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Build Guide by AznChill

Not Updated For Current Season

This guide has not yet been updated for the current season. Please keep this in mind while reading. You can see the most recently updated guides on the browse guides page.


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League of Legends Build Guide Author AznChill

Malphite Jungle King

AznChill Last updated on December 28, 2010
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Ability Sequence

1
3
7
10
14
Ability Key Q
5
9
13
17
18
Ability Key W
2
4
8
12
15
Ability Key E
6
11
16
Ability Key R





Not Updated For Current Season

The masteries shown here are not yet updated for the current season, the guide author needs to set up the new masteries. As such, they will be different than the masteries you see in-game.



Masteries

 
 
 
 
 
Sorcery
Alacrity
 
 
 
 
 
 
 
 
 
 
Brute Force
 
 
 
 
 
 
 
Lethality
Improved Rally
 
 
 
 
 
 
Havoc
 
 

Offense: 1

 
 
 
 
 
Strength of Spirit
4/
Evasion
 
 
 
 
 
 
 
 
 
 
4/
Veteran's Scars
Willpower
 
 
 
 
 
 
Ardor
Reinforce
 
 
 
 
 
 
1/
Tenacity
 
 

Defense: 21

 
 
 
 
 
4/
Awareness
Expanded Mind
 
 
 
 
 
 
 
 
 
 
 
Quickness
Blink of an Eye
 
 
 
 
 
Intelligence
Mystical Vision
 
 
 
 
 
 
Presence of the Master
 
 

Utility: 8


Hey everyone. This is my first build, so I don't know if it'll be good. However, it works excellent for me. This is mainly because I am The King AznChill :)



Malphite was nerfed in the last patch - FAILWHALE!

To be honest I think that they are slowly ruining the game. Not because of the Malphite nerf, but because they nerf so many things. Items, champions and even wards now.

However, these does not affect my build that much, though 2-3 of my items have been slightly nerfed. It will be harder to sololane, as the exp has been reduced, when you are sololaning. I will make a part, where I write about sololaning and mid laning at some point, but right now I don't have the time.





Words you might not know

Towerdive: When you kill someone, who is standing near tower. Note: Only do this before lvl 6, if you are good with Malphite.



Towerhug: When you laning opponents constantly stand by their tower, because they are afraid of dying. Note: Use shards and run back before the tower hits you. Great way to harras against towerhuggers. Boots of Swiftness will help you here.




Pros(Sweet Beans):

- Awesome initiater.

- Awesome farmer.

- Awesome Jungler

- Good chaser with Seismic Shard + Boots of Swiftness

- Can tank a lot of physical damage with his passive.

- He doesn't necessarily need a lot of HP, but it is good for your passive.

- Has a constant ******* -> Chicks dig it (Ask Lux, Miss Fortune etc.)



Cons(Failwhales):

- Unstoppable Force requires teammates, who know how to act afterwards -> If not you will die 8 times out of 10.

- If you want a lot of armor and magic resistance, your HP pool will be low. This will make your passive less effective.

- Malphite is very item dependant, so you need to get a lot of creep kills. Try to last it as many creeps as possible with Ground Slam. This is why I always get Sunfire Cape

- Malphite is extremely mana dependant, so you have to get clarity, though other summoner spells might seem bette