Master Yi Build
Core items(order of purchase)#1
Core items(order of purchase)#2
Final build (with deathfire touch keystone)
Final build(with warlord's bloodlust)
Not Updated For Current Season
The masteries shown here are not yet updated for the current season, the guide author needs to set up the new masteries. As such, they will be different than the masteries you see in-game.
I enjoy playing with Master Yi due to the speed and thrill which, according to me, no other champ in the game provides. Every game is different and therefore the builds can't be consistent. But you can still have a basic foundation which can help you to build on during the game.
This guide is based on my own experience. If something is totally wrong ^^ please leave a comment so I can change it accordingly.
Note: there are two builds in this guide one for building Stalker's Blade - Warrior and the other for Stalker's Blade - Devourer. I am still modifying the chapters to spread light on both the Yi builds present in this guide.
I will also keep tweaking the masteries and items as I play more games and try out different paths for master yi. I'll keep changing the masteries here and there when I find something more useful to Yi than before, so keep following ^^.
Greater Glyph of Scaling Magic Resist x 2, Greater Seal of Armor x 7
Deathfire Touch vs Warlord's Bloodlust
My item headings are pretty descriptive. And I also have added some build notes, please make sure your take a peek at it.
Most Yi's start by building Blade of the Ruined King which sounds very reasonable and I do build it from time to time depending on the situation. So if you not treading down the critical pathway (i.e no Warlord's Bloodlust then try the core build #2, getting the 40% attack speed from Blade of the Ruined King and also lifesteal and some pretty mean passive stats.
The build with Stalker's Blade - Warrior builds with Ravenous Hydra where as the second build with Stalker's Blade - Devourer builds with The Bloodthirster. This is because the second build is based on speed and the additional 8% lifesteal is essential while the first build is based on damage, but swapping out the hydra for the more blood hungry weapon isn't going to be harmful in any way.
But if you are going to follow the critical pathway try core build #1 with Phantom Dancer and it's little brother - the Statikk Shiv
Vs. AP + Tanks or super fed AD enemies
Personally i don't really like the Blade of the Ruined King.. so I normally build core build #1 with the Deathfire Touch keystone. And its a much quicker build since its cheaper. Also effective considering wuju style's true damage and critical double damage.
Starting with the Alpha Strike at level 1 which is general for all Yis. Then at level 2 unlock Wuju Style. With Health Potion you can hold off meditate for a while during the early jungling phase. Wuju style helps make more damage and clear camps quickly.
After getting meditate focus on enhancing Alpha Strike to the max but don't forget to unlock the Highlander occasionally.
Creeping / Jungling
This section is a very important part of jungling with Master Yi. It all depends on where you start. Most of the people start with
then deal with the
to get the Blue buff.
I start with the red brambleback and Smite it when it has about 50% Hp left to get back some of the health lost. You don't need any assists from the laners. After you get the Red buff and unlock your Wuju Style at level 2, you can go to the crimson raptor . If your health is low don't forget to use the Health Potion, x 2 if necessary.
Now onto the Greater Murk Wolf camp where you have to remember to finish off the wolf with smite to get the nature spirit. At this point you can either recall or use meditate then move onto the blue sentinel camp.
The more quicker you clear the camps the more faster you can reach level 4 then start ganking a few lanes. Otherwise upgrade your weapons then go back to jungling. Don't counter jungle at this stage it is very risky with master yi.
Ward the enemy's jungle entrances and or your jungle entrances to keep track of the enemy jungler.
If you are building your devourer, and following my suggested build items i.e devourer and phantom dancer. Once you have the phantom dancer, if before 20 minutes, you can solo the rift herald easily with a couple of these Health Potion. Helps you stack quicker and remember to get drake to stack on your devourer so wait until you have the item to get drake, but keep warding it just to make sure the enemy team doesn't make away with the drake first..
Team Work and fights
As a jungler, your best friend is your quick access pings. You need to keep an eye out for missing enemies from their respective lanes and warn the other lanes. You also need to keep an eye out for possible ganks from the enemy team jungler. All this needs to be communicated to your team as quick as possible so don't forget to use the pings to warn your teammates or to ask for assistance when going for the dragon.
In team fights, wait in the bushes or close by, unseen, until your team engages for a battle. At this point the ADC and other squishies are normally safe at the back, without any delay ambush from the back and slay those squishies back to respawn.
Remember that baron is a team effort. But also remember that with Yi its not impossible to get the baron alone.
I have tried to include everything I could remember that is different from the normal jungling with Master Yi. Hope this guide helps to improve your Yi game plays or at least provide you with an alternative to try out.
Its my first guide and I tried to make it as pretty >_< as possible (lies). The most important sections are the Creeping / Jungling section and the Items, Builds, Masteries. The rest is sort of background noise no one really pays attention to most of the time, BUT I tried to keep the explanations short (and possibly sweet) as possible.
If I have included something which doesn't make sense for master yi, I request you to comment with the problems otherwise LIKE LIKE LIKE :D