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Annie Build Guide by EksSkellybur

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League of Legends Build Guide Author EksSkellybur

LET'S TALK META: Annie & Her Roles

EksSkellybur Last updated on July 18, 2016
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Ability Sequence

2
14
15
17
18
Ability Key Q
1
3
10
12
13
Ability Key W
4
5
7
8
9
Ability Key E
6
11
16
Ability Key R





Not Updated For Current Season

The masteries shown here are not yet updated for the current season, the guide author needs to set up the new masteries. As such, they will be different than the masteries you see in-game.



Masteries

Fury
 
 
Sorcery
 
 
 
 
 
 
 
 
Vampirism
 
 
Natural Talent
 
 
 
 
 
Bounty Hunter
Oppressor
 
 
 
 
 
Battering Blows
 
 
Piercing Thoughts
 
 
 
 

Ferocity: 0

5/
Wanderer
 
 
Savagery
 
 
 
 
 
 
 
 
Merciless
 
 
5/
Meditation
 
 
 
 
 
Bandit
1/
Dangerous Game
 
 
 
 
 
Precision
 
 
5/
Intelligence
 
 
 
 

Cunning: 18

Recovery
 
 
5/
Unyielding
 
 
 
 
 
1/
Explorer
Tough Skin
 
 
 
 
 
Runic Armor
 
 
5/
Veteran's Scars
 
 
 
 
 
1/
Insight
Perseverance
 
 
 
 
 
Swiftness
 
 
Legendary Guardian
 
 
 
 

Resolve: 12



Threats to Annie with this build

Threat
Low
High
Show all
Threat Champion Notes
6
Annie Annie Overall just isn't Threatening enough to reach the full potential dream of becoming a LCS Champion. Her lack of Mobility and Molten Shield is what drives her away to becoming one and therefore, sadly enough, she will forever be stuck in Pre-Diamond. No matter how good you are, or how much AP you give her, she doesn't have that little extra edge to get to becoming a Proper LCS Champion. You can prove me wrong at any shape or form, but from what all I know, the only player ever who has truly mastered the way of the tibbers is Annie Bot.
Guide Top

Intro: Annie: Hextech Annie is Best Annie?

Was sup Everyone, Skellybur here, and I am back with a New build starting with Annie. I have updated my chapters, by giving points for the OP Skins to show how OP the Skins truly are, and the Final Verdict (Which had been Updated to LCS Approval), which will conclude if a Champion is capable if going to LCS or not. Lasty, I am moving my spell to be placed at the "About the Builds:" Chapter.

For This Champion, We will begin straight back to how I was working with the champions in my Order, so the First one being Annie. Let's Get Started!


Guide Top

About the Builds:

Top: I tried to make Top Annie as non-trolly-and-still-kinda-works as possible, but here me out. For this Build, I have tried to get as close as I could to get to 300~. Sunfire Cape will be a great defensive item to start with, along with Mercury's Treads Thornmail to make Annie a complete counter to Both Minions and AD Champions. If your not worried at all about AP Champions, you can start building in your Standard AP Items. If you are However, I'd Recommend going for Abyssal Specter and Spirit Visage, to prevent Annie from taking any other extra magic Damage to be threatening for her. Take Teleport and Flash, although Heal, and Ignite are Good.

Mid: Mid is the Most Standard and Fun out the Three. It gives Annie the Dream to use her Hextech Protobelt to not only dash, but also fire rockets that is based around your AP, once your Rod of Ages and Sorcerer's Shoes are done. Couple this with the Morellonmicon, Zhonya's Hourglass and Ryial's Hourglass, and you're set to go. As for your Spells, Get either Heal or Ignite, and take Flash.

Support: Support Annie is where she has to lack on her Ability power, and heavily focuses more onto being a sidekick for your ADC. You don't gain any real AP up until Late Game, and her job will be more for crippling the Enemy Laner then she is gaining Kills. Building the Items in order will give Annie what she needs to make her a fair enough support, but you could have picked Leona instead, if you decided to go Support Annie: Sightstone, Frost Queen's Claim, Iaoian Boots of Lucidity, Locket of the Iron Solari, Hextech GLP, Ruby Sightstone, Rabodon's Deathcap. For your Spells: take Exhaust and Flash.


Guide Top

Annie's OP Skins: Broken/Beyond Broken (8/10)

For the Riches: Hextech Annie is still OP as Hell, no Doubt about it. While Annie in Wonderland and Red Riding Annie are pretty damn good as part of her Skin. I personally would rather go for Red Riding Annie, if I had to choose between the two.

For the Standards: Frostfire Annie, Panda Annie, Goth Annie, Reverse Annie, Sweetheart Annie, Franken Tibbers Annie and Prom Queen Annie are all pretty good too by their own Standards.

None of the Skins have been Disapproval, but I am disappointed that Franken Tibbers Annie doesn't have green fire. It would have made the Skin a whole lot more sick, and would have gained a lot more points. :P

Disapproval Skins: None.


Guide Top

LCS Approval: Diamond IV/Challenger I (22/23/27)

In my opinion: Annie is Pretty fair to climb, if you wish to main her, but enough to actually reach into LCS due to her lack of her Molten Shield which is what Denies her to go anywhere in the game. Yeah sure you got your Refundable Q, your Tibbers and you W cone for either attacking or refueling your CC, but she still doesn't do enough power as Support, and she lacks on Absolute Mobility, which is what has screwed her over the most. If Riot were to Rework her E, to be at least some sort of short Dash that has a 15-second cooldown or so, She would have gained a few more points to legitimately be in LCS. Sorry Annie Main, but until Annie gains some sort of natural dash, she's forever stuck in Pre-Diamond.

P.S. Please prove me wrong, if you think that Annie is capable to be in LCS, by giving me any information you know. Just don't incompetent it.

Next up on the Chopping Block: Kayle