Lux Build Guide by ajricochet
Not Updated For Current Season
This guide has not yet been updated for the current season. Please keep this in mind while reading. You can see the most recently updated guides on the browse guides page.
Not Updated For Current Season
The masteries shown here are not yet updated for the current season, the guide author needs to set up the new masteries. As such, they will be different than the masteries you see in-game.
Why should i pick Lux
Is my favorite support champion, because if you play her right you can kill anyone.
Fb = First Blood
Ad = Attack Damage
As = Attack Speed
Ap = Ability Power
Ms = Movement Speed
Hp = Health Points
Cs = Critical Strike
Ls = Lifesteal
Op = Over Powered
Lvl = Level
Exp = Experience Points
Ult = Ultimate ( Lvl 6 ability)
''Her guiding light makes enemies wary, but they should worry most when the light fades.''
-- Garen, The Might of Demacia
Born to the prestigious Crownguards, the paragon family of Demacian service, Luxanna was destined for greatness. She grew up as the family's only daughter, and she immediately took to the advanced education and lavish parties required of families as high profile as the Crownguards. As Lux matured, it became clear that she was extraordinarily gifted. She could play tricks that made people believe they had seen things that did not actually exist. She could also hide in plain sight. Somehow, she was able to reverse engineer arcane magical spells after seeing them cast only once. She was hailed as a prodigy, drawing the affections of the Demacian government, military, and citizens alike.
As one of the youngest women to be tested by the College of Magic, she was discovered to possess a unique command over the powers of light. The young Lux viewed this as a great gift, something for her to embrace and use in the name of good. Realizing her unique skills, the Demacian military recruited and trained her in covert operations. She quickly became renowned for her daring achievements; the most dangerous of which found her deep in the chambers of the Noxian High Command. She extracted valuable inside information about the Noxus-Ionian conflict, earning her great favor with Demacians and Ionians alike. However, reconnaissance and surveillance was not for her. A light of her people, Lux's true calling was the League of Legends, where she could follow in her brother's footsteps and unleash her gifts as an inspiration for all of Demacia.
Pros / Cons
- Many people underestimate Lux and is all like "omg lux sucks so bad" but play her right and she is one of the best char's in the game
- She have an awesome rainbow beam
- Op support
- Tough to hunt down
- Her Q is skillshot.
Illumination (Passive) - Lux's damaging spells charge the target with energy for 6 seconds. Lux's next attack ignites the energy, dealing 20-190 (depending on Lux's level) magic damage to the target.
Light Binding - Lux releases a sphere of light that binds and deals damage to up to two enemy units, dealing 50% effect to the 2nd unit struck.
Fires a ball of light towards a target location, binding and damaging up to 2 enemy units. The first target takes 60/110/160/210/260 (+0.7) magic damage and is bound for 2 seconds. The second target receives 50% of the effect.
Prismatic Barrier - Lux throws her wand and bends the light around any friendly target it touches, protecting them from enemy damage.
Lux throws her wand to the target location and back, protecting herself and all allied champions it touches from 60/85/110/135/160 (+0.35) damage for seconds.
Lucent Singularity - Fires an anomaly of twisted light to an area, which slows nearby enemies. Lux can detonate it to damage enemies in the area of effect.
Creates a zone that slows enemy units by 20/24/28/32/36% (zone lasts 5 seconds). Can be detonated to damage enemies in the area for 60/105/150/195/240 (+0.6) magic damage.
Finales FunkelnFinales Funkeln (ultimate) - After gathering energy, Lux fires a beam of light that deals damage to all targets in the area. In addition, triggers Lux's passive ability and refreshes the Illumination debuff duration.
After a short delay, Lux fires a stream of light in front of her, dealing 300/400/500 (+0.75) to all enemy units in the area. In addition, ignites the target for Illumination damage if under its effect, and refreshes the Illumination debuff.
- i always pick this one as my first ability because at lvl 1 it deals the same amount og damage as but instead of just slowing the enemies it snares them leaving them unable to move.
- Remember to use this at your friends if they are fleeing it can save them from dying.
- Is a great way to see if someone is hiding in a bush
- Finales FunkelnIf someone escapes you with just about half of theire HP left then shoot them **** out of them. Remember that if they have on them then it damages more.
Buy, use and sell it. A great start item you can sell when you need money.
With the cooldown from this you can get you ult down to about 29 seconds cooldown time.
Magic Ressist, Mana and Ability Power
Ability Power, Mana and Hp
Hp, Ability Power and the passive makes is more difficult for your opponents too escape
Gives you massive amount of Ap. Buy two of these to end you build.
My two main spells for
Combine it with your Q and no one can escape or catch you.
A good spell for casters. Because of her low mana this is a great pick for lux
is not a very fast champion so this is a great spell for her.
As i said before is not very fast so this a great when escpaing or chasing someone.
A great spell for a squishy champ like
If you choose this one then pick as well so you can quickly teleport back into battle.
Same thing as i wrote above combine it with
is a REALLY bad jungler so this is a " no go"
Awesome spell that you can use to counter
and diffrent kinds of poison
I have to admit that i have NEVER used this spell my self but lux really have a bad Ad so why not try to use it.
If you play lux very support like then this is a good pick.
I love that spell it prevents people from being lucky
Another great support spell but you can use you E LUCENT to check bushes and stuff for enemies so i dont see a reason to pick this for her. The only reason i can think of is to use it in the start of the game, too see what the other team i buying.
Try to stay a bit away from the other team when a teamfight breakes loose and remember that your Q can stun up too two enemies at a time, and your E as well as your R (ult) FINALES FUNKELN can hit the everyone on the other team so have some great crowd control abilities. If one of your teammates is about to die you can save them with your W .
sucks at farming but if you need some quick money then use your E if you time it right you can kill an entire minion wave. You can use the same ability to jungle with late game you can one hit all jungle creeps (off course not baron and dragon).
These runes get's you 20 ap, wich provides you with epic harraser skills from the start of the game.