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Pantheon Build Guide by Fragguhl

Not Updated For Current Season

This guide has not yet been updated for the current season. Please keep this in mind while reading. You can see the most recently updated guides on the browse guides page.


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League of Legends Build Guide Author Fragguhl

Mantheon in Dominion

Fragguhl Last updated on March 18, 2012
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Ability Sequence

1
8
9
10
12
Ability Key Q
2
13
14
15
17
18
Ability Key W
3
4
5
7
Ability Key E
6
11
16
Ability Key R





Not Updated For Current Season

The masteries shown here are not yet updated for the current season, the guide author needs to set up the new masteries. As such, they will be different than the masteries you see in-game.



Masteries

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
3/
Sunder
Archmage
 
 
 
 
 
 
1/
Executioner
 
 

Offense: 21

 
 
 
 
 
4/
Durability
Vigor
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Honor Guard
Mercenary
 
 
 
 
 
 
Juggernaut
 
 

Defense: 9

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Strength of Spirit
Intelligence
 
 
 
 
 
 
 
Mastermind
 

Utility: 0


Chapter 1

Keep in mind that Pantheon is an AD caster which means the majority of your damage will come from your abilities. Auto attacking is a good way to throw in damage in between cool downs but don't rely on it exclusively as you will probably get yourself killed that way.

Pantheon's passive (Aegis Protection) can and will block turret shots. Use this to your advantage when deciding to dive an opponent on a turret.

Max Heartseeker Strike (E) first. It is your bread and butter damage and will shred opponents.

Max Spear Shot next (Q). It is great to harass with or get that last hit on runners.

Max Aegis of Zeonia (W) last. Its damage is negligible and this skill is used mainly as a gap closer and the stun it provides.

As usual with just about any champ put points into your ultimate (Grand Skyfall) whenever possible (levels 6, 11, and 16).

Use your Spear Shot (Q) to harass enemies at range before engaging. You can also effectively use Heartseeker STrike (E) to harass as it has a long range.

Initiate fights using Aegis of Zeonia (W) to close the gap and stun your opponent. Be smart about your use of it to initiate. Be careful that you dont initiate and jump yourself into a bad spot (like the middle of their team) and get killed.

Always try to combo your stun (W) with Heartseeker Strike (E). You can usually hold them in place by using your stun to get your full Heartseeker strike off on them. Follow this combo with a Spear Shot (Q).

When you use your ultimate you can queue an ability on somebody before you actually land and deal damage. So when you ult make sure you hit Aegis of Zeonia (W) and select somebody to cast it on before you land so that you ult, land, and immediately jump to them and stun them without any wasted time.

Revive + Your ultimate can be a very strong combo when used intelligently. It can return you to almost any team fight you were killed in immediately.