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Spells:
Flash
Ignite
Ability Order
Flurry (PASSIVE)
Lee Sin Passive Ability
Introduction
For items I stack two doran's blades off the start. Lee Sin is FAST, especially with the quints, so you don't reallllly need the boots rigggghhht away. This is absolutely devistating early game. I can't put into words how hard a level 3 Lee Sin can hit with two doran's blades. It's amazing.
Lee Sin is really good at getting first blood right off the start. If you can manage to pull that off and get another kill you can get a sheen out real quick and that's just nasty for everyone laning against you.
After the boots and sheen (I'm just elaborating on the item order) grab a sword of the occult if you're doing good, then head on to a giant's belt and/or boots of swiftness. Grab an infinity edge for more AD and then complete the warmogs. After that grab an atma's to take advantage of the warmog's and add to the crit chance from infinity edge. Then cap it all off with trinity force.
Lee Sin doesn't need Trinity Force AT ALL. Sheen is the only reason I decide to get it. Sheen is key. Attack speed and slow-on-hit are useless because of his QQ+EE and his passive.
Bam. I play Lee Sin all day every day and this is the best build I've come to use BY FAR.
Lee Sin is really good at getting first blood right off the start. If you can manage to pull that off and get another kill you can get a sheen out real quick and that's just nasty for everyone laning against you.
After the boots and sheen (I'm just elaborating on the item order) grab a sword of the occult if you're doing good, then head on to a giant's belt and/or boots of swiftness. Grab an infinity edge for more AD and then complete the warmogs. After that grab an atma's to take advantage of the warmog's and add to the crit chance from infinity edge. Then cap it all off with trinity force.
Lee Sin doesn't need Trinity Force AT ALL. Sheen is the only reason I decide to get it. Sheen is key. Attack speed and slow-on-hit are useless because of his QQ+EE and his passive.
Bam. I play Lee Sin all day every day and this is the best build I've come to use BY FAR.
There are three general ways to get yourself into position to deals some DMGs.
The first one is to obviously land your QQ. From there you can go all in, or hit your E and fly out to an ally with W.
Second way is to wait for an enemy to get close to one of your minions or an ally champ and W to them, then hit the enemy with Q, then E, then Q to port to him, then E to slow him, then finish him off with auto-attacks or an ignite.
The third way is to flash in and use R to kick an enemy to a spot where you can have your savage way with them. R, then get at them and slow them with EE, then lay down as much damage as you can before it's too late.
In teamfights try not to stay in the mosh pit for any longer than you need to. Zip in with Q, hit your E and zop out with W. Over and over until a stray presents itself a target for your QQERE.
The first one is to obviously land your QQ. From there you can go all in, or hit your E and fly out to an ally with W.
Second way is to wait for an enemy to get close to one of your minions or an ally champ and W to them, then hit the enemy with Q, then E, then Q to port to him, then E to slow him, then finish him off with auto-attacks or an ignite.
The third way is to flash in and use R to kick an enemy to a spot where you can have your savage way with them. R, then get at them and slow them with EE, then lay down as much damage as you can before it's too late.
In teamfights try not to stay in the mosh pit for any longer than you need to. Zip in with Q, hit your E and zop out with W. Over and over until a stray presents itself a target for your QQERE.
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