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Annie Build Guide by Livramento

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League of Legends Build Guide Author Livramento

Livra's Season 6 Support Annie Guide

Livramento Last updated on June 30, 2016
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Lightmonpls | September 7, 2016 11:17am
just because you're support doesn't mean you shouldn't go full ap. you're a nuker, it's what you do. after FQC and SS (and mobis, I agree this is the only other item support-ish she should use in this role), you should go full ap: morello, rylai, raba, luden
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Phinox | July 14, 2016 11:53am
Voted +1
Great fun and helpful guide. Thanks!
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Hobby Collector | March 2, 2016 2:17pm
Voted +1
Great guide really helped me get started with annie!
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christelmett | December 18, 2015 4:19am
Voted +1
geiler guide
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Livramento (4) | October 28, 2015 5:00am
LeProDude wrote:

Hey, great guide! Could you please update it to include Harbringer though? thanks :)


Zeke's Harbinger is an ok-ish item, it's great on Janna or Soraka but imho i don't like to buy it on Annie. I prefer my Talisman/Glory build. You can replace your Frozen Heart with Zeke's Harbinger. only buy it if a other team mate buying Frozen Heart or it isn't need it.
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LeProDude | October 27, 2015 5:36am
Hey, great guide! Could you please update it to include Harbringer though? thanks :)
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MrMad2000 (37) | August 14, 2015 9:41am
Opinions on the new Dead Man's Plate item for Annie? Boots of Mobility and that item make her fly across the map meaning you'll roam faster than Hecarim with his Devastating Charge.
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Temp Irius | July 9, 2015 2:30pm
Voted +1
amazing guide ;D
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AxlShirt | July 8, 2015 3:40am
Voted +1
Played her for the first time in support role and it's fun, I like your guide because I always built AP support but it's better this way, no one expects Annie to survive this long so they keep focusing =)
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godheejae | June 28, 2015 8:20pm
I like this guide.
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Embracing (349) | April 26, 2015 1:37pm
Voted +1
The build is correct and the guide is pretty concise with good details.

Only thing I'd nitpick is defaulting to getting Q at level one because you can establish lane control really easily with its range, unlike W's range which limits your lane-bullying at level one.
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Livramento (4) | April 26, 2015 1:09pm
i play annie more as a tanky stunbot with utility, if u want some more AP go for a Void Staff or Luden's Echo.

You can build her AP heavy like:

Boots of Mobility - Distortion
Ruby Sightstone
Frost Queen's Claim
Morellonomicon or Luden's Echo
Void Staff
Def Item like Banshee's Veil
Oracle's Lens

that build is more for carrying your AD Carry if u get all kills :P

you can mix some AP in my build like:

Boots of Mobility - Distortion
Ruby Sightstone
Frost Queen's Claim
Locket of the Iron Solari or Mikael's Crucible
Void Staff
Banshee's Veil or Frozen Heart or Rylai's Crystal Scepter
Oracle's Lens
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Axelney (1) | April 26, 2015 12:57pm
Voted +1
upvoted btw
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Axelney (1) | April 26, 2015 12:35pm
Do you build only Frost Queen's claim as Ap item?
It is a very good item and must have, I know, It's just that when I play Ap supports I feel like 50 AP are really too little in my opinion and usually go for a second AP item or even a third AP item if the champion doesn't scale too well with AP.

So this game I felt like I could really do with a Rod of Ages. When i play sona, i usually get frost queen, lich bane and seraph, for example.

what do you think?
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Livramento (4) | April 26, 2015 12:25pm
Axelney wrote:

thanks for the guide, first game support annie done great. 12/8/22 KDA.

I didnt take righteous glory though because I don't personally like it and went for a rod of ages but great guide, thank you. :)


if u dont like the Righteous Glory, skip it and go for one of my situational items like Locket of the Iron Solari or Mikael's Crucible after Frost Queen's Claim.

Thx for the input :)
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Axelney (1) | April 26, 2015 12:21pm
thanks for the guide, first game support annie done great. 12/8/22 KDA.

I didnt take righteous glory though because I don't personally like it and went for a rod of ages but great guide, thank you. :)
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Livramento (4) | April 25, 2015 11:53am
i'll fix the matchups in some hours or a day - euw promotions ... :p
the cheat sheet is the next thing too. so i'll fix both :)

and thx for the upvotes and the input.

the runes and masteries are my personal style, so i write something in the notes to it
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MissMaw (663) | April 25, 2015 11:50am
👍 Your marks and seals are fine, but in my opinion a better option for seals would be armour, and then instead of AP glyphs, AP quints and MR in glyphs.

You don't have Frostfang anywhere in the cheatsheet. You should get it on your first back, or the second at the latest. Your early game build order should go: spellthief > frostfang > sightstone > else.

You don't have an explanation for your skill sequence, so I'm wondering why you max Q first. W is a better ability to max in my opinion because it does more burst damage which makes your lvl 6 combo deadlier.

Your utility page is all over the place. Inspiration, for example, is a terrible mastery. Not only is the boost itself pretty weak, but you're rarely going to be outleveld by your AD if you're playing it right. I'd get rid of that and put the two points in fleet of foot and meditation for example.

The guide itself is short and sweet and I like its brevity. Still I feel as though you should have more explanations and more alternatives in your guide.
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Joxuu (326) | April 25, 2015 11:09am
I'll give you a +1. It's a great start.
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The_Nameless_Bard (611) | April 25, 2015 11:01am
It'd be nice to see actual text in the match-up section: content explaining how to play various match-ups is always helpful to people trying to learn a champion.

The cheatsheet is also a bit sloppy as far as appearance (something that can be easily fixed) and it lacks notes explaining item choices.

A lot of people who look at this guide will really only look at those two things, so making them as informative as possible is pretty important.
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MrMad2000 (37) | April 25, 2015 10:55am
When I saw this on the front page of "newest guides" I thought I was going to write a paragraph about how much it needs improving. Then I scrolled down into the introduction and knew I was in for a treat! ;D

Overall, you've designed the guide very well, telling the reader about Annie and her strengths and weaknesses. It's great to see you've listed alternative runes and summoner spells and gave reasonings for them too! :)

Adding images and a description of Annie's abilities in addition to the already mentioned in your guide skill order will give the reader a greater understanding of what Annie's abilities do in addition to how to use them. A lot of people tend to read tooltips but still miss out information so highlighting key features of an ability description might teach someone new.

A really nice guide for people who want to learn Annie in the support role. +1 upvote from me. Excellent first guide. :D

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