Lee Sin Build Guide by
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Support Lee Sin
Lee Sin Build
Necessary against every team
Not Updated For Current Season
The masteries shown here are not yet updated for the current season, the guide author needs to set up the new masteries. As such, they will be different than the masteries you see in-game.
Lee Sin is known for being nearly the best jungler in the league. Amazingly, people do not realize that he is actually also a very strong and sustainable support. This guide is to reveal the hidden strength and sustainability of a Lee Sin support.
-if played right, Lee Sin got deadly cc
-nobody expect you on the bottom
-hard to play
-recovers bad if behind
-no heal/buffs for allies
For Seals i pick armor, nothing more to say, it should be a standard on Lee Sin, specially against an heavy ranged AD bot.
The Marks of Attack Damage are usefull to rise your damage with poke in early (by the way i think attack damage is the only usefull choice in marks for nearly every AD champion.
For Glyphs i choose magic resistance, in my opinion there are no other usefull options.
Quints of Gold are necessary for every support, cause they gives you a gold boost and there cant be enough gold for vision.
For Masteries I prefer a 9/21/0, because it gives you the ability to took damage instead of your AD Carry, dive the enemies with your jungler or just poke the enemies down with your Q, while your AD Carry is farming.
There are only 4 impotant items on support Lee Sin:
1. Boots :DD -> standard on every champion
2. Sightstone -> in my opinion sightstone is very important for a support, because it gives you wards for free, so you are allowed too place wards everywhere and dont give a **** on enemies oracles cause you dont pay for the wards. furthermore the item gives max hp too your champ, nice in early too stack some tankiness. at the end, its maybe the impotants thing, the item gives lee sin the opportunity to make amazing plays with his w skill (jump on the wards). with these combo you can engage, escape, just troll around or get in a better position for ulti and q skill.
3. Iron solari -> great unique aura for your mates and boost on every tank stat
4. zeke's herald -> great unique aura for your AD carry and some max hp (always nice) + cooldown reduction -> more ultis -> more deadly combos
the other items on lee sin support depends from the enemy team and your personal preferences
I max w first cause your main goal is too protect your ad carry!
Later you can chooes between better poke with q or stronger cc with e, but i think you should prefer the poke, cause the slow is strong enough on lvl 1.
hopefully i dont need to say that you should always skill your ultimate if possible.
In early, on the lane you should try to poke enemies ad carry with q, so he cant farm succesfully. always ward the river to be save from ganks. on lvl 6 and with the right adc you can go for kills easily, cause your dmg on 6 should be much stronger then the dmg of mosts supports and if you are lucky and get a gank on lvl 6 its really hard to escape from your cc and combos, according to your insane mobility.
In teamfights dont try to engage if you aren't really tanky! normally you should instant use your w skill on the AD Carry and protect him with all your cc and try to keep him alive to get objectives out of a won teamfight. if you became the ultimate lee sin player you also could try to make plays with q, w+ward or flash and kick the ap/ad carry of the enemy team into your mates.
I hope you try support lee isn at least once befor you judge it and would be thankful if you leave a criticism!