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Build Guide by Nyoike

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League of Legends Build Guide Author Nyoike

Lee Sin, Ice Cold Fingers

Nyoike Last updated on April 14, 2011
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Ability Sequence

1
4
5
7
9
Ability Key Q
2
8
10
12
13
Ability Key W
3
14
15
17
18
Ability Key E
6
11
16
Ability Key R





Not Updated For Current Season

The masteries shown here are not yet updated for the current season, the guide author needs to set up the new masteries. As such, they will be different than the masteries you see in-game.



Masteries

 
 
 
 
 
 
 
 
 
 
 
 
 
3/
Brute Force
 
 
 
 
 
 
 
Lethality
Improved Rally
 
 
 
 
 
 
1/
Havoc
 
 

Offense: 22

 
 
 
 
 
Strength of Spirit
Evasion
 
 
 
 
 
 
 
 
 
 
Veteran's Scars
Willpower
 
 
 
 
 
 
Ardor
Reinforce
 
 
 
 
 
 
Tenacity
 
 

Defense: 6

 
 
 
 
 
Awareness
Expanded Mind
 
 
 
 
 
 
 
 
 
 
 
Quickness
Blink of an Eye
 
 
 
 
 
Intelligence
Mystical Vision
 
 
 
 
 
 
Presence of the Master
 
 

Utility: 2


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Lee Sin, The Blind Monk

"Force is meaningless without skill!"
~ Lee Sin


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Introduction

This guide will not hold you hand and tell you how to play as Lee Sin, it will simply give the runes/masteries/items that I use and some helpful tips, tricks, and knowhow for him.


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Change Log

4/3/2011: Build published


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To Do List

  • Test the build a lot more
  • Get some video of me playing Lee Sin
  • Add the Tips, Tricks, and Knowhow section


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Runes


If you wanted to be more damage then you could probably take armor pen quints, I prefer the extra health though.


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Masteries

22/6/2 Pretty much the same that Phreak said, from what I've tried this works out the best.

Offense

  • Deadliness - extra crit chance, pretty nice
  • Cripple - improves your Exhaust to reduce the magic resist and armor and increase the duration, very nice
  • Sorcery - an extra 3% CDR, pretty nice
  • Alacrity - an extra 4% attack speed, pretty nice
  • Archaic Knowledge - an extra 15% magic pen, only okay since you don't do much magic damage
  • Sunder - ignore 6 of the enemy's armor, awesome
  • Offensive Mastery - an extra 4 damage to minions, pretty nice
  • Brute Force - an extra 3 attack damage, very nice
  • Havoc - increased base damage by 5%, pretty nice

Defense
  • Resistance - an extra 6 magic resist, very nice
  • Hardiness - an extra 6 armor, very nice

Utility
  • Good Hands - an extra 3.33% off of time spent dead (could be a game saver), very nice
  • Haste - increased effect on Ghost, very nice


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Items

Unlike most of my builds, this build is hardly at all situational.

Core Items


The core items are as follows (in order of importance): Most games I barely get to Atma's (see the purchase order at top for which order to actually get the items in).

There are a few exceptions to this build:
IF:


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Summoner Spells

I go with Exhaust and Ghost for my summoner spells.


Possible Alternatives

  • Ignite Why not try to get that kill (I prefer to take Exhaust over Ignite a LOT more on most champs)
  • Smite If you are gonna jungle you NEED this summoner spell (good luck if you use this build to jungle though, never tried it)
  • Teleport I find myself mostly using Ghost to get back to lane ASAP, could always take Teleport and get back even faster

Avoid these

  • Clairvoyance Let the support champs use it, you really don't need to know, you can face check then dash out if there is danger
  • Clarity Just like a Vlad/Morde/many other manaless champs taking it (Lawl-ish)
  • Cleanse Why run, you can just kick 'em away or dash out to an ally (plus you ARE incredibly tanky)
  • Flash You already have 2 dashes, why get another with a MUCH larger cool down?
  • Fortify Meh, a nice spell, just not really for me and most other people
  • Heal Meh, mostly used at early summoner levels when you don't have runes/masteries to compensate
  • Rally WHY DOES IT EXIST!?!?! (if someone know send me a message, I'm clueless)
  • Revive Only good about 0.1%, unless you're trolling, but then you wouldn't even look up a guide


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Summary

This build hasn't been tested a whole lot but what I have done has worked out pretty good, you are very tanky and do a lot of damage.

If you have any comment/concerns/other feedback, please post a comment and if you like it, vote it up!