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Malphite Build Guide by Crumbsie

Not Updated For Current Season

This guide has not yet been updated for the current season. Please keep this in mind while reading. You can see the most recently updated guides on the browse guides page.


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League of Legends Build Guide Author Crumbsie

Malphite: Meteor Man Of Death (FULL AP GUIDE)

Crumbsie Last updated on March 7, 2015
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Ability Sequence

1
3
5
7
8
9
Ability Key Q
4
Ability Key W
2
Ability Key E
6
10
11
Ability Key R





Not Updated For Current Season

The masteries shown here are not yet updated for the current season, the guide author needs to set up the new masteries. As such, they will be different than the masteries you see in-game.



Masteries

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Havoc
 
 

Offense: 23

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Legendary Guardian
 
 

Defense: 4

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Bandit
Intelligence
 
 
 
 
 
 
Wanderer
 
 

Utility: 3



Threats to Malphite with this build

Threat
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Threat Champion Notes
3
Ziggs He is very squishy so you can poke easily, once you hit six he can only W away.
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In the beggining, many knew of shooting stars...

Then Malphite showed up and knocked everybody up and dramatically increased the population.
I'm dirty minded.
Hello, and welcome to my build. I am a new Malphite main and have a 83% win rate with Malphite.
I often play AP Malphite mid and realised I wanted to share my personal build.
This is my first guide that I hope becomes useful.


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Farmville (Farming Tips)

Farming with Malphite can prove difficult, so I suggest using you E on the pesky little tower poopers. If a siege minion happens to drive by finish it with a Q. Although don't always use you abilities. If you are positive you can farm with AA's do, using abilities can drain mana and stop from lane poke.


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Jab it with a stick! (Laning Tips)

Poking with Malphite is fairly easy. Spam Q's into them to make them QQ and B. If you happen to be against a melee oponent like yourself remember to activate your W, this will reduce incoming damage and provide sufficient damage with AA's when on Cool-Down. Also, using your E to Deny farm can be achieved as it reduces enemy AA speed.


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At World's End They Knew That they couldn't stop The Unstoppable Force.

During the late game you provide very useful CC in teamfights. If you happen to be with a Yasuo you are sure to win every team fight. You can easily pick off Squishy targets within 3-5 seconds with the Combo: R>Q>E>W>AA until dead. After a teamfight you may notice some admirable survivors but have no mercy, chasing can prove easy with your Q as it slows and steals a portion of the targets Movement Speed. Although do not be fooled, if they somehow have the advantage then don't get too ****ey, when on cooldown Malphite is very vulnerable, also escaping may be difficult as you must stop to use your Q, however it isn't impossible. Using your R after or before their CC is advised if you are about to be mined (get it? Because he us a rock).


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And All That Was Left Was A Crater...

Thank You for reading my guide. It may be horribly wrong for some but it works very well for me. I would appreciate any advice or opinions.

"Dying is the easy part" not when against a Malphite Yasuo, CURSE YOU!