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Lee sin, Jungle, no smite
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Spells:
Flash
Ghost
Ability Order
Flurry (PASSIVE)
Lee Sin Passive Ability
Basics
i've done this several times. always worked for me.
1.wolfs (no pot)
2.wraiths (use 1 Hp pot)
3. 2 golems(use pot)
4. blue buff or wolfs (use hp pot if u do blue buff, none if u do wolfs)
5. blue buffs or wolfs
6. wraiths again
7. golems again
8. lizards
after blue use judgement if you need to use a pot. Max out your passive don't cut it short. skill sequence is W, hit twice, W, hit twice, E, Hit twice, E, Hit twice. and just repeat.
1.wolfs (no pot)
2.wraiths (use 1 Hp pot)
3. 2 golems(use pot)
4. blue buff or wolfs (use hp pot if u do blue buff, none if u do wolfs)
5. blue buffs or wolfs
6. wraiths again
7. golems again
8. lizards
after blue use judgement if you need to use a pot. Max out your passive don't cut it short. skill sequence is W, hit twice, W, hit twice, E, Hit twice, E, Hit twice. and just repeat.
Smite: i never use this as lee sin. your jungle will go a little faster with it however without using it i don't find my self falling behind in levels.
Exhaust: can be good for escaping or fighting an enemy 1v1 or stopping a gank.
Ignite:Good for finishing off an enemy or also good to counter champions such as vladamire, mundo, tryned, ect.
Flash: great to escape with, or to flash behind an enamy and Ult them into you turret for an easy kill.
Ghost:Good for chasing and escaping. I would recommend you use ghost until you find yourself surviving easy with Lee Sin
Teleport: i would only use this in a pre made group. in ougs i would avoid it unless you personally favor this spell.
Clerity: dont touch this
Heal: you have life steal, this really isn't needed
Fortify: id leave it for the tanks to use.
Rally: i wouldn't use this personally
Clairvoyance: same as teleport, i would only use it in a pre made group
Revive: wouldn't touch this
Cleanse:good if you like to charge into a group as you are a little vulnerable to Crowd control
Exhaust: can be good for escaping or fighting an enemy 1v1 or stopping a gank.
Ignite:Good for finishing off an enemy or also good to counter champions such as vladamire, mundo, tryned, ect.
Flash: great to escape with, or to flash behind an enamy and Ult them into you turret for an easy kill.
Ghost:Good for chasing and escaping. I would recommend you use ghost until you find yourself surviving easy with Lee Sin
Teleport: i would only use this in a pre made group. in ougs i would avoid it unless you personally favor this spell.
Clerity: dont touch this
Heal: you have life steal, this really isn't needed
Fortify: id leave it for the tanks to use.
Rally: i wouldn't use this personally
Clairvoyance: same as teleport, i would only use it in a pre made group
Revive: wouldn't touch this
Cleanse:good if you like to charge into a group as you are a little vulnerable to Crowd control
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