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Teemo Build Guide by Like A Teemo

Not Updated For Current Season

This guide has not yet been updated for the current season. Please keep this in mind while reading. You can see the most recently updated guides on the browse guides page.


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League of Legends Build Guide Author Like A Teemo

Like A Teemo

Like A Teemo Last updated on September 17, 2014
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The True Teemo

[VS]

Different But Situational

Ability Sequence

2
8
10
12
13
Ability Key Q
4
14
15
17
18
Ability Key W
1
3
5
7
9
Ability Key E
6
11
16
Ability Key R





Not Updated For Current Season

The masteries shown here are not yet updated for the current season, the guide author needs to set up the new masteries. As such, they will be different than the masteries you see in-game.



Masteries

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1/
Havoc
 
 

Offense: 21

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Legendary Guardian
 
 

Defense: 0

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Bandit
Intelligence
 
 
 
 
 
 
Wanderer
 
 

Utility: 9


Guide Top

Introduction

Hello fellow summoners :D. My name is Jonathan, but my in game name is Unbeatenbadazz. I am currently silver 1 almost gold 5, at the time I am making this guide. This is my first guide, but hopefully not my last :). Teemo is one of my favorite champions! Most hate him, if not all people lol. The reasonable reason is just because, he can simply zone and do tons of damage, while still keeping his cute demeanor. Regardless, at the end of the day he is just a cute little yordle who packs a mean dart. Please feel free to leave any feedback :D.


Guide Top

Pros / Cons

Pros
[*] High DPS.
[*] Strong DOT.
[*] Runs Fast,.
[*] After 6, quite difficult to gank.
[*] Cute as a button :D.
[*] Global Taunt.
[*] Pretty much gets free wards.
Cons
[*] Quite squishy.
[*] Hated by everyone(Focused)
[*] If you get behind, it's hard to come back.
[*] Teammates may even hate you.
[*] Glass cannon.(Especially since you have like no magic resist)
[*] Global taunt can be a bad thing also.
[*] Easily taken out in fights.


Guide Top

Summoner Spells (SS)

The Good
Considering you're the "devil", let em burn along with the torment of Liandry!
Get some extra distance so that your can kick in and you can GTFO.

The Still Viable
In case your move quick isn't enough.
Place mushrooms everywhere.
Actually really good as of late. The damage reduction though.
Counteracts most assassins very well, is also better than heal as of late.
Can change the tide of a teamfight, as well as save you from an assassin such as but not .
The Bad
Unless you're vs NEVER take!
There's nothing you need to see, besides their souls >:).
You will be cc'd, but cleanse will not help you live any longer.
[/font]
The Feedy
Why die one more time.


Guide Top

Runes

Runes



Runes

Greater Glyph of Ability Power
9

Greater Mark of Magic Penetration
9

Greater Seal of Health
9

Greater Quintessence of Magic Penetration
3

  • Greater Quintessence of Magic Penetration: With the extra magic penetration on , your dot will do enough damage for you to not need more ability power. This should help you win trades until you get to your liandry's torment, or until you build your first item. You can almost never go wrong with magic pen, unless of course the enemy team has stacked no magic resist whatsoever.
  • Greater Mark of Magic Penetration: Between your marks and quints, you should have around 14 starting magic penetration. This is insanely good for an ap on hit champion like ! The extra punch you need to let that dot tick away your enemy's health.
  • Greater Glyph of Ability Power: Simply the best glyphs for . They provide extra damage for all of your abilites (excluding ).

  • Greater Seal of Health: Since the Greater Seal of Armor nerf, health seals are the way to go! They provide good protection against magic and physical damage. They also make you a little more tanky, providing an extra 72 HP to start out with.


Guide Top

Masteries

Masteries
1/5
4/5
1/1
3/5
1/5
3/5
3/1
3/
1/
1/
3/5
3/1
3/1
21 OFFENSE 9 Utility
U
N
B
E
A
T
E
N
'
S
sp M
A
S
T
E
R
I
E
S
// Take this page to be extremely offensive and out dps your lane mate. This also allows you more movement than your opponent. Other than that, it is a pretty standard ap on hit page. The main thing to note on is , for it is quite a bit of extra damage: definitely noticeable.

Q: Why take 9 in utility instead of defense?
// Teemo is gonna be squishy regardless of a little extra defense. With this set up, you can out trade, and out speed your opponenet, even if they have boots.


Guide Top

Skill Sequence

Skilling Order



> > >

1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
E
Q
E
W
E
R
E
Q
E
Q
R
Q
Q
W
W
R
W
W


Guide Top

Champion Abilities


CamouflageCamouflage
// After standing still for 2 seconds, Teemo becomes invisible. After leaving stealth, gains attack speed.
// During the laning phase, abusing this passive can help you harass more efficiently. It can also help you to shove the wave harder, and take turrets faster.


Blinding Dart
// Blinds opponent's basic attacks for up to 2.5 seconds at max rank, also does high damage.
// With an 80% AP scaling, this dart hits very hard, making Teemo quite bursty. The blind is very helpful in trades. Also, use it to zone your opponent from csing easily.

Move quick
// Passively increases movement speed, when activated, increases by even more.
// Move quick is like your own personal ghost. It enables you to orb walk easily, as well as harass and get out fast. Also enables you to easily escape ganks.

Toxic Shot
// Does damage on hit, as well as a passive dot.
// This makes your aa hurt way more, allowing you to out trade quite hard. It also your enemies to fear your aa. This can easily give you lane dominance alone.

Noxious Trap
// Massive slow, does initial damage and applies a dot.
// This is Teemo's bread and butter. The reason why many hate him, and most even fear approaching his lane. You can strategically set these up EVERYWHERE, to ensure map dominance. Who needs wards? :)


Guide Top

Helpful Mushroom Placement

  • Escape safety mushrooms for mid lane.
  • Common top lane safety mushrooms.
  • Essential mid-late game mushrooms.
  • Objective control.
  • Top lane common farming mushrooms.


Guide Top

Summary


Masteries
1/5
4/5
1/1
3/5
1/5
3/5
3/1
3/
1/
1/
3/5
3/1
3/1
Ability Sequence
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18
Thanks to jhoijhoi's Making a Guide guide!
Thank You for reading my guide :D and feel free to upvote, downvote, and comment freely!