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Master of Metal
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Spells:
Ignite
Exhaust
Introduction
You'll notice that I didn't tell you how to choose your skills. This is because I believe that the order you choose your skills is entirely up to your play style.
Traditionally I would say get Siphon of Destruction first followed by Creeping death and then Mace of Spades, and then just focus on mastering W and E while getting your R when available and lever Q last.
I hope you enjoy my Mordekaiser build and I hope it works, Please comment and lemme know what you think.
I'm just kinda gonna explain my item choices a little bit now,I build a slightly less tanky Mordekaiser then what I was going up against in my Morgana days but seeing as my DPS in General is a lot higher and my survivability is actually REALLY good I don't really care.
1. Boots of Swiftness - I take these as my first item because Mordekaiser is slow and it sucks (when retreating or chasing prey)
2. Thorn Mail - Your shield means nothing if you have no armor so protect/sustain it and thorn mail gives the highest amount of armor, but THE FROZEN HEART is always a good substitute because ot the CD reduction and enemy ATTk slow.
3. Frozen Mallet - 700 Health, a lil extra kick and an awesome slow, What else can I ask for? COmbined with the boots of Swiftness your prey shall never get away from you again :p
4.Rylai's Crystal Scepter - A frozen Mallet for your abilities, now your slow is complete. 500 health, 80 AP gives you more power and suvivability.
5. Force of Nature - Typically I find after I get the scepter that we're in late mid of the game and abilities really start hurting me so I remedt that with a FORCE OF NATURE. Highest magic resist that game has to offer + a .35% of your maximum health regeneration buff, thekey hear is that it's regens every second not every 5 seconds.
6. Sunfire Cape - Combined with rank 5 creeping death you now do 120/dps just standing there :D and you now have more armor to protect yourself with, if you find yourself facing a heavy ranged team however it may be wiser to switch this one out for a Wamogg's Armor for the extra extra health and health/5 regen.
1. Boots of Swiftness - I take these as my first item because Mordekaiser is slow and it sucks (when retreating or chasing prey)
2. Thorn Mail - Your shield means nothing if you have no armor so protect/sustain it and thorn mail gives the highest amount of armor, but THE FROZEN HEART is always a good substitute because ot the CD reduction and enemy ATTk slow.
3. Frozen Mallet - 700 Health, a lil extra kick and an awesome slow, What else can I ask for? COmbined with the boots of Swiftness your prey shall never get away from you again :p
4.Rylai's Crystal Scepter - A frozen Mallet for your abilities, now your slow is complete. 500 health, 80 AP gives you more power and suvivability.
5. Force of Nature - Typically I find after I get the scepter that we're in late mid of the game and abilities really start hurting me so I remedt that with a FORCE OF NATURE. Highest magic resist that game has to offer + a .35% of your maximum health regeneration buff, thekey hear is that it's regens every second not every 5 seconds.
6. Sunfire Cape - Combined with rank 5 creeping death you now do 120/dps just standing there :D and you now have more armor to protect yourself with, if you find yourself facing a heavy ranged team however it may be wiser to switch this one out for a Wamogg's Armor for the extra extra health and health/5 regen.
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