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League of Legends Build Guide Author De\/\/o

Lux, Double Rainbow all the way!

De\/\/o Last updated on October 25, 2010
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AP Lux

[VS]

Support Lux

Ability Sequence

2
4
10
12
13
Ability Key Q
8
14
15
17
18
Ability Key W
1
3
5
7
9
Ability Key E
6
11
16
Ability Key R





Not Updated For Current Season

The masteries shown here are not yet updated for the current season, the guide author needs to set up the new masteries. As such, they will be different than the masteries you see in-game.



Masteries

 
 
 
 
 
4/
Sorcery
Alacrity
 
 
 
 
 
 
 
 
 
 
Brute Force
 
 
 
 
 
 
 
Lethality
Improved Rally
 
 
 
 
 
 
Havoc
 
 

Offense: 9

 
 
 
 
 
Strength of Spirit
Evasion
 
 
 
 
 
 
 
 
 
 
Veteran's Scars
Willpower
 
 
 
 
 
 
Ardor
Reinforce
 
 
 
 
 
 
Tenacity
 
 

Defense: 0

 
 
 
 
 
4/
Awareness
Expanded Mind
 
 
 
 
 
 
 
 
 
 
 
3/
Quickness
Blink of an Eye
 
 
 
 
 
3/
Intelligence
Mystical Vision
 
 
 
 
 
 
1/
Presence of the Master
 
 

Utility: 21


Greetings summoners, and welcome to the double champion build on Lux, The Lady of Light. In my opinion Lux can be build as a support, and as a AP range carry, with her low cooldowns and high damage with spells.

Abilities:-Light Binding: When casting this ability snares a primary and a secondary target, dealing the primary fully 100% of the damage and time of the snare. The secondary target get's 50% of the damage and 50% time of the snare, great to escape or to hold them close to you and finish them off with ur other spells, or team.
-Prismatic Barrier: A boomerang-type skillshot, when casted it flys to it's maximum range and back, any allies hit by the ability receive a damage shield, that will refresh the second time they get hit by the ability.
-Lucent Singularity: It's a great utility spell for controlling the battlefield. Lux throw's a ball of light into an area which slows all enemy units around it. After 5 seconds the ball detonates, or you can cancel the ability to make the ball detonate faster. This ability is also good for scouting as it provides a vision bubble around it when it's active.
-Finales Funkeln: Lux's ultimate spell, also known as the ''Mega Death Lazer''. It's a long range skillshot, however it's not global. When you channel this ability,Lux instantly fries all enemy units in it's path. One thing to note: This ability channels in like 0.5-1 second and deals damage in exactly 0.75 seconds, and has no travelling time. It's on a short cooldown so feel free to use it frequently.

Masteries:The masteries are the same for both the ways to build Lux. 9/0/21, the usual for a champion like Lux.

Item build: This is where the main changes ( ofcourse ) comes in between these two builds:
AP range- The Doran's Ring will provide just that bit of mana regen and ap you're going to need to pick of that first kills, which delivers you a nice amount of money. Second, the Mejai's Soulstealer. With all her splash damage spells, for example her ult she'll be able to finish off or get 3~5 assist in team fights due to the wideness and range of it.
Third: Sorcerer's shoes, the basic for an AP char.
Fourth: Rod of Ages, just to get that extra bit of health and mana, and ofcourse it also has a nice amount of AP.
Fifth: Now we can get starting, Zhonya's ring the main item in an AP build go Rod first then Blasting or just buy it all in once.
Sixth: Void Staff, always nice that +70 Ability Power and ofcourse the magic penetration!
Seventh: Sell your Doran's ring now, and save up for Deathfire Grasp, always usefull!

For support lux: The Doran's Ring will provide just that bit of mana regen and ap you're going to need to pick of that first kills, which delivers you a nice amount of money. Second: the Mejai's Soulstealer. With all her splash damage spells, for example her ult she'll be able to finish off or get 3~5 assist in team fights due to the wideness and range of it.
Third: Sorcerer's shoes, the basic for an AP char.
Fourth: Rod of Ages, just to get that extra bit of health and mana, and ofcourse it also has a nice amount of AP.
Fifth: Shurelya's Reverie, nice regenartions and bonusses
Sixth: Soul Shroud For the health and the regen
Seventh: Guardian's Angel, just because Lux is squishy doesn't mean she cant be that reviving angel :) Just to make sure u die less to keep the Mejai's stacks.

Runes:Quite the standard for an AP champion: Magic Penetration Marks, Flat Mana regen per sec, Per level cooldown reduction Glyphs and finally Flat health Quintessence.

Summoner Spells:Clarity and Ghost are in my opinion the best to choose here, Ghost for the escaping ability or to just get that last hit on an enemy. Clarity to keep harassing.

I hope this build will help you guys out on the Field of Justice, got any tips? got more info about spells or the updates on these new items in LoL? Leave a comment below and I'll make sure to improve my build to help you guys out there. Have fun charging your giant lazer on all your enemies.