Lux Build Guide by XeresAce
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Hello , this is my first guide on MobaFire and i wanted to share my way of playing Lux .
I'm sure there are other players playing Lux like this ,and some players wont agree on my play style , but it's all personal preference . IF i make any mistakes , or practically stupid decisions on skill order / runes and masteries BE SURE TO POINT THEM OUT !
Please do not vote without a reason , and don't downvote without trying the guide out .
EDIT: Im archieving this guide , it;s obviously not getting any attention and ive come to the conclusion that there are better guides , but still i hope i helped someone with it
As every other champion , Lux has her Pros and cons , with a little practice and common scene you WILL work around these cons :)
Going for improvedignite ,Magic penetration , Extra ability power , cooldown reduction and total damage increase in offence , while going for increased movement speed , increased neutral buff duration , reduced death time and improved flash in utility .
For runes i take
Greater Mark of Magic Penetration
Greater Seal of Scaling Mana Regeneration
Greater Glyph of Ability Power
Greater Quintessence of Ability Power
Greater Seal of Ability Power Extra ap , extra early game damage .
Greater Seal of Scaling Mana Regeneration Lux has early mana problems and is easily mana starved when she needs to push against heavy pushers like Brand or Morgana , and also if you feel like ap seals is a wasted slot , don't even bother with them , its just personal preference.
Greater Glyph of Ability Power More ap = more damage early game = easier kills / more farm , also further increased by Archmage and Rabbadons. when you add it all up the ap is actually rather nice xD
Greater Quintessence of Magic Penetration More magic pen , for the same reason as marks .
Greater Quintessence of Health If you need the survivability .
Greater Quintessence of Ability Power Provide an increase in ap , and in reality after you get Sorc shoes , Magic pen quints aren't gonna provide you with more damage , and the ap gets further increased by Archmage and rabadons
Skill Explanation and Sequence
Illumination Whenever Lux hits a target with a spell , they gain an illumination debuff , Lux may then detonate the debuff with an auto attack to do extra damage based on her level . Her ultimate can also detonate the mark.
The way this skill works is that it damages and snares the first two target's it hits , the first one receives full damage and full duration snare , while the second one revives half of that .
I get one point at level 1 and max it after Lucent Singularity Because i need to be able to push on demand , and out push some heavy farmers ( Morgana , Brand )
Tips & Tricks : like all skilshots , you need to aim it a bit behind the enemy , notice the little lines that come down from the edges of the arrow ? well , they indicate the width of the Skillshot , and as long as the enemy champion(s) is withing the boundaries of those lines , you will snare them :) and remember that you can use it through a minion , making for some effective harass .
I max it last , as it's most useful lategame .
Tips & Tricks : Try hitting as much allies as possible , if you notice an Amumu charging at you , shield your allies , as many as you can , it WILL neglect a large part of the damage .
i use it to check brushes to zone to last hit , to do everything ! I max it first , and after you get blue buff you should be able to zone your enemy so much , gaining a severe advantage in creep kills :)
Tips & Tricks : try timing it right so you can harass the enemy AND get some creep kills , without pushing the lane too much , remember , it has quite a bit of aoe radius , and can "block" most jungle passages , the enemies will be forced right onto your combo :).
A long range , linear aoe nuke .
This has got to be one of the most fun ultimates to use in the game !
with max cdr , it has a 24 second cooldown ! :D
However , if you want the cdr or not , is up to you .
This spell can be a late game punch in the guts (aka poke :P )
Amazing finisher spell .
A mega farming spell .
tower protection spell (if you are mid (WHICH YOU SHOULD BE ! O.O) Going a bit in to the jungle and throwing one of these at the enemy that is hitting the tower is gonna make a difference and reduce 40% of the damage the tower would've gotten at the very least !
Tips & tricks : Cooperate with your support if they have cd , so you can snipe enemies .
STAY AT A SAFE DISTANCE WHEN USING IT ! it does have a slight channel time and can be interrupted . You can use it to farm other lanes (only if your teammates are getting blue (mid) , went b and teleport is on cd( solo top) or if bot lane retreated after winning a fight . don't steal without being sure your allies wont come back soon enough to get the last hits.
Lux Needs to follow a certain pattern of spell casts to do maximum damage .
If her combo is done correctly , she does almost as much damage as Annie.
First of all , start with Lucent Singularity and right after throw a Light Binding follow up with one auto attack , detonate Lucent Singularity and throw in finales funkeln
This ensures maximum damage .
My personal favorite and most recommended
Ignite: Great finisher spell to get that last 50 Hp off the target, or to stop Dr.mundo from regaining all that health xD
Flash: As Lux has no natural escape mechanism , this is a must ! also helps with positioning , getting that last Light Binding off , etc.
Summoners that also work on Lux
|Teleport: Allows for easy ganks , returning back to lane , saving a tower.. however i let my solo top take this instead.||space||
Clairvoyance: well you can Stop ganks , make sure you hit running enemies with your Finales Funkeln and so on , if you have good coordination with your support there is no need for this :)
Clarity: if you find your self mana starved , or you need to fight Brand , Morgana or another pushing champion and you don't have runes , it's worth getting this.
Start off with a Doran's Ring , gives survivability , mp5 and some additional 15 ap.
An alternative start is Boots of Speed and 2x Health Potion and a Mana Potion
After this you want to buy either :
A) if you started with Doran's Ring either buy your boot's of choice , the ones i usually buy are Sorcerer's Shoes but if the enemy team has a lot of cc go with mercury tread's , if you don't have enough gold just buy Boots of Speed and a health/mana pot or both .
you are lacking the survivability and mp5 Doran's Ring gives you , so you should buy a catalyst the protector on your first back , or if you dont have enough gold buy a Sapphire Crystal or Ruby Crystal and lots of pots .
after you have your boots of choice , buy a catalyst the protector or if you already have catalyst the protector upgrade your boots to your boots of choice.
After this , on your next trip back buy either a Needlessly Large Rod , or if you don't have the gold , a Blasting Wand will do. Then upgrade the item you bought to a Rabadon's Deathcap or If you are finding yourself being too squishy , upgrade your catalyst the protector to a Rod of Ages first. After you have both RoA and Rabadon's get a Needlessly Large Rod, followed up by a Sheen , then update the rod to a Zhonya's Hourglass And finally , the Sheen to Lich Bane.
The last two items are situational .
IF THE ENEMY HAS A LOT OF AP CARRIES AND CC
IF THE ENEMY HAS A LOT OF AD CARRIES
Thornmail Only get this if the enemy has glass cannon carries like Tryndamere
Frozen Heart Mana and cdr , helps you out more that Thornmail if you are fighting tanky dps characters .
IF THE ENEMY IS STACKING MAGIC RESIST
or if the enemy team sent their Galio mid , get a Haunting Guise before catalyst the protector
REMEMBER always buy 1/2 sight ward's whenever you go back , and ward river . I can not stress enough over this !
Regarding morello's evil tome and some other items ...
Why i don't get it early and list it as an optional item..
is because this guide is blue buff reliant , you need blue buff to be effective with this guide , if your jungler cant give you blue buff , delay RoA and buy Morello's Evil Tome before that , or after buying your Rabadon's.
Why do i get RoA ?
Because , i need the utility survivability gives me . If you are a good player and don't get zoned like hell , that 1325 gold on catalyst shouldn't hold your build down THAT much ..
If you are a good player , and don't have ******ed team mates you should be able to progress JUST fine .
Im gonna tell you a story now ~
Once upon a time there was a lonley Lux while in the laning phase she got fed and said " i don't need survivability , i have super long range !" but the on a dark and lonely mid game teamfight , she was staying back with 70% of her hp as a result of taking some aoe damage from unloading her burst . Then a wild Akali appeared ... and since she had half decent farm at solotop , she was able to take Lux down before her team could come to her aid .. since that day she builds Rod of Ages .
Why i don't get Archangel's Staff ?
Lux can't spam skills , thus making this item not viable :/
WELL it is kinda viable , but it takes too much time to charge ._.
Wannabe support lux
Kage's lucky pick
and that is as far as i usually go with my build :)
REMEMBER TO BUY WARDS , You can view and in depth guide to warding here .
The summoner spells i take are :
You can refer to why i would use it in the previous explanation.
You can refer to why i would use it in the previous explanation.
Lux does not have any sustain besides her shield , and it would take exceptional timing to time your shield properly to avoid all the harass from your opponent , use this to sustain your carry and remember to bait with it ! if you have a competent team that also wards. replace it with Clairvoyance
Standard support masteries , increased ap and cd in offense , increased movement speed , decreased time spent dead , increased starting gold ,experience gain and gp/5 decreased Cooldown's and decreased all summoner spell cd's.
Note : change the 1 point put in summoner's wrath to compliment whatever spell you are using , if you decide on going flash/cv put 1 offense point in demolitionist.
Now , runes are a tricky part , because i wanted to be an ap carry , but we got a troll veigar/swain/ap tf last pick , i was forced to play with my ap carry runes (because i didn't have support runes then , and i still don't :D )
I would suggest going with whatever you go for on your sona/soraka/karma/janna :)
I would get Greater Seal of Scaling Mana Regeneration for sure , and probably Greater Quintessence of Movement Speed for extra warding help , other than that it's your choice ^^
You should focus on last hitting and harassing .
Tough Lane opponents :
If you must fight LeBlanc put a point into your W early and just focus on last hitting from range , if she jumps on you pop your w and snare and run away .Rush a Negatron Cloak and build it in to a Banshee's Veil ASAP.
Uhm He's an antimage like LB , and a bad match up , try not to exchange blows .. 1 silence and he can jump you , slow you and finish you off before you can say "OHH S*** ! "
You can harass him more early game , but NEVER EVER stay in lane with less than 60 % health :o
.Rush a Negatron Cloak and build it in to a Banshee's Veil ASAP.
So . Damn . Annoying , she needs 1 spell to kill your whole minion wave , shakes off any harass with Soul Siphon + Tormented Soil , can cut your combo in half with Black Shield .. not impossible to win , but she is gonna out-farm and out-lane you .
The list could go on ...
Usually starts at around 12~15 minutes for me.
You want to have your boots of choice and catalyst by now , and you should start building your Rabadon's
Whenever teamfights happen , try and stay at a safe distance , wither the enemy team down with your AoE , and melt their faces with your ulti if they try to run away . Your primary role here is to come in , burst , go back , burst again and so on , throw in your shield to cripple the enemies damage output snare the tanks to prevent them from stopping your assassin ... etc :) you have a mixed job between a supporter and a nuker :)
If you catch an enemy out of position coordinate with your teammates , if one of your team mates can pull off half as good as damage as you , it's a free kill !
Your damage wont be THAT great unless you are fed , but your shield is gonna be soooooo op , if you manage to hit 2-3 allies with it before an aoe spell , and a lot of that damage is gonna be negated , you should focus on stealing baron whenever you get the chance , its easy with your ultimate :) ALWAYS stay with your team , and let the tank intimate first . YOU ARE SUPER SQUISHY never ever ever get too close to the fight.
If you Are fed , you can easily kill a squishy target within 2 seconds :D remember the full damage combo :P
You made it this far ?! You sir/madam , are awesome =')
Well , thank you for reading my guide , i accept any feedback , if i can improve my guide in any way post a comment.
Thanks to :
jhoijhoi for her awesome guide to making a guide !
Thanks to riot for making that champion spotlight , all of the pictures are from there =')
Thanks to Shurelia for making lux .
Thanks to ClearDays for suggesting some major changes in the guide , and pointing out some of my mistakes :)
So uhm have fun with Lux guys :)
5.1.2011 Guide Published .
5.1.2011 Added pages "Alternate skill order , if you have smart enemies or are bad with skillshots" and "Regarding morello's evil tome and some other items ... "
5.1.2011 Changed some major parts of the guide , and removed the "Alternate skill order , if you have smart enemies or are bad with skillshots" page .
9.2.2012 Updated , added tips& tricks for skills and fixed some grammar errors.