LeBlanc Build Guide by Noobsaur9201
Not Updated For Current Season
Not Updated For Current Season
The masteries shown here are not yet updated for the current season, the guide author needs to set up the new masteries. As such, they will be different than the masteries you see in-game.
Oh hai there. My name is Noobsaur9201. I got my name off of Tobuscus if you don't know who he is it doesn't matter. Now less chit-chat about me lets get on to the LeBlanc guide. LeBlanc is an easy champion once you understand her combos. NUKING SQUISHIES IS SO FUN! My guide will show you how to nuke with a little bit of HP so you can survive some focuses. Also Please try and read most of my guide before going -1 or +1. Comments are also very much appreciated.
Pros / Cons
-Good escape mechanism
-Fun to play
-People might rage because you kill steal so much
Greater Mark of Magic Penetration I use these runes so I can have an early game advantage. An early game stat boost is essential to getting fed.
Greater Seal of Replenishment I use this combined with Doran's ring so that I can spam more of my spells
(Optional) Greater Seal of Armor This Seal is for more survivability; if you need it.
Greater Glyph of Ability Power This Glyph works great for more AP! I love AP and more AP = more NUKE power.
Greater Quintessence of Ability Power Moar Nuke Pl0x
I like to use the 10-0-20 Mastery for some odd reason. This gives me the 9 on Offense plus the Ignite mastery. I also would suggest to use the 9-0-21 Mastery for higher ranked games as the 10 extra AP doesn't really do much in higher level.
I usually get Flash and Ignite when I go into solo queue LeBlanc. When I have teammates that I know, I usually take Flash and Ghost. I love Flash because when I want to escape my Distortion is usually down because I failed a gank.
Teleport: Works very well if you think you'll have a hard time in lane. Teleport Ganking FTW
Cleanse: Very useful to LeBlanc as Silences or Stuns will kill her quickly. Your sorta like Kassadin.
Smite: You don't Jungle
Revive: TAKE AT YOUR OWN RISK OF LOSING
Fortify: Not really useful... Other spells are better
Clairvoyance: Your not Support either.
This is a really hard section to explain.
If you have a hard champion to lane against (e.g. LeBlanc, Brand, Miss Fortune, Karthus ANYBODY WITH A SILENCE OR CAN OUT RANGE YOU) Then I really do recommend to start with Boots of Speed and 3 HP pots.
Any other champion you should get Doran's Ring.
If you become fed rush your Rod of Ages (Don't forget your Tier 1 boots) Get the another Doran's Ring then rush the Rabadon's Deathcap. If you really are dominating get Mejai's Soulstealer. I usually don't like snowball items cause I HATE LOSING STACKS WHEN I DIE. A great replacement for the Mejai's Soulstealer is Morello's Evil Tome.
The choices of items after Rabadon's Deathcap depends on the game and just your own opinion.
Void Staff: If your enemies are building Magic Resist.
Archangel's Staff: If you want more mana and AP.
Zhonya's Hourglass: If you REALLY are getting focused; also great AP and Armor item.
Will of the Ancients: Only get this if you have nothing else to get. (Spell Vamp doesn't really do AMAZING in-game.)
Lich Bane: TROLOLOL Hybrid Leblanc
*Make sure to get all the Elixirs when you have all six items
I usually get Distortion at Level 1 Sigil of Silence also works very well. At Level 1 you wont do much damage so any spell will work. Prioritize the spells: R>Q>W>E. Take one point into Ethereal Chains at Level 4. The Skill combo's will be discussed later in the guide. Your Ult Mimic is very useful when combined with your Q skill Sigil of Silence.
Sigil of Silence
(Active): LeBlanc projects an orb towards her target, dealing magic damage and marking the target for 3.5 seconds. If the target takes damage from one of LeBlanc's abilities, the mark will trigger, dealing magic damage and silencing the target for 2 seconds.
Cooldown: 6 seconds
Cost: 60 / 65 / 70 / 75 / 80 mana
Initial Magic Damage: 70 / 110 / 150 / 190 / 230 (+0.6 per ability power)
Secondary Magic Damage: 20 / 40 / 60 / 80 / 100 (+0.3 per ability power)
This skill is your main nuke weapon. Combined with the silence, Sigil of Silence is hard to counter after your silenced.
(Active): LeBlanc rapidly moves to a target location, dealing magic damage to nearby units. In the following 3 seconds, she can activate Distortion again to return to her starting location.
Range to Center of AoE: 600
Radius of AoE: 250
Cost: 80 / 90 / 100 / 110 / 120 mana
Cooldown: 20 / 18 / 16 / 14 / 12 seconds
Magic Damage: 85 / 125 / 165 / 205 / 245 (+0.6 per ability power)
Similar to Kassadin's Riftwalk but on a longer cooldown and does way more damage. You can combine this with Mimic to "double flash."
(Active): LeBlanc flings illusionary chains towards a target location. If it hits an enemy unit, it will deal initial magic damage and slow their movement speed by 25%. If the target remains shackled for 2 seconds, the target takes additional magic damage and is unable to move for a few seconds.
Cost: 80 mana
Cooldown: 10 seconds
Leash Range: 1045 (estimate)
Initial Magic Damage: 40 / 65 / 90 / 115 / 140 (+0.5 per ability power)
Delayed Magic Damage: 40 / 65 / 90 / 115 / 140 (+0.5 per ability power)
Snare Duration: 1 / 1.3 / 1.6 / 1.9 / 2.2 second(s)
I really need to use this spell more. This is usually for escaping melee DPS characters like Udyr and Xin Zhao. I hate skill shots.
(Active): LeBlanc casts the previous spell she cast. The mimicked spell deals significantly increased damage.
Cost: 100 / 50 / 0 mana
Cooldown: 40 / 32 / 24 seconds
Damage Increase: 10 / 25 / 40 %
This is the skill that makes LeBlanc such a good nuker. Combined with Sigil of Silence the Mimic combo can easily get a squishy down to at least 50% HP from 100% (when you don't even have a kill yet) The cooldown is fairly low so don't be afraid to use it.
Farm, farm, farm. You have to Farm to win. Do not focus on harassing your opponent every single time your cool downs are up; yet don't worry about your ult's cool down because at level 16 your cool down is usually less than 20 sec.
Keep last hitting while keeping your mana above 1/3. I cannot stress the importance of last hitting any more. YOU MUST LAST HIT. If your jungler is very nice he/she will give you the blue buff later in the game for even more spamming of the spells.
Your combos are actually really simple.
- Start with your Sigil of Silence then Distortion into them and hit W again to tele back to prevent any harass damage back.
- Use Distortion to get into range, use Sigil of Silence followed by Mimic then go back. This will do about 1/2 HP to most squishies
- Use Sigil of Silence followed by Mimic then use Distortion into them for tons of nuke damage. Don't teleport back to early as you might be able to auto attack + Ethereal Chains + Ignite for a kill.
Ethereal Chains into Distortion into Mimic if a double Flash is needed. Use Flash for even more escapabilities.
LeBlanc really doesn't have any AMAZING Teamfight attacks like Brand or Karthus. Your job is to kill the squishy and assassinate all the stragglers in the begging or end of the teamfights. During Mid/Late game don't split push because you are squishy and you aren't Master Yi. Your full combo can easily 3 or 4 hit squishies.
Even If you are fed late-game DO NOT GO INTO A TEAM OF 2 or MORE AS YOU WILL DIE EXTREMELY FAST. LeBlanc late game isn't really that amazing as she can only pick off the stragglers.
Feel free to own many noobs in solo queue and carry as Leblanc. Many people don't know about her massive nuking power so use that to your advantage. As for the really high ELO people: I have no idea what to say because I'm slowly getting to level 30 myself (Level 28 atm). Feel free to add me in game if you play a lot and have a Skype. My in game name is obviously: Noobsaur9201