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Malzahar Build Guide by GamingRoots

Malzahar - A Masterclass On The King Of The Future

Malzahar - A Masterclass On The King Of The Future

Updated on December 26, 2011
6.5
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League of Legends Build Guide Author GamingRoots Build Guide By GamingRoots 7 4 9,660 Views 17 Comments
7 4 9,660 Views 17 Comments League of Legends Build Guide Author GamingRoots Malzahar Build Guide By GamingRoots Updated on December 26, 2011
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1
SirSpankAlot (106) | December 27, 2011 2:58am
great info but average formatting, I recommend improving the format.
+1
1
albableat (147) | December 26, 2011 5:03pm
Quoted:
I'll take it out if so many think it's useless and leave it up to the player.


Oh, no, the item's great! But the thing is, not in every game you will want to build CC reduction on Malz and sometimes when their team has little to no CC, it's just useless.
So listing it as a "Situational Item" would probably be the best ;)

And I definitely see your CoTV vs. Null Zone view point now.
Reasonable enough, so I'll give it a try :)
1
GamingRoots | December 26, 2011 8:26am
Yeah I never really put much thought into moonflair I just figured since I saw a few good malz players using mercury treads that the CC reduction must be a very important stat. But I couldn't help myself from purchasing sorcerers shoes, much like when on an AD champ and you find yourself tempted to just grab that extra attack speed. So I figured hell why not AP and CC. I'll take it out if so many think it's useless and leave it up to the player.

About Null Zone and CoTV, yes COTV kind-of ranks up faster but I dont really use it for damage until later when the teamfights have everyone in one place. Early game its for minions and glancing blows and the silence (sure it does do damage but ...) but I like getting Null Zone because it increases my 1v1 power. Maybe in a ranked or organized game i'd prefer coTV but Null Zone is almost a single target spell with your combo in that when you do your combo it's a "Garunteed hit" (or you failed your combo) and I can definatly see the difference in rank when melting tanks down. I should mention that sometimes I straight up go for the tank and put him out of commission and usually kill him so deathfire grasp is very viable if you decide to be anti tank
1
DuffTime (672) | December 26, 2011 3:37am
Good build, but I don't agree with the Moonflair.
1
albableat (147) | December 25, 2011 6:46pm
Great guide to Malzahar!

I do not play him much, however when I do, it's usually a lot of farm.
But this was very very intense reading that actually helps to figure out Malza's weaknesses as well ;) All due to the fact that you've put a lot of champion knowledge into the guide.

There are, however, some points with which I kind of disagree (I'm not a great Malz player, so take these mildly).
1) Moonflair Spellblade. Kind of can't see the approach here. All of Malzahar's spells are focused on careful distance manipulation and you don't really have to get in range for their CC to even hit. And if you are CC'ed during channeling of Nether Grasp, the duration isn't really a factor. Channel's broken anyways.

2) You kind of mentioned it, but I didn't really understand if you do it or not + your main build is a little different.
Wouldn't you want to level out Call of the Void before Null Zone. Because the last one gains its most potential in late game when people get a sh*t load of hp, and CotV can hurt quite badly in early-mid game if it is leveled out ASAP. Again, not sure, you probably know it better :D

3) One of the best things that Malza can do in game is to zone out his opponent with CotV and Null Zone. Include a section about it... If you play him a lot, I think you know exactly what I'm trying to say =P I'd love to see a more or less "pro" advice on zoning with Malzahar

4) Format your "How to win middle" and "Items" chapters with some colours. These contain a ton of great info, but it's very hard to read that wall of text, really.
I hope you'll get that prettier soon :)

I sincerely hope that my noob- Malzahar comments helped at least a little... Good luck on improving even further!

Oh yea... +1 from me ;)
1
Rys Aberdeen (188) | December 24, 2011 8:26pm
Good guide. Really. I bestowed upon you the greatest gift that I can. A scout point. Use it wisely. Add color and pics before you get downvoted to scorewise hell. +1
1
Nighthawk (684) | December 24, 2011 7:58pm
uh bro...

I didn't downvote...

I upvoted.

D:<

And hey, why are you such a hater? MLP is an amazing show. Why don't you at least try and justify how it could be.

Also I didn't say not Rylai's at all, just said later...
1
GamingRoots | December 24, 2011 6:35pm
Seriously though, downvote it for being ugly or w/e im not working on it. If you're serious about learning to play Malzahar you're going to wind up reading it all and trying to comprehend it anyways so enjoy.
1
GamingRoots | December 24, 2011 6:22pm
That's your choice, I don't like the idea of malazahar losing the slow on his Q because it creates an entirely different playstyle and role for him in public games. In ranked co-ordinated this will absolutely be different as the enemy team will flash in conjuction with stuns, they will have an attack order - and not be moving off the body language of their team-mates which is a huge part of what makes the COTV blanket lead so effective. I dont buy it for any other spell but my CoTV. Why am I justifying something to someone with MLP in their signature.
1
Nighthawk (684) | December 24, 2011 6:16pm
Nono, I already upvoted.

However I don't consider

a) Moonflair Spellblade viable on Malz
b) No voidstaff
c) No Zhonya's (your ult also supresses you)
d) A deathcap that late (don't get me wrong Rylai's is great, but I don't think it should be the first item on him)
1
GamingRoots | December 24, 2011 6:10pm
Nighthawk wrote:

Your build needs work.

I suggest you try the items from Wrath's guide for a bit, I would use it over this just because of the items.

Otherwise this is probably the best guide on Malzahar that i've seen. The amount of information is just massive, and it's all valuable to play Malzahar. I know a lot more about him now then I did before.

However it would help your guide a LOT by putting images in. Anywhere you see an ability name that can be coded, put square brackets around it.

As soon as you change the items i'll give you a Scout point. The images aren't necessary but would help your guide a LOT.

Anyways +1

I'm not sure I can change the items to be honest because I don't entirely agree. Abyssal Scepter is a great item and could be added to the viable items section I did most of the items offline and without a database to scan over but the truth is I never get much farther then Rabadons and when I do i'm finishing off my Archangel's Staff, grabbing wards and elixers and then probably Banshees Veil or Moonflare Spell Blade for CC reduction. If you're suffering from magic resistance there are situations where both Abyssal and Void are going to work much like described by Wrath in his guide (I just breifly looked over the items section) but i'm fairly steady in the beginning with Rylai's and Deathcap and you can suck my **** if you don't want to vote for me because of it. :) Not personal at all just pointing out i'm not willing to budge. I'll add Abyssal as an option when faced with MR in the viable items section but I mostly just considered the interesting ones while I was writing it.
1
Taneren (177) | December 24, 2011 5:02pm
PM me when this is finished, simply too informative to get lost in the new guides section!

Just please.. change the build and masteries ._. I do not play Malz but even I can see that isn't viable. Sadly you had the troll vote, so re-uploading this when done would be a good idea then text everyone who voted about voting again.
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