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Maokai Build Guide by Kog Maw

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League of Legends Build Guide Author Kog Maw

Maokai Jungle/Mid -AP- Not a christmas tree! [Uppdating]

Kog Maw Last updated on December 6, 2012
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Ranked- Jungle/ap-jungle/Mid

[VS]

+BONUS- 3v3 / Dominion

Ability Sequence

2
3
5
8
9
Ability Key Q
4
10
13
14
17
Ability Key W
1
7
12
15
18
Ability Key E
6
11
16
Ability Key R





Not Updated For Current Season

The masteries shown here are not yet updated for the current season, the guide author needs to set up the new masteries. As such, they will be different than the masteries you see in-game.



Masteries

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Executioner
 
 

Offense: 9

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Honor Guard
 
 

Defense: 21

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Pickpocket
Intelligence
 
 
 
 
 
 
 
Nimble
 
 

Utility: 0


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Intro


Hope you will enjoy reading this build as much i enjoyed to create/develoaping it <3

Happy Pukes from Kog'Maw <3


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Lore

The twisting magical energies unleashed by mages during the Rune Wars caused an incredible amount of devastation to the natural world. The League was established to control the use of this magic by confining it to the Fields of Justice. By limiting its use to there, they thought that they could prevent it from doing further harm to the environment. It seemed that they were successful until Maokai came into being. During a League match on The Twisted Treeline, Maokai, an ancient oak that stood above the upper jungle, spontaneously roared to life. Ripped from the natural balance by arcane forces, his sentience was forged in chaos. Before the Adjudicators of the League could step in and suppress him, he slew all six champions participating in the match. The scholars of the Arcanum Majoris took a keen interest in him, as they were eager to discover the secrets of his animation.




Maokai was furious, however. He abhorred the existence that was thrust upon him; he felt it was a corruption of nature. He learned to communicate with people in hopes of finding a way to be returned to his former, true state. Seizing the opportunity, the League offered a trade. They would research a way to revert him so long as he agreed to fight in the League of Legends. Maokai was indifferent to verdicts rendered by the League, but he was eager to punish summoners for their wanton use of magic. He agreed to the terms under one condition: once they learned how to turn him back, they would never animate another tree again. He wears a lantern on the Fields of Justice to set him apart from the other trees, and as a warning to the animals that would do him harm.



''I will use this power until I am free of it.''
-- Maokai


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Why Maokai???

I dotn know if anyone of you want to ask me the question; why Maokai?Im going to tell you just that here and now!

So why is Maokai best again?

  • Very strong CC
  • Played but the best jungler in LoL
  • Low clearing time
  • Easy clearing jungle when mastered
  • Really strong ganks
  • Cool skins
  • Cute sapplings<3



So this is a simple list of whats goos with maokai, i will have a big list of both the pros and cons below this "thread"
Here i will give you information who made me choose Maokai as my main champion, i now have the haloween special skin for him and play him almost every game!So this is basicly how i got him:
I had just came home from school and was going to play iwth some friends over the internet, i have a kinda "weird" fried named Tim, he plays every champion nobody uses! srsly his main mid-champ is like Zilean, any way, he had played Maokai as his main, he says he's awesome and the only bad thing is that no one can contoll him! (we were low lv), anyway now like 2 years after i really took a look at Maokai and checked his abilities, and now i really decided to buy him! i bought RP for 200:- (abut 30 USD) just to buy him and the Totemic Maokai skin, then after that when i heard there was a new skin coming out i sold his skin, and Maokai beacuse of a missclick! then when i heard there wasnt a skin i bought Lee Sin with the Dragon Fist Lee Sin skin, then i saw the skin came out (this haloween 2012) i couldnt hold myself back and bought Maokai wiit Haunted Maokai , so it all basicly started by Tim, then Maokai's sapling decided it all, THERE SO CUTE!!!!<33333333333

//KM


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Pros & Cons






Pros:
+ Strong CC
+ Fast jungler
+ Strong ganker
+ Op ulti
+ Fun to play[/color]
SPACE SPACE Cons:
- Low hp for tank
- Can't jungle without blue
- Eats his sapplings
- Easy to counter
- Hard to learn jungle



Explination: I think Maokai is bad in one point and that's beacuse strong counter-jungler and invaders like Lee Sin, Shyvana and Master Yi (yes Master Yi you heard right), if Maokai don't have he's blue in the beginning he will be REALLY slow and need philosofer's stone to be able to clear the jungle without blue early-game, if you don't count with that big con Maokai is one of the BEST junglers in this game, there almost no one that can beat his ganks! And/or his E+W+Q ganking combo, thats why i love Maokai and why he's my main! And why is he easy to counter? Try to play him agaist a Shyvana and you're nearly screwed if you don't have a very good jungler or team overall!


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Ability sequence / Combos







Explenation:

Sap Magic: This is Maokai's passive, this is what he use to renegate up hp! what it does is that is will draw power from every ablity/spell casted near him, included his own, for every time he will get a stack om Sap Magic, when he have 5 stacks his next basic will heal him for 7% of his maximum health, this is very usefull when jungling or when playing burst mage! this ability also made me try him AD!



Arcane Smash: This is Maokai's Q, this is the ability you should max first! i do max it first! You basicly use this to either slow or pushing enemy units away from Maokai!, choose this after Sapling Toss and max it by either lv 12 or 9! This is one of your jungling abilities and you just basicly shot this ability to the creeps in the forest after you throw a sapling!



Twisted Advance: In this ability Maokai transorms himself in some kinnd of twisted thing and then he "leaps" to the opponent, then they will be rooted to the ground and can't move for a while, it basicly works like a "snare" after you have "leaped" to your target!
OBS! This ability shouldnt be used on champions near turrets, if they flash when you started to "leap" you will still jum to them behind the turret!
OBS II! Don't use this when jungling beacuse this will make them reset if you cast this when the fight has started! can only be use when opening a "farming spot".



Sapling Toss: This is Maokai's cutest ability!!! this is used to ward places temporaly when jungling but also taking damage to jungle monsters and farming,
Farming: When farming mind/late with this sappling just throw it to the ranged minion in the back and the sappling will kill them!
Jungling: When jungling always pick this ability "FIRST", you use this ability to stack at wrathes before blue! you start stacking the saplings at "1:05", you stack untill you have 2 sapplings, then you wait untill the wrathes spawns at "1:40", then you throw your 3rd sappling so it will hit the wrathes and then explode, if you this you will kill them abut 3 secs after they spawned and you can keep on to blue!



Vengeful Maelstrom: This is Maokai's ultimate/R, this is an AoE ulti that will deffend you friends from 20% of damage, then when its released it will release 2dmg from every damage dealt (max: 200dmg extra +50% ap+ base damage) and will realease that to his opponents! This ultimate is really underrestimated and i cant understand why Maokai's almost never played... op ulti can be used to farm!!!
Pick this on lv 6/11/16 like all ultis :)


Combos:
Wen jungling you will use this combo:
Toss sappling at jungle-minion and then use you Twisted Advance to jump to them!
After that just spam your Arcane Smash and kill them with basics!
(E+W+Q+Q)

When ganking use this combo:
first (optional) you trhow a sappling at them to grant vision or to take damage, then you jump to them with Twisted Advance, then walk in from if them and use Arcane Smash to slow them and push them away from their turret!
After tha you hit them with basics or (optional) activate your Vengeful Maelstrom to absorb some damage! (remeber to activate second-time pretty fast it takes REALLY alot of mana from him!!!), after that just track them with your ([color=#00ff00]twisted advance[/color]+ Arcane Smash combo), at the end you will get them killed!


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Masteries

Masteries
4/1
4/5
1/1
1/5
3/1
4/1
2/5
1/1
3/1
3/1
3/1
1/
Explenation:
Offensive masteries:
On the offensive part of the mastery "board" i choose the typical "AP-CD-PENT.", this is showed above!

Deffensive masteries:
For almost all "Ap-Tank-Junglers" i choose this masteries for my deffensive tree:
Explenations:

Optional mastery trees:

I

Masteries
4/1
4/5
1/5
1/5
3/1
4/1
3/5
2/5
1/1
3/1
3/1
1/
This is for more pushing and helping your team

Masteries
4/1
4/5
1/1
3/5
4/1
4/
1/
1/5
3/1
4/1
1/1
Use this to play offensive ap-bruiser, for mid and in some cases solotop.

Masteries
1/5
3/1
4/1
3/5
2/5
1/1
3/1
3/5
3/1
3/1
3/1
1/
This mastery page is also very good if you use Maokai as an full support/fulltank with great substain!


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Runes


Quintesses:
Runes

Greater Quintessence of Cooldown Reduction
1

Greater Quintessence of Movement Speed
2/
This is the quintesses i use for Maokai in all places actually!

Glyphs:
Runes

Greater Glyph of Scaling Magic Resist
9/
This the glyphs i use for deffending from the mostly APC late-game when they are strongest!

Marks:
Runes

Greater Mark of Magic Penetration
9

Greater Mark of Cooldown Reduction
9/
I choose any of these runes for my Maokai rune-page, depending on what place you're supposed to be, the mag. pent. is for mid or solotop!

Seals:
Runes

Greater Seal of Armor
9/
I choose Flat-Armor runes for substain in the jungle and over-all defense for AD attacks.


Rune pages:


MID:
Runes

Greater Mark of Magic Penetration
9

Greater Seal of Armor
9

Greater Glyph of Scaling Magic Resist
9

Greater Quintessence of Ability Power
3/

SOLTOP:
Runes

Greater Mark of Cooldown Reduction
9

Greater Seal of Armor
9

Greater Glyph of Scaling Magic Resist
9

Greater Quintessence of Health
2

Greater Quintessence of Percent Health
1/

Jungle:
Runes

Greater Mark of Cooldown Reduction
9

Greater Seal of Armor
9

Greater Glyph of Scaling Magic Resist
9

Greater Quintessence of Movement Speed
2

Greater Quintessence of Cooldown Reduction
1/


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Watch out for:






Spoiler: Click to view











Spoiler: Click to view











Spoiler: Click to view




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Junglie -Route 1/2


So here is the basic jungling route i use:

I


First go to wrathes and start to stack you saplings with your Sapling Toss, when you have 2 saplings there wait for the wrathes to spawn, then you throw your last one so it will hit all the wrathes and then explode, after that you hit abut one basic on the big-wrath.

NOTE:

Start throwing saplings in the wrath spawn at 1:05, then the last sapling (3rd) should be trhowed at 1:40 (when the wrathes spawns).



II


After your wrathes, carry on to blue, there your team will probably stand ready to leach for you, just fight blue with your basics and saplings.

NOTE:

If your team is not there to leach, then in the start of the route cast a sapling in the bush near blue so you will be sure they wont invadem

NOTE II:

If your team don't want to leach blue go to wolves to get to lv2 so you can uppgrade your Arcane Smash, then go on blue! you might lose much hp but its better than just simply die agais blue!



III


After the start go this route:
Wolves - wrathes - golems

THE NEXT PART ABUT GANKING WILL BE BELOW


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Junglie -Ganking 2/2


Now its time for ganking:

When you gank use he combo:
Sapling Toss - Twisted Advance - Arcane Smash - Sapling Toss

You can also use the combo:
Twisted Advance - Sapling Toss - Arcane Smash

If you're now on mana use this:
Twisted Advance - basics - Arcane Smash

If you're high on mana / late game use this:
Sapling Toss - Vengeful Maelstrom - Twisted Advance - Arcane Smash - Vengeful Maelstrom


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Items/Explenations [Jungle]

FOR JUNGLE:

I

When i jungle i start with Regrowth Pendant and health potionsx3
Then later i buy Boots of Speed and philosofer's stone, eventually pick up some sight wards to.

II

Later i buy a Heart of Gold for the gp5 effect, then i buy Berserker's Greaves or Boots of Mobility for non ranked games.

III

Then i rush on a Spirit Visage to power up your heal effect of your passive.

IV

After that i go for an shurelya's reverie

This will offer you all kind of defense:


But in this order should you buy the next items:

Against hard ad-champions: Frozen Heart and Randuin's Omen first.


Agaist ap champions: Force of Nature and then (optional) Abyssal Scepter.


Basic order: Randuin's Omen - Rylai's Crystal Scepter - Force of Nature
One item that many uses is Frozen Heart, this item can replace Randuin's Omen, but i strongly prefer Randuin's Omen's passive and activate!


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Items/Explenations [Laning AP]

FOR LANING:


LATEGAME: SELL YOUR SHOES AND BUY A FORCE OF NATURE!

Boots: Ionian Boots of Lucidity - Berserker's Greaves - Sorcerer's Shoes


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Credits:

Making of the build: Kog'Maw
Info I: LoL Wikia
Info II: LoLcounters.com
Info III: MOBAfire.com


Special thanks to:
Riot games -for creting this awesome game
TheOddOne -for inspirations

THIS BUILD IS MADE BY

KOG MAW!!!




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Uppdate log:

[25-11-12]: Created released the build! :D


[26-11-12]: Fixed the green lines (pics!)

[26-11-12]: Fixed some miss-spells!