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Lulu Build Guide by NoaBodiKnows

Not Updated For Current Season

This guide has not yet been updated for the current season. Please keep this in mind while reading. You can see the most recently updated guides on the browse guides page.


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League of Legends Build Guide Author NoaBodiKnows

Lulu - The Fae Sorceress

NoaBodiKnows Last updated on March 24, 2012
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Ability Sequence

1
14
15
17
18
Ability Key Q
3
8
10
12
13
Ability Key W
2
4
5
7
9
Ability Key E
6
11
16
Ability Key R





Not Updated For Current Season

The masteries shown here are not yet updated for the current season, the guide author needs to set up the new masteries. As such, they will be different than the masteries you see in-game.



Masteries

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Sunder
Archmage
 
 
 
 
 
 
Executioner
 
 

Offense: 0

 
 
 
 
 
4/
Durability
Vigor
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Honor Guard
Mercenary
 
 
 
 
 
 
Juggernaut
 
 

Defense: 9

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Strength of Spirit
3/
Intelligence
 
 
 
 
 
 
 
1/
Mastermind
 

Utility: 21


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Introduction

Hello All,

Let me start by staying i've been playing LOL since the start, but this is my first real involvement in the community. I am so excited about the new support champion Lulu, i thought i would tip my toe into the pool of the LOL community, starting here.


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Skills

Ability Sequence
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18
Always start with Glitterlance for harass and slow. Wild Growth -> Help, Pix! -> Whimsy
Glitter Lance
    Cast on mouse location: Deals Damage and Slows enemy champions
    One bolt fired from Pix, one bolt fired from Lulu.
    Has synergy with Help Pix
    Champions can only take damage from one glitter lance, unless second bolt is synergised with Help Pix due to range differences

Whimsy
    Cast on Ally: Bonus Movement speed and ability power
    Cast on Enemy: Slows, and Polymorphs them for a short time - can move but not use any abilities

Help Pix
    Cast on Ally or Enemy: Sends Pix to target (remembering glitter lance synergy)
    Cast on Ally: Grants target a damage absorbing shield
    Cast on Ally: Uses targets basic attacks to trigger Pix's attacks
    Cast on Enemy: Reveals target
    Cast on Enemy: Damages on landing, and then as normal there after

Wild Growth
    Cast on Ally: Knocks back all close enemy's
    Cast on Ally: Grants target bonus health
    Cast on Ally: Grants target an aura that slows movement speed of effected enemies


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Skins


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Masteries and Runes

The utility points are quite obvious, and standard for most used to support. Allows lulu to sustain in the lane longer due to mana, and speed boosts for survivability.

Masteries
2/5
2/1
4/1
1/1
1/5
3/5
3/1
1/1
3/5
4/1
2/5
3/1
1/

Runes
Runes

Greater Mark of Attack Speed
9

Greater Seal of Health
9

Greater Glyph of Scaling Mana Regeneration
9

Greater Quintessence of Magic Resist
3

While Lulu is a support, and survivability is necessary, i believe all supports cant just focus on the role alone to be effective. Harass and sustain is also required, this is why a focus has been made (not at a huge expense) to allow some potential for harass and dmg output.


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Summoner Spells

Flash
Defensive and offensive uses, due to the role and lack of escape options will be nessesary.

Heal
Support is the role, with no other heal skills only her shield will be essential in a team fight.


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Generic Ward Guide

Thx to Panglot

As a support champion, it usually falls to you or the jungler to assist your team in the purchase of wards - wards are game changing. They allow you to see an incoming attack, or a vulnerable target.
Wards can mean the difference between a kill and death - a win or a loss. Learning how to effectively use wards is a staple of a successful team.

Wards


How effective a ward is depends entirely where it is place, no ward is wasted - but placing a ward in the most effective way can change the tide of the match.

There are two types of conventional wards (excluding champion abilities) those are:

Sight Ward

Vision Ward

Using the right ward for the situation is important, as a Vision Wards can shut down cloaked assassins before they ever begin.

Ward Locations
In the image below, here are the most typical locations wards are place - that does not mean wards cannot be placed in other areas such as high traffic bushes and ect. but you can use this as a reference:


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Replays

tba


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Official Notes

League of Legends v1.0.0.136
Lulu, the Fae Sorceress

Pix, Faerie Companion (Passive) - Pix fires magical bolts of energy whenever his owner attacks another enemy unit. These bolts are homing, but can be intercepted by other units.

Glitterlance - Pix and Lulu each fire a bolt of magical energy that heavily slows all enemies it hits. An enemy can only be damaged by one bolt.

Whimsy - If cast on an ally, grants them movement speed and ability power for a short time. If cast on an enemy, turns them into an adorable critter that can't attack or cast spells.

Help, Pix! - If cast on an ally, commands Pix to jump to an ally and shield them. He then follows them and aids their attacks. If cast on an enemy, commands Pix to jump to an enemy and damage them. He then follows them and grants you vision of that enemy.

Wild Growth (Ultimate) - Lulu enlarges an ally, knocking enemies away from them and granting them a large amount of bonus health. For the next few seconds, that ally gains an aura that slows nearby enemies.