Lux Build Guide by MrNicholas

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League of Legends Build Guide Author MrNicholas

Lux, A Phenomenon Of Optics

MrNicholas Last updated on May 2, 2012
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Comments (page 3 of 5)
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by Slizer002 » January 7, 2012 5:19am | Report

VOTED -1

ya, no you don't need a tear.





If someone can't stay alive in lane for 6:30 seconds on their own then they got problems.
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by JVLiasma » January 7, 2012 6:23am | Report

Hmm, good guide, the guide is eye-pleasing with a good mixture of pictures and videos, along with various item explanations that all make for a good guide.

While I'm am not a personal fan of Tear of the Goddess, I understand it is up to personal preference. I recomend getting Tear of the Goddess before Boots of Speed to get that little bit of mana stacks faster, not much, but still something.

Also, why Light Binding over Prismatic Barrier? The mana cost of Light Binding increases per allocated rank, and the now buffed Prismatic Barrier does give a substainial amount of protection. The snare amount does not increase per level, so why not spend points in Prismatic Barrier that may let your allies get away with that 8 hp trollface.jpg?

This guide is already worthy of an upvote, but I will do so when you respond~


Jungle Mao? What the @$#@^? Check it out here
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by Needlous » January 7, 2012 7:25am | Report

I also don't really agree with Tear of the Goddess, just take clarity.
Thought i think Q should me maxed over W(as you did) to increase dmg output >_>


Horo <3

I'm bad, i know, i know.
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by MrNicholas » January 7, 2012 8:55am | Report

@Slizer: If you read the situational items you would have seen it is all up to preference. Archangels just gives more late game damage than Rod of Ages or something else.

@JVLiasma: Yeah, I suppose you could do that, but I always find the extra damage more useful than a bit more protection. Half the time the first level of the spell can protect an ally from Ignite or some other DoT.

@Needlous: Nah, rushing Lich Bane isn't the best because sometimes it'll be weaker than Sheen if you rush it too fast. I prefer to get a bit of AP before it.

@Iceflam: Well late game the risk of you dying will be a lot higher, and you probably will eventually. A few seconds off your death timer can be the difference between a win and a loss. Definitely better than a bit of mana regen :P

**Edit**
And @Everyone else: Thanks for your votes and feedback :)

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by JVLiasma » January 7, 2012 4:59pm | Report

VOTED +1

Very well then, and as promised, a deserved upvote, keep up the good job on the Lux guide~


Jungle Mao? What the @$#@^? Check it out here
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by Acoil » January 7, 2012 6:26pm | Report

VOTED +1

Very Very good guide and in depth too (: i like the good info and the nice movies and pictures to show us what they do (: The guide is very good written and its a Updated lux, the build is very good and summoner spells is good too, the only thing i don't agree in is your Ability Sequence (: I like to start out with Lucent Singularity for Her***ing and getting minion kills with (: but else its a very good guide, i hope it gets on top! 1+ from Acoil!


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by MrNicholas » January 7, 2012 8:45pm | Report

@Acoil: Yeah, you can get Lucent Singularity first if you want, but it's not as useful as Light Binding in a level one fight. A two second snare makes more of a difference than a couple second slow.

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by Gettherax » January 12, 2012 4:14am | Report

VOTED +1

Hey, MrNicholas! I wanted to say thanks for the great guide! It's the best guide for Lux that I could find, and I searched through many of them! I enjoyed it so much that I would like to include it in my up and coming article "Stevo's Top 20 LoL Champion Guide Picks" on our website at www.gettherax.com! Thanks for all the hard work you put into it, and keep it up!

Stevo

www.gettherax.com

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by MrNicholas » January 12, 2012 3:44pm | Report

Ooh, thanks for the notice :)

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by cooper56 » January 17, 2012 7:52pm | Report

Needlous wrote:

I also don't really agree with Tear of the Goddess, just take clarity.
Thought i think Q should me maxed over W(as you did) to increase dmg output >_>

If you take clarity you lose dmg. or chances for kills since you dont have ignite.

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