Lulu Build Guide by mdinim
Champion Build: Lulu
| Health | 4061 |
| Health Regen | 70.96 |
| Mana | 1190 |
| Mana Regen | 58.33 |
| Armor | 140.6 |
| Magic Resist | 90 |
| Dodge | 0 |
| Tenacity | 35 |
| Movement Speed | 395 |
| Gold Bonus | 10 |
| Attack Damage | 111.2 |
| Attack Speed | 0.859 |
| Crit Chance | 0%S |
| Crit Damage | 0% |
| Ability Power | 42.39 |
| Life Steal | 10% |
| Spell Vamp | 0 |
| Armor Penetration | 0 |
| Magic Penetration | 7.83 |
| Cooldown Reduction | 75% |
Recommended Runes
Ability Sequence





Mastery Tree Is Outdated
WARNING: These masteries are still using the old tree and have not been updated to the new tree by the guide author. As such, they will be different than the masteries you see in-game.
Masteries
Introduction
Hi I'm Velanistus, and i'm playing on eune(east). This is my first guide, hope it helps to understand how I play Lulu. Don't downvote please, if you did not try it! But vote and write comment, if you liked or did not like it! Help me improve:)
IF you have any question feel free to pm me or ask it in comment:)
Anyway, I'm just learning english. So sorry for my bad language:)
Pros / Cons
Pros
*Five auras at late game
*Great harassing abilites
*You are purple
*You have a squirell
Cons
*Squishy early game
*Not enough dmg abilites to kill in 1v1
*Not very easy to master
Runes
These runes aren't for survive, but for DMG. This makes you a bit AP champ. Your
Other viable choces:
Or
Masteries
I think I don't really have to explain this. 0/6/24 focused on CDR, early game gold and experience gaining on the Utility tree, on the offense tree that 6 points grant you great survivability possibilities.
Expanded Mind
and
Meditation
won't let you get out of mana so easy.
Greed
will let you gain more gold, because the creeps aren't for you. The last hits are your mate's.
Wealth
This will allow you to buy 2 pots or a ward with your
Regrowth Pendant
Resistance
For a little boost of magic resistance, 'cause from items you don't have that much.
Summoner's Insight
and
Summoner's Resolve
for your
Clairvoyance and
Heal.
Durability
and
Veteran's Scars
You might think that 138 bonus health isn't that much, but trust me... It can help your life!
Why no
Intelligence
?
The cooldown reduction cap is 40%, and ur items will grant this. The 6% what this 3 points gives would be useless.
Items
Starting items:
,
or
,
and
The
Regrowth Pendant allows you to stay on your lane behind the minions while your mate is recalling, you will regenerate enough health to don't be harassed easily.
Early game itms (1-6):
,
The
Ionian Boots of Lucidity for the early CDR, and the
Philosopher's Stone for the
Shurelya's Reverie.
Mid game items(6-14):
,
,
Locket of the Iron Solari is great. The shield it gives can turn the teamfight.
Soul Shroud gives great CDR and Manaregeneration aura. Your team will be able to spam more ability for harassing.
Late game(14-18):
,
,
Aegis of the Legion will make your team more durable and the
Zeke's Herald will grant you the last CDR you need, and the aura will favor the AD champions.
Must not forget that your autoattacks will be faster and your passive
makes it worth it.
Mercury's Treads if you have about 20-30% CDR without the boots you can change
Ionian Boots of Lucidity for this one.
Don't forget that these items all gives you hp, and if you got them all, you will have 3500+ hp, 120+ Armor and near 100 magicres. This makes you feel like a tank and well, you are.
Supporter's Choice:
Oracle's Elixir is a MUST for every supporter. You will know where
Twitch
Evelynn
Shaco is, you can escape from their ganks, you will know where
Sight Ward and
Vision Ward shrooms (
Noxious Trap) is, you can destroy them... When to buy? When you feel to. Anyway I dont recommend to buy it early, cause you might die. (Everyone dies)
Why I always finish the items? Simple: The items are not for you, but your team. You need their auras, actives, not their stats.
Situational items
These are just examples, there are a lot of great item in the League of Legends' shop. It's free to change my build for your taste, so do it!
Skill Sequence
I think it's pretty simple, max out
Of course
Why these spells are awesome?
ALWAYS check where Pix is! Your base harass combo is EQ, but land it carefully. Your Q is hard to aim well.
Summoner Spells
Team Work
You are the one who keep your team alive.
You grant shield, you items grant magicres and armor, you use your items wisely (
Locket of the Iron Solari before the aoe burst dmg,
Shurelya's Reverie for escapeing or dodge spells fast, or pursue someone.
WARD WARD WARD WARD WARD!
It's your job to place ward, whenever you can. It helps you to escape from ganks, to see when they are beating dragon, or baron. Place it to the same places where the clairvoyance guide shows.
At early game you MUST harass your enemy, and help your mate get the kills. You don't really need them, the assissts will grant enough gold to do your build well. (Of course dont let your enemy escape. If your mate can't kill them, kill them yourself.)
At mid game you are strong enough to hold a lane in 1v2, so let your mate gank mid, or jungle a bit (if you don't have one). If you are alone, keep harassing and farming, leech the gold and the experience. About lvl 12-13 teamfights are starting. Be there! Give the
Wild Growth for the focused one, or the one with low hp, use your items well, help them land kills, polymorph and silence the dangerous ones.
At late game you are a tank. You can push the lanes, make a turret shoot you while the others are killing. You can even solo the dragon (but it's pretty slow so I don't really recommend it.) Never forget that you DON'T need the blue buff. Give it to the AP carry, your
Shurelya's Reverie and
Soul Shroudgrant enough manareg, so you won't be OOM at all.
Why Support-tank? - Do the maths!
Ok, let's see. You are full of supporter items. All of them gives 200-500 hp, witch means at lvl 18 full build 3500+ hp. This isn't that much, is it?
Well, check your defenses:
Magic resistance near 100
This means that
Same at the other high burst champion,
His full burst damage with all spells (included
Let's check your armor, 140:
This means, that high crits, like
Of course, you can not replace a full hpregen tank like
That's why I call this build Support-tank. Hope I helped:)
(Thanks for A Chubby Baby for the idea!)
Summary
I hope this guide help you to understand how I play Lulu.
Some of my stats:
and if things aren't going well...
Thanks for reading, and please, dont blame me because of my bad english. I'm just learning it:)
Changelog
2012/04/15 - Changes in mastery: a little boost of hp, magicres, improved heal and wards.
2012/04/16 - Added Why Support-Tank - Do the maths! chapter
2012/04/19 - Added
Oracle's Elixir to the build
2012/04/28 - Added Situational items to the Items chapter
2012/05/04 - Situational items moved to a new chapter
Coming Soon:
-Survive abilities
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