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prime

Poppy Build Guide by

Not Updated For Current Season

This guide has not yet been updated for the current season. Please keep this in mind while reading. You can see the most recently updated guides on the browse guides page.



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League of Legends Build Guide Author

Lazy Poppy

Last updated on June 25, 2012
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Ability Sequence

2
4
5
7
8
Ability Key Q
3
9
10
12
13
Ability Key W
1
14
15
17
18
Ability Key E
6
11
16
Ability Key R





Not Updated For Current Season

The masteries shown here are not yet updated for the current season, the guide author needs to set up the new masteries. As such, they will be different than the masteries you see in-game.



Masteries

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Sunder
Archmage
 
 
 
 
 
 
Executioner
 
 

Offense: 9

 
 
 
 
 
Durability
Vigor
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Honor Guard
Mercenary
 
 
 
 
 
 
Juggernaut
 
 

Defense: 0

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Strength of Spirit
3/
Intelligence
 
 
 
 
 
 
 
1/
Mastermind
 

Utility: 21


King Poppy build.

*Notes for this build

    This build is generally for top lane but can also roll bot lane with right comp.
    The idea for this build is pure late game dominance as you may or may not have noticed the build literally just consists of the 5 most expensive items in the entire game + w/e boots.
    Build not for the weak son.
    This build will not work with all situations especially in lane phase. Be smart about what you can and can't do against the enemy early on.
    Priority numero uno in lane: Farmz.
    Buy wards son don't die unnecessarily cause you ******ed and no buy wards. You have the gold pool of a support + carry combined. Wards es cheap.
    Boots es situational. Get ninja tabi/mercury according to lane.
    If you find yourself getting constantly harrass buy vamp scepter early for them sustain.

Tips and Tricks:
    Burst scenario: Ultie your target then unleash hell.
    Teamfights scenario early-mid(ad): Ultie carry and zerg his ***.
    Teamfights scenario late: ultie least threat and rush the carries.
    Do no initiate with e if you can just run up with w.
    FIGHT IN THE FOREST. FOREST IS KING. FOREST IS YOUR FRIEND.
    E is major juke took. Use it wisely my young padawan.
    See that kid walking up to cs right beside you and don't give a sht? Auto + Q him to make him think twice about invading your personal space.
    Do not harrass with e in lane unless you can smash against a wall otherwise not worth it.
    Poppy Best tower dive with ultie. 25% HP? Zerg them q and before you take turret damage ultie if they not dead.
    Ignite is there to encourage early killz use it.
    Gunblade es OP use that slow to catch them squishie carries.
    You have a gap closer. A range slow. A 25% movespeed active. Triforce slow from autos. Flash. There is no way in hell someone is getting away from you.
    Carry wards when in junglez. Set them them on mob camp and use e to dash towards mob if in a pinch of just to chase. Remember JUNGLE IS POPPY'S FIELD ADVANTAGE.
    If you do somehow get every item on this build then your game is going far too long and if you're not 1 v 5 everyone you suck.
    BTW Smart choice to replace Rabaddon with Shurelya instead if you think game gonna end soon.