Fiddlesticks Build Guide by Alucard1
Not Updated For Current Season
Not Updated For Current Season
For nearly twenty years, Fiddlesticks has stood alone in the easternmost summoning chamber of the Institute of War. Only the burning emerald light of his unearthly gaze pierces the musty darkness of his dust-covered home. It is here that the Harbinger of Doom keeps a silent vigil. His is a cautionary tale of power run amok, taught to all summoners within the League. Decades ago, there existed a powerful rune mage from Zaun - Istvaan. At the end of the fifth Rune War, he became one of the League's first summoners. Too much a prisoner to the old ways of magic, Istvaan stepped further and further outside the rules of conduct in the League. In what was ultimately his last match, his reach finally exceeded his grasp. Sealing himself inside the easternmost summoning chamber, he began incanting the most forbidden of rituals - an extra-planar summoning.
What exactly happened inside that chamber remains unknown. No champion came to represent Zaun that day in Summoner's Rift. Only silence echoed back from repeated knocks on the chamber door. The first apprentice who entered was cut down immediately by an unearthly scythe. What few who followed and survived were driven mad by fear, mere husks of men gibbering about crows and death. Afraid of the evil even Istvaan could not control, the League sealed all exits to the chamber, hoping they could contain what they could not destroy. Years went by, but the wooden figure within never moved save to slay any foolish enough to enter. Seeing no recourse to reclaim the chamber, the Council instead devised a use for Fiddlesticks: executioner. While he comes to life and seemingly abides by the rules of summoning in the Fields of Justice, what he awaits inside his chamber is unknown. His unmoving face yields no clues, and his scythe stands ready to strike down any who stand before him.
Those who say 'you have nothing to fear but fear itself' have not yet felt the crows
-To ignore the mr that my enemy champ has.
-Why not...it gives me lots of AP and CDR for my ultimate so I can spawn it faster,(increases the dmg and the vamp from Drain)stacks should be no problem for a good non-tarted Fiddlestick.
-This gives me some decent ammount of hp and slows the enemys that try to run away from ult(if they manage to run just exaust them)
-Boosts my dmg and the vamp from Drain.
-Increases the vamp from my Drain to 100%
-Just in case they focus me after I use my ultimate.(or if they got lots of silencers and stunners this item should be rushed as soon as posible)
This build is a build for lanning Fiddlestick,so Dark Wind is the best way to harrass enemys and deal dmg as well in lane.(I take drain only to heal on the minions early game and Fear to run away from ganks)
Fear + Drain combo is more usefull when u have Rylai's Crystal Scepter.
When u'r playing with this build you must play very SAFE.
Exp:Don't and drain the enemy in a full enemy finions lane,is stupid.Use Dark Wind to harrass/last hit enemys and get stacks.When you use Crowstorm be sure they already started the fight,and right after Fiddlestick jumped use Dark Wind and if is necessary Fear & Drain.Chase the enemys only when they have theyr HP under half(or if they are just underpowered) and don't chase more than 2 enemys.