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prime

Build Guide by Don

Not Updated For Current Season

This guide has not yet been updated for the current season. Please keep this in mind while reading. You can see the most recently updated guides on the browse guides page.


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League of Legends Build Guide Author Don

Malphite Defensive nuke

Don Last updated on October 21, 2010
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Ability Sequence

1
3
5
8
12
Ability Key Q
10
13
15
17
18
Ability Key W
2
4
7
9
14
Ability Key E
6
11
16
Ability Key R





Not Updated For Current Season

The masteries shown here are not yet updated for the current season, the guide author needs to set up the new masteries. As such, they will be different than the masteries you see in-game.



Masteries

 
 
 
 
 
Sorcery
Alacrity
 
 
 
 
 
 
 
 
 
 
Brute Force
 
 
 
 
 
 
 
Lethality
Improved Rally
 
 
 
 
 
 
Havoc
 
 

Offense: 0

 
 
 
 
 
Strength of Spirit
4/
Evasion
 
 
 
 
 
 
 
 
 
 
4/
Veteran's Scars
Willpower
 
 
 
 
 
 
3/
Ardor
Reinforce
 
 
 
 
 
 
1/
Tenacity
 
 

Defense: 21

 
 
 
 
 
4/
Awareness
Expanded Mind
 
 
 
 
 
 
 
 
 
 
 
Quickness
Blink of an Eye
 
 
 
 
 
Intelligence
Mystical Vision
 
 
 
 
 
 
Presence of the Master
 
 

Utility: 9


This is basically a tank build for Malphite. Also good for putting a scare and getting a good hit in when you like, or just if you want to steal a kill.

From level 1-5 be very careful about you mana, use it wisely. I know i don't that well from the start. Use seismic shard as a good starter for ganking before minions spawn(if you make it there quickly enough). Try to lane with a harassment character, it could save you and could cause early game first blood.

Once you hit level 6 Time your Unstoppable Force correctly and you could get a kill, or could even save one of you5r teammates from getting killed. They will thank you in the end, weather it be an assist kill or a save for one of your teammates.

Mid/Late Game: When your team is at a stalemate either at a Turret or just attempting to taunt yours/their team, Be the hero even though you may not like it, it will cause a big affect. Charge in with your Unstoppable Force and try to plan to hit 3 or more players in the collision. This will cause your team to be on the Offensive while you being the defensive push gives you and your team the advantage.

Heads up! You may die possibly quite a few times in these stalemates. But as long as you use Unstoppable force and Ground Slam, You should get enough assists to turn your death with the assist gold into 1 kill for 1 death or maybe even 2 kills for one death.

Just face it, it's gonna happen:
Chances are you will be an assist more than half the time. And yes, you will be the Sponge for Turrets.

Also, When you get around 200-300 armor and you see the importunity. In a 5v5, Take on the dragon, it will give you and your team 125 gold and you get a little experience.


This is a Tank build

Keep watch of your Granite Shield. Use it to your advantage.

Watch out, when a player on the opposing team has Mejai's Soulstealer and has a 10+ stack you might want to make him priority and let the team know beforehand when you plan to charge in.

Addition:
You will OOM a lot in early game, Clarity will be a useful thing. But the recharge time will be annoying. If you are OOM early game and your turret is safe for the time being, Just recall back to get mana and Teleport back to your turret.