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Lux Build Guide by Vartazian

Lux, The Sniper's Dream

Lux, The Sniper's Dream

Updated on October 11, 2012
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League of Legends Build Guide Author Vartazian Build Guide By Vartazian 7,590 Views 4 Comments
7,590 Views 4 Comments League of Legends Build Guide Author Vartazian Lux Build Guide By Vartazian Updated on October 11, 2012
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1
Vartazian (1) | July 25, 2011 5:58pm
Hey Redux! Thanks for the Comment!

I Moved around the masteries already. thanks for the pointers!

Unfortunately I dont agree with the Philo stone, As you lack hitting power in the start. I personally love the Fast Codex for the harass power.

Looking at how you play I think your build is quite different from mine (And I play that way too!) but this is meant to be a fast harass AP Build. I much appreciate the comments!
1
redeux (13) | July 25, 2011 12:49pm
Well, if you're already goin RoA then I don't see why you'd want Rylai's for survival, you'd be better off getting a defensive item since having 3k health doesn't mean anything if you're still sitting at a low armor / MR level.

Death had good advice on the masteries, I still would encourage you to take points out of expanded mind and put them into awareness and one in utility mastery (doesn't hurt). I only consider expanded mind on ryze or when I plan on building archangel's (and even with AA the benefit AP is VERY small from expanded mind). Basically, you're better off leveling faster since that will help you hit those level breakpoints and win your lane. The small increase in mana is next to nothing, especially if you're opting for the use of clarity.

Personally, I wouldn't use clarity. You're opening up with morello's. Well, I'd encourage you to try opening up with philosopher stone and then FC. You don't necessarily have to rush Morello's right away. Between philo stone and FC you'll have a good amount of mp5 to sustain your needs without clarity. Clarity is good for hitting a little harder in the early game but I avoid it because it's next to useless mid to late game. Again, that's just my personal preference though.
1
Vartazian (1) | July 24, 2011 3:57pm
Hey, Thanks a lot for the tips! After crunching the numbers a bit I realized you were right! Ive switched up my masteries to what would help more. And I think this fits a bit better.

As for your item comments here's what I think.

Banshee's Veil: As for this not being a good "survival" item, I take to to stop the burst from those Kassadin's and Leblanc's that run straight by the front line and come for me. It nearly halves their damage and stops them from silencing me.

Abyssal Scepter: Most supports I have get this anyways. So its just a second unique passive that I get the same bonus from BV. - 7 MR but more health and Mana. Plus the passive.

Rylai's: I Addressed this issue in the guide. Its purely for the HP and Survival aspect while getting some AP out of it. which I find more useful then the Abyssal Scepter. The bonus health helps out more then the 2nd Unique aura on the team.

Thanks for the comment!
1
deathalo44 (29) | July 24, 2011 6:02am
Great guide! However, your masteries has a little problem.

Good hands > Perseverance almost always. 4% regen sucks, and from the statistics, you get less than 1 extra hp OR MP/5sec.

Greed gives you 180 gold in 30minutes. Not really worth that much.

Also,

Why Banshee's Veil? It isn't that good as a surival item.

Why Rylai? You already do a great slow with E, and snaring doesn't depend on Rylai's Slow, the best help only goes to your ulti, but it usually is more of a sweeper skill to me or a initiation skill than chasing.

I'll rather go for Abyssal or Zhonya depending on the opponent team composition, and Zhonya's active would save you a lot of health if you ever need to run.
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