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Rumble Build Guide by Nifty Rumble

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League of Legends Build Guide Author Nifty Rumble

Make Nifty Plays (Rumble Guide 6.17)

Nifty Rumble Last updated on August 27, 2016
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Ability Sequence

1
4
5
7
9
Ability Key Q
3
14
15
17
18
Ability Key W
2
8
10
12
13
Ability Key E
6
11
16
Ability Key R





Not Updated For Current Season

The masteries shown here are not yet updated for the current season, the guide author needs to set up the new masteries. As such, they will be different than the masteries you see in-game.



Masteries

Fury
 
 
5/
Sorcery
 
 
 
 
 
 
 
 
Vampirism
 
 
5/
Natural Talent
 
 
 
 
 
Bounty Hunter
1/
Oppressor
 
 
 
 
 
Battering Blows
 
 
5/
Piercing Thoughts
 
 
 
 

Ferocity: 18

Wanderer
 
 
Savagery
 
 
 
 
 
 
 
 
Merciless
 
 
Meditation
 
 
 
 
 
Bandit
Dangerous Game
 
 
 
 
 
Precision
 
 
Intelligence
 
 
 
 

Cunning: 0

5/
Recovery
 
 
Unyielding
 
 
 
 
 
Explorer
1/
Tough Skin
 
 
 
 
 
5/
Runic Armor
 
 
Veteran's Scars
 
 
 
 
 
1/
Insight
Perseverance
 
 
 
 
 
Swiftness
 
 
Legendary Guardian
 
 
 
 

Resolve: 12



Threats to Rumble with this build

Threat
Low
High
Show all
Threat Champion Notes
1
Aatrox Not even in meta, but if you do come across him. You beat him throughout all stages of the game. Just build an early hextech revolver and burst him so he doesn't sustain throughout favorable trades
1
Garen Garen is easily kited, that's all xD
1
Malphite Easiest match up ever. Malphite scales off armor so he gets nothing by building magic resist. If he does, its a detriment to his team but not to you. He does magic damage too so anything from a negatron cloak to magic penetration first back buy.
1
Maokai Not in meta, not enough sustain to deal with your damage in trades. If he arcane shifts level 6 go ham.
1
Yasuo Good yasuos are a bit harder to deal with but for the most part its easy to kill his shield and its easy to duel him. Level 6 just equalize your self and the minions so no matter where he dashes he's taking damage. A early hextech revolver gurantees an early outtrade since he has to get into melee range and staying near you is a bad idea.
Guide Top

Summary

So clearly I'm a Rumble main, main account Nifty Rumble, Diamond 5. Rumble is the perfect champion to climb the elo ladder for top laners and even in the jungle. (For jungle, it's the same build pattern except replace one of the core items with the runic echoes jungle item). He's a strong pick since he has a low pick and ban rate. Also, most people dont really know how to deal with Rumble since he's technically out of meta but can battle even the top tier laners right now in the 6.17 meta.
Here's a link to my stats:Stats


Guide Top

Introduction

So clearly I'm a Rumble main, main account Nifty Rumble, Diamond 5. Rumble is the perfect champion to climb the elo ladder for top laners and even in the jungle. He's a strong pick since he has a low pick and ban rate. Also, most people dont really know how to deal with Rumble since he's technically out of meta but can battle even the top tier laners right now in the 6.17 meta.
Here's a link to my stats:Stats


Guide Top

Items

Disclaimer: There are 7 items on the core list because each item is situational and may call for another item over the other

- burn effect synergizes with Rumble's dps kit

- Used in cases where you need extra help kiting/catching up to enemies

-Can proc liandries and rylais effect with active ability and offers you a gap closer/escape tool. (Can get you out of Jarvan cataclysm)

- You become more flexible on the type of risky plays you can make by running into the enemy team with flamespitter and hitting zhonyas to take no damage. 90% of the time you should always use zhonyas in a position in front of their whole team with flamespitter on, and if you can, to dodge enemy skillshots
- Usually bought if they have a team full of squishies and you just need to shred their health even harder.

- Bought when they are stacking magic resist. Anything from locket of solari to spirit visages means void staff


Guide Top

Runes

Marks


Regardless of what lane you go as Rumble, you should always have marks as magic penetration

Seals


Scaling health seals help provide survivability, and it does a hell of a lot more than 9+ armor UNLESS YOU'RE JUNGLING

Glyphs


Theres a variety of different glyphs you can run, for Rumble mid you should probably take MR glyphs but for top where the meta is AD you can take scaling AP to do more damage

Quints


Standard AP laner quints

Runes to take if you are against an AP Match up


Magic Pen marks, scaling health seals, Magic resist glyphs, and AP quints

Runes to take if you are in the jungle


Magic pen marks, armor seals, scaling ap glyphs, 2 AP quints and 1 Movement speed quint


Guide Top

Masteries

Different Mastery Set Ups



For Top and Mid Lane


Pretty much the masteries shown above

For Jungling


Guide Top

Summary

Rumble can carry games hard or fall really far behind. The most important tip I can give to learn Rumble is ALWAYS TRY new things. Whether it be a new way to trade, a new way to use your equalizer, or even trying Rumble in a new lane. The more experience you get with him the better you will get