Alistar Build Guide by Ibcsi
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Champion Build: Alistar
| Health | 3688 |
| Health Regen | 49.55 |
| Mana | 899 |
| Mana Regen | 38.89 |
| Armor | 190.19 |
| Magic Resist | 136.8 |
| Dodge | 0 |
| Tenacity | 0 |
| Movement Speed | 417.4 |
| Gold Bonus | 5 |
| Attack Damage | 120.19 |
| Attack Speed | 0.851 |
| Crit Chance | 0%S |
| Crit Damage | 0% |
| Ability Power | 0 |
| Life Steal | 0% |
| Spell Vamp | 0 |
| Armor Penetration | 0 |
| Magic Penetration | 0 |
| Cooldown Reduction | 10% |
Recommended Runes
Purchase Order
Ability Sequence





Masteries
Introduction
Hi, i am Ibcsi and this is my first guide.
I hope you enjoy and find it useful. In this guide i try to show how can you be a KOREAN CRAZY COW. If you follow the instructions u can easily be a good Alistar player. I have got 1450 ELO and i know this is'nt so high (but i dont even loose with
Alistar), but i've got several wins in a row. I think my experience is enough to create a good Alistar build guide.
Change Log
Day/Month/Year
Vi Patch - 12/1/2013
Mid/Late September Patch - 30/9/2012
Mid/Late August Patch - 29/8/2012
Rengar Patch - 21/8/2012
Diana Patch - 7/8/2012
Mid-July Patch - 18/7/2012
Jayce Patch - 6/7/2012
Guide Created - 4/7/2012
Pros & Cons
- High Mobility
- Tanky
- AoE CC
- AoE Heal
- Easy Ganks/Avoid Ganks
- Able To Carry The Game
- Powerful Ultimate
- Meele Champion
- Common Ban/FP On Ranked
- Mana Dependent At Early Game
Summoner Spells
Flash is a basic summoner spell at Ranked Games. It's good to teleport through a wall to escape, but at
I prefer
A great many of
If you dont like flash,
Obviously to replace the
Abilities
Passive
This is Alistar's passive ability. Every time you cast a spell, Alistar stomps on the ground for a few seconds, allowing him to move through units and dealing damage to nearby enemy units and structures.
Q
This ability knocks nearby enemies into the air, incapacitating them for a moment, then stunning them upon landing. This ability is generally used defensively to disable enemy champions or a to set up ganks.
W
Alistar dashes forward dealing damage to a single enemy and knocking the target backwards. In addition to the damage, use this ability to knock enemy champions out of position, away from team fights, or into your allies. Be careful when using this ability, the knockback can be very useful, but it's can be direful too.
E
It heals you for a small amount, as well as half that amount to nearby allies. Every time a nearby enemy unit dies, Triumphant Roar's cooldown is reduced by 2 seconds.
R
On cast, Alistar removes all disables on himself, takes a massive reduced damage and gains physical damage for 7 seconds. You can easily tank champions and turrets for your team.
Ability Sequence
If the enemy has great harassment (
If the enemy is defensively and you have got chance to kill them or you just need lower CD on Pulverize, I recommend this agressive sequence.
Masteries
This is a very Tanky MS and SP CDR mastery, some mastery like
This is the Supporty Mastery, what I often use. With this Mastery you loose your survivability, but you earn much more utility, like CDR and G/10.
Runes
| Runes | |||||||||||||||
Greater Quintessence of Movement Speed 3 |
Greater Glyph of Scaling Magic Resist 9 |
Greater Seal of Armor 9 |
Greater Mark of Mana Regeneration 9 |
||||||||||||
Greater Mark of ReplenishmentGreater Mark of Replenishment: I know this is the worst choice for Mana Reg, but it is the best choice from the Marks.
Warding
WARDS.
Warding is the topmost role of the support! Buy at least
Sightstone for spare a lot of gold! I buy
Ruby Sightstone if I can.
1. Always let an empty space in you bag for the Sightstone and pink wards!
2. Positioning

Note:
1. Very Important ward!!! Need it when the enemy can slay the Baron! (
Baron Nashor
Spawn at 15:00, Initial Spawn Time: 7:00)
1.B Important ward! If the enemy jungler can not to solo at low level wait for the enemy Support to ward it. After he comes back, you just place your Vision Ward and knock the enemy's down. (
Dragon
Spawn at 6:00, Initial Spawn Time: 2:30
2. If you are in the Red team and you have got a dragon ward, place to the point of 2.B for the Earlier Vision.
3. If it is to be feared that the enemy's junger or support want to Suprise you from the bush.
Items
Starting Items:
Initial Items:
Mid Items:
Late Items:
| Item Sequence | |||||||||||||||
Rylai's Crystal Scepter 2900 |
Trinity Force 3843 |
Abyssal Scepter 2560 |
Zeke's Herald 2550 |
||||||||||||
Tips & Tricks
1,
This is an easy combo to hold the enemy near by your teammates and dont let them escape.
2,
This combo is harder then the preceding, but with some practice you can easily acquire this combination too. Quickly
More:http://www.youtube.com/watch?v=Bt8KP-TLrnE (Try it with MUTE. Better!) Video from Ceks and Wind
3,
It is a deadly combo to suprise your enemy and stun them (before you knockback him away) to kill them easily.
Here is a little help: http://www.youtube.com/watch?v=7FKWe9XxEwU Video from Zaxkcy.
1, If someone turret-hug and He can defend himself from the turret-divin you can to go round, suprise him and start the diving (with your ultimate (
2, Use your
General Tips
AD Carry
I had got no chance to try all of the AD Carrys with
Alistar, but what i know, i write it:
I don't love Kog'Maw with Alistar. It is not so awesome, i know better then Kog'Maw.
I love the Vaynes. If you can combo your
Pulverize+
Headbutt with her
Condemn it is a horrible CC.
Hyper-Kinetic Position Reverse, then
Headbutt and
Pulverize to the tower. It is a free-kill ;)
With
Smoke Screen the
Pulverize+
Headbutt combo is easier.
Explosive Shot with
Trample is too high pushing. But if you can combo the
Rocket Jump -->
Buster Shot -->
Headbutt --->
Pulverize under the tower it will be so nice!
If you
Pulverize the enemy to the air, it is easier to land
Trueshot Barrage. Not the better duo with
Alistar.
MORE IS UPDATING...
Cooldown Reduction
Take care with your CDR! Maybe your items and the Masteries will put you over 40%, but if you are taking care about it (it isn't so hard) you will be a KOREAN CRAZY COW
Farming
Yes, i know, support don't need to know how to farm. Only at this time you need to kill minions if this is not avaliable for your AD Carry,- if he going back, you are alone in the lane and you can farm without danger - DO IT (Better then nothing).
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