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Leona Build Guide by Aifee

Not Updated For Current Season

This guide has not yet been updated for the current season. Please keep this in mind while reading. You can see the most recently updated guides on the browse guides page.


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League of Legends Build Guide Author Aifee

Leona - Bathe in the sun. [S3] [Incomplete]

Aifee Last updated on October 4, 2013
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Cheat Sheet

Support

Leona Build

Ability Sequence

1
14
15
17
18
Ability Key Q
3
4
5
7
9
Ability Key W
2
8
10
12
13
Ability Key E
6
11
16
Ability Key R





Not Updated For Current Season

The masteries shown here are not yet updated for the current season, the guide author needs to set up the new masteries. As such, they will be different than the masteries you see in-game.



Masteries

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Executioner
 
 

Offense: 1

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Honor Guard
 
 

Defense: 14

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Pickpocket
Intelligence
 
 
 
 
 
 
 
Nimble
 
 

Utility: 15


Guide Top

Introduction

Hello guys, I'm back with another guide for Leona. Leona is a Tank/Support, who provides a lot of CC during teamfights and is tanky enough to initiate and dive on their back line. I find her best as a support, some people find her a good jungler too, her ganks are strong yet her camp clearing is slow. I think her ultimate is very strong since it can be used at a distance and the cooldown on it is very short.

In my guide I will discuss everything you need to know about Leona, such as her pros/cons, runes, masteries, items, abilities, summoner spells and more. I will also discuss general support strategies including warding and such.

I hope you enjoy my guide and it helps you play Leona. If you have any questions please leave a comment and I will respond as soon as possible. Also please leave a vote on my guide too.


Guide Top

Pros / Cons

Pros
+ Tanky
+ Good CC and Utility
+ Doesn't use a lot of mana
Cons
- No lane sustain
- Skillshots with Zenith Blade and Solar Flare
- Melee


Guide Top

Spells



Slows down the attack speed and movement speed of the enemy ADC or incoming tanks, which helps you peel for your ADC.




Allows you to make clutch Shield of Daybreak, Zenith Blade, or Solar Flare


Guide Top

Masteries

Masteries
1/5
4/1
3/1
2/5
2/1
1/1
1/5
1/5
1/5
3/1
1/1
3/5
4/1
1/5
1/1
1/

Basic support masteries except I got more in the defense, since Leona has to dive into teamfights or for laning phase turret dives. Armor mostly for ADCs too.


Guide Top

Runes

Runes

Greater Mark of Armor
9

Greater Seal of Armor
9

Greater Glyph of Magic Resist
9

Greater Quintessence of Health
3

Full tank runes to make you even tankier! This makes you very scary in lane and invulnerable to poke. Like this, you gain bush control.


Guide Top

Skills

Ability Sequence
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18

Sunlight



Leona's spells charge any enemy unit damaged with Sunlight for 3.5 seconds. When allied champions deal any damage to those targets they consume the Sunlight debuff to deal 20 / 35 / 50 / 65 / 80 / 95 / 110 / 125 / 140 additional magic damage. This additional damage is counted as the ally's damage and it will benefit from their magic penetration. Leona is unable to activate the additional damage herself.

Shield of Daybreak



ACTIVE: Leona's next basic attack will be a shield slam, dealing additional magic damage and stunning the target for 1.25 seconds.

Eclipse



ACTIVE: Leona surrounds herself with a shield of sunlight, gaining bonus armor and magic resistance for 3 seconds. When the effect ends the shield bursts, dealing magic damage to enemies within 275 range of her. If Eclipse damages any enemies, the bonuses remain for an additional 3 seconds.

Zenith Blade



ACTIVE: Leona projects a solar image of her sword, dealing magic damage to all enemies in a line. Leona will dash to the last enemy champion struck, briefly snaring them as she does.

Solar Flare



ACTIVE: Leona calls down a beam of solar energy to a target location. After a brief delay, it deals magic damage to all enemies within 250 range and slows them by 80% for 1.5 seconds. Enemies within 100 range are stunned for 1.5 seconds instead of slowed.

For the duration, the beam also grants vision in a radius of 350.