(or buff duration if you really like greed). Your masteries are pretty much perfect. You could throw one point from death-time reduction into +2%reg(not more than one!) if you'd like a small boost to regen, but it's just personal preference.

Your Zilean build on the other hand seems rather meh.. I've found a few holes in it, but I'll get to that later, if you'd like.
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Jebus McAzn (457) | February 17, 2011 9:10pm
Utterly fantastic and exhaustively in-depth.
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Mowen (507) | February 17, 2011 7:39pm
Thanks Frag, Adonikam, Wrath, Heat, and Trojan! Means a lot to me. :)
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Trojan995 (109) | February 17, 2011 7:28pm
Great guide, Mowen! The screen shots really tied this whole guide together. Fantastic job, I now have an urge to kog'it up.
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HeAt (101) | February 17, 2011 7:16pm
Possibly, the best kog build i have ever used. Great job mowen! proud of ya :)!

- HeAt
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wRAthoFVuLK (535) | February 17, 2011 7:07pm
:D
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Fragamacrunch (5) | February 17, 2011 6:21pm
This is a fantastic guide.

Also, that's me!
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Adonikam (162) | February 17, 2011 4:23pm
Looks great! If I could play Kog for shiz I would try this. Don't worry though I've seen you play during the inhouses. +1 and Rec.
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Adonikam (162) | February 17, 2011 4:23pm
Looks great! If I could play Kog for shiz I would try this. Don't worry though I've seen you play during the inhouses. +1 and Rec.
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Mowen (507) | February 17, 2011 4:01pm
Thanks Xai, I worked really hard on it! :)
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Xaioli (262) | February 17, 2011 3:54pm
Great Guide Mowen! Your guide is so detailed! Great Job (:
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Skrallz (16) | February 17, 2011 11:49am
Hmm top Kog' build :D