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Pantheon Build Guide by sorcy

Not Updated For Current Season

This guide has not yet been updated for the current season. Please keep this in mind while reading. You can see the most recently updated guides on the browse guides page.


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League of Legends Build Guide Author sorcy

MANTHEON MID

sorcy Last updated on August 23, 2012
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Ability Sequence

1
4
5
7
9
Ability Key Q
2
13
15
17
18
Ability Key W
3
8
10
12
14
Ability Key E
6
11
16
Ability Key R





Not Updated For Current Season

The masteries shown here are not yet updated for the current season, the guide author needs to set up the new masteries. As such, they will be different than the masteries you see in-game.



Masteries

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
3/
Sunder
Archmage
 
 
 
 
 
 
1/
Executioner
 
 

Offense: 21

 
 
 
 
 
4/
Durability
Vigor
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Honor Guard
Mercenary
 
 
 
 
 
 
Juggernaut
 
 

Defense: 9

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Strength of Spirit
Intelligence
 
 
 
 
 
 
 
Mastermind
 

Utility: 0


Table of Contents
Guide Top

Introduction

Basic Pantheon Guide


Guide Top

Runes

Basic Rune Choices

Red - AD (early game advantage for spear harassment)
Blue - MR (magic res to ensure survivability in mid)
Yellow - ARMOR (mid/late game survivability)
Quint - MOVE (early game advantage to get in range to spear and stun)


Guide Top

Items

The item selection will vary depending on who you are playing against and how well you are doing.

Hex/Merc - this should give you an early game advantage vs the AP champ you will face mid

Early - Brutalizer can be substituted for a quick bloodthirster
Mid/Late - Guardian Angel might be useful for survivability
Mid/Late - Infinities edge will greatly increase Panths damage but sacrifices survivability
Mid/Late - Triforce is a good alternative to ghostblade


Guide Top

Ranked Play

General Tips
E (passive) will help with last hitting.
Your ulti can be used to force a fight when ganking a lane by closing off escape routes.
E does a stupid amount of damage late game in team fights, don't underestimate it.

Early Game

Panth has a huge advantage vs an ap mid, you do way more early game damage and are terrifying.
You need to Q spam as much as possible (Try not to fight in the middle of minions when you w). If your opponent is playing passive and wont come out, freeze the lane and don't let them farm.

Early/Mid

After level 6 you need to closely watch the map and see which lanes are pushed, ping and leap and hopefully your team responds to the gank.

Mid

If you are ahead of mid on farm you should be ganking as much as possible even when your ulti is down (hopefully your team alerts you to where the wards are).

Mid/Late

You can use your ulti to initiate fights, which might force the enemy team to disperse in different directions (giving your team the advantage in a team fight). Make sure to focus the carries as you can essentially 3 shot them.