Master Yi Build Guide by DarkPercy
| Health | 2152 |
| Health Regen | 18.45 |
| Mana | 1297 |
| Mana Regen | 31.13 |
| Armor | 132.9 |
| Magic Resist | 52.5 |
| Dodge | 0 |
| Tenacity | 0 |
| Movement Speed | 423 |
| Gold Bonus | 0 |
| Attack Damage | 110.92 |
| Attack Speed | 1.023 |
| Crit Chance | 0%S |
| Crit Damage | 0% |
| Ability Power | 687.39 |
| Life Steal | 0% |
| Spell Vamp | 0 |
| Armor Penetration | 0 |
| Magic Penetration | 22.83 |
| Cooldown Reduction | 10% |
Recommended Runes + Notes
Ability Sequence





Masteries + Notes
Intro

Hey, welcome to my
Master Yi Guide(s) in which I will show you how to play both Ability Power Master Yi AND Attack Damage Master Yi. This guide is about AP Yi and the other one is about AD Yi. I hope you'll enjoy my guides :D!
MY AD YI GUIDE: http://www.mobafire.com/league-of-legends/build/master-yi-and-his-dark-sides-ad-213739
If you have literally NEVER played Yi before, I suggest you play him as AD first :p
If you want to know a little bit about me, click here!
Oh and quickly, check out TinyStar's Boutique, she is the one who made the sweet graphics for this guide :3.
Did Master Yi change recently?Intro to AP Yi (Watch the videos!)

Hello there! If you've never seen what AP Master Yi can do or if you simply enjoy watching pentakills, let me show you epic videos that will surely make you want to play AP Yi!
Click on the spoilers to reveal the PENTAKILL videos!
Pro Player Alex Ich AP Yi Pentakill
AP Yi Penta with Korean commentary
DarkPercy (me) AP Yi Pentakill
Now, if you want to do this, keep on reading :D!
Pros/Cons
- Great Laning Phase
- Amazing Pusher and Roamer/Ganker
- Can snowball extremely hard and carry a game
- If fed, can easily get Triple, Quadra and Pentakills
- Can build nothing but damage and still have crazy survivability
- There is literally nothing more fun than AP Yi in this game (Instakilling champions, Multikills and MediTanking are just so... awesome...)
- Requires really good timing and judgement (like the old
Katarina) - Requires a lot of farm to be really effective Late game
- Sometimes relies a little bit on luck (
Alpha Strike's targeting system)
Masteries

This is what works best in almost every case.
The offensive tree has 21 points for obvious reasons.
Even though some people might not like it, I get the mana masteries (
-
Expanded Mind
's +180 Flat mana really helps Master Yi's terribly low mana pool late game. Master Yi was designed to be an AD Carry that relies on autoattacks so he has trouble with his mana to compensate for his other awesome base stats (scaling Magic Resist for example).
- Running out of mana in a teamfight really isn't something you want. Really not. Imagine you killed someone with your burst combo and now you're about to bring down the entire enemy team and get a pentakill when suddenly you just run out of mana and stand in place like a re-tard as you are pointlessly spamming Q. And then you die because you can't use
Meditate. Very sad story.
Runes

Alright, my runes are pretty standard. An ordinary Caster setup that works very nicely on Alpha Yi.
For Reds, choose
Magic Penetration Marks because they will increase your damage the most lol.
My Yellow runes are
Mana regen per level Seals.
Doran's Rings are nice, but they usually aren't enough for AP
Master Yi's mana needs.
However, you should really use
Flat Armor seals if you are going to lane against an AD champion top or mid. Especially if they have CC and/or high burst. Examples are:
Garen,
Talon,
Pantheon,
Kha'Zix, etc.
For Blues you want
AP/lvl Glyphs because they give more AP than Flat AP Glyphs after level 6 only. These runes will give you 36 AP at level 18!
Flat Magic Resist Glyphs are also great if you are going mid against an AP carry. If your meditate is on cooldown or it got interrupted, you will rely on your Health and Magic Resist to survive. You should also get it if you are not really used to AP Yi and you feel like the enemy mid will be able to kill you.
For the Quints I tend to go
Flat AP because they are essential to dominate early on and they are also one of the most efficient AP runes in the game.
Summoner Spells

Here are the summoner spells that I consider ''viable'' on Alpha Yi:
Flash: This guy is my best friend. Flash has so much uses: Escaping Ganks, closing a gap, repositioning yourself, catching an enemy off guard and much more! I find Flash to be necessary for AP Yi.
Ignite: Ignite gives the little extra punch you need to kill people. I really love it because people always underestimate AP Yi's burst, and Ignite makes that even more deadly. You want all the damage you can get be able to finish off enemies. Also, your worst enemy is clutch heals that save your enemies... and
Ignite counters that.
Ghost: You already have
that does the same job but better. Ghost is not necessary on AP Yi.
Exhaust: Could be a great choice if the enemy team have many Heavy physical damage dealers, but otherwise I like the other choices better.
Every other spell should pretty much never be taken.
Abilites Sequence and other Details

Useful early in the game.
*Side note: Nope, Double Strike will not make your

Alpha Strike
Master Yi leaps across the battlefield striking up to 4 enemies, dealing 100 / 150 / 200 / 250 / 300 (+100% of ability power) magic damage to each enemy with a 50% chance to deal 260 / 320 / 380 / 440 / 500 bonus magic damage to minions.
Master Yi's Ninja skill. Your bread and butter skill, you shall use it to farm, harass, dodge skills, escape, kill champions, everything!
- During
Alpha Strike, you are untargetable, you can use this to dodge spells - If you have good tiing, you can use
Alpha Strike on enemies right before they go through a wall and you will land next to them (over the wall too).
Here's a video that shows that you can follow enemies through walls:

Meditate
Master Yi channels, restoring 28 / 56 / 84 / 112 / 140 (+40% of ability power) health every second for 5 seconds for a total of 200 / 350 / 500 / 650 / 800 (+200% of ability power) health. While channeling, Master Yi gains 100 / 150 / 200 / 250 / 300 armor and magic resistance.
Early game it's just a ridiculously powerful sustain ability.
When maxed second, this ability becomes so powerful that you can easily tank towers and multiple enemies damage at the same time. Each time you use this spell, you become pretty much invincible for 5 seconds unless someone throws hard CC at you. In teamfights, you should usually use this spell while waiting for your

Wuju Style
Passive: Increases physical damage by 15 / 20 / 25 / 30 / 35.
Active: Master Yi can activate this ability to double its effectiveness for 10 seconds, but this removes the passive bonus until Wuju Style becomes available again.
Take one point in it whenever (usually at level 4) you feel like you could use extra damage and you don't really need to get another point in
I would also like to say that because you are playing AP Yi, you did not lose the ability to right click enemies. You can still and must autoattack champions after using
Always activate
Increases Master Yi's movement speed by 40% and Attack Speed by 40 / 60 / 80%, and he becomes immune to all slowing effects for 6 / 9 / 12 seconds. Additionally, killing a champion refreshes all of Master Yi's cooldowns. (Assists reduce half of the base cooldown amount.)
This is a GREAT skill on AP Yi. Movement speed is awesome to chase and run away (+ can't be slowed). The attack speed is great early to kill enemies. But the best part is : ALL YOUR COOLDOWNS ARE REFRESHED IF YOU KILL AN ENEMY! This is what makes AP Yi something worth trying. More explanation in the Gameplay section. Put a point into this every time you can.
Starting Items

Choose one of those to start the game:
+
Crystalline Flask + Health Potion + Ward:
Those are the most reliable starting items. They will help if you think you're going to have a rough start because the enemy jungler will gank you a lot or the enemy laner just counters you. Use the
Standard Items

My build heavily focuses on doing alot of single target damage to make use of your ultimate's passive that refreshes your abilities' cooldowns on a kill. This will allow you to spam
Alpha Strike in teamfights and also dominate your opponent in your solo lane. These 6 items are the best to get on AP Yi.
*Important Note*: This build order really is not set in stone, consider adapting your build to the enemy team. For example, you can get
Void Staff earlier if they stack Magic Resist. You can get
Zhonya's Hourglass later if you don't need the active and you want more damage. You can get
Abyssal Scepter mid game if you are getting wrecked by a magic damage dealer. Etc.
| Item Sequence | |||||||||||||||
Rabadon's Deathcap 3300 |
Sorcerer's Shoes 1100 |
Lich Bane 3000 |
Zhonya's Hourglass 3410 |
Deathfire Grasp 3100 |
Void Staff 2295 |
||||||||||
Boots of Speed Great to dodge skillshots, escape ganks, chase enemies, roam around the map, etc.
Rabadon's Deathcap Must-Have item! This item is easy to understand. Ability Power. It's a must have for late game that is sure, but why get it first?! It's simply the best damage item for early-mid game, that's why. Your
Sheen Because it will make your single target burst significantly higher (and you really need that).
Lich Bane
Void Staff One of the best damage items (in the top 5) for AP Yi. You wanna be able to take down tankier enemies as well in teamfights so |
_____ |
Needlessly Large Rod It's the most efficient AP/Gold item right after
Sorcerer's Shoes I get
Deathfire Grasp
Zhonya's Hourglass This item gives a LOT of damage while still being one of the best (if not THE best) survivability items for AP Yi. If you got stunned while your were channeling |
Boots Enchantment:
When you have nothing else left to buy or when you think you're gonna need some extra movespeed,
Alacrity: You can get this upgrade since it's pretty much the only one that works on AP Yi... It helps to chase/run away a little. I sadly think it does not work with your ultimate |
Other Items

Malady
This item does technically work well on AP Yi because he has high attack speed and his passive, but there are just so many other better choices... This item gives sustained damage, AP Yi wants burst damage to be unpredictable and impossible to stop,
Athene's Unholy Grail
AP yi doesn't need that much mana regen, and other items give him more damage for less cost. While this item is still good, it's not in the best choices.
Mejai's Soulstealer
Rarely ever viable. If you are going to dominate the enemy, then by all means get this. Otherwise, you should not get this. I only get it when I play on smurf accounts.
Liandry's Torment
Do not get this item on AP
Rod of Ages
This one is what a call an ''Overkill'' on lane sustain.
However, it does not really fit this Yi build.
It will delay your other items and your damage will suck balls.
Rylai's Crystal Scepter
This one is pretty good. It gives AP and HP which is really helpful because sometimes if you are silenced and you can't use
The slow is kinda wasted though. 15% slow is not needed since you already run so fast and your target will die so fast that the slow will be wasted.
Abyssal Scepter
Speaking of
OR
If you are getting destroyed by some other burst mage that can CC (like
Kage's Lucky Pick
Only get this early if you really know that you're gonna build
Morello's Evil Tome
I don't know how I feel about this item. I guess you could get it against a
Nashor's Tooth
Attack Speed is unnecessary on AP Yi... if you want more pushing power,
Banshee's Veil
Overrated item on Yi but still good. Since you can't choose which ability you will block, this will not help you keep your meditate up in teamfights. A well-timed Zhonya's Hourglass active will save your life from CC more often than Banshee's Veil. However, if the enemy team really has THAT much magic damage, you can get it instead of damage items.
Guardian Angel
With such a low HP pool, Yi can die fast even before he can deal any damage. This will negate the problem at the cost of damage. Only get it if enemies are super squishy but super deadly.
Can't think of any other items. Comment if you think of one!
Gameplay

Alpha Yi's gameplay is very unique and fun. It is somewhat similar to an Assassin.
AP
Mid is an epic lane for AP Yi because it's usually easy to win your lane against a typical mid champions. Also, since you are in the middle of the map, you are in a better position to join teamfights or to gank a lane (AKA roaming). Mid is also the shortest lane, that means you will less distance to run if you got ganked because you pushed too far.
Top can also work extremely well against some champions with no CC. You can push very hard and kill melt towers like they're butter without anything to stop you.
In lane, you want to farm and harrass your enemy at the same time as much as possible with
Don't spam your abilities too much in early levels and don't forget to use
Keep on farming your lane like a boss. If there are teamfights nearby, go help, your AoE damage is great with
The key to success with AP
Your goals should be:
- Get your enemy out of lane by harassing him
- Push hard to deny your enemy gold and experience
- Gank other lanes to make your whole team fed
With AP Yi's high movement speed, burst and towerdiving potential, it is easy to successfully gank lanes.
Now, if everything went well you should have alot of farm at this point. Notice how this build is heavily focused on single target damage? You are now an assassin. Think of yourself as a
In Teamfights:
Before a teamfight: If you can harass the enemy team with your
In teamfights: There is basically four ''main'' ways to behave in a teamfight with AP Yi:
1: The TiensiNoAkuma Yi: When the enemy team has many many ways to stop your
2: The Attention Wh0re Yi: Only do it if you have
3: The Anticarry Yi: If you know that the enemy team really is tanky but not doing any damage at all except ONE specific hypercarry, you can just forget about trying to kill the other tanky enemies. Focus on killing that one carry that is doing all the job and get rid of him. Wait to be able to see him and go straight for him (use
4: The Hard Carry Yi: That's when you are so fed that you can kill someone that is full HP instantly with your combo. Basically you do the same as in the first way (TiensiNoAkuma), except instead of waiting for your team to make someone on the enemy low on HP, you just go in and kill someone by yourself. Basically just do work and carry hard :P.
But no matter what you do, there is one thing that you will always do: try to kill enemies. You should do that by using this combo:
The AP Yi burst combo
1.
2. Activate
3. Use
4. Use
5. Hit him with
6. If he's not dead yet,
Most of the time, this combo will be enough to kill a squishy enemy and you can start spamming
HOWEVER, if the target does not die, you can save your *** with
It's not that bad if you don't kill your target instantly,
Here's a video that shows
*Side note: If you do not get the killing blow on an enemy, it doesn't really matter because it will cut your base cooldowns in half and you already have around 24% Cooldown reduction with runes and masteries and items.(Or maybe 40% cooldown reduction with blue buff). This means if you get an assist, your skill's cooldowns will be cut by around 74-90%. Which isn't so bad if you ask me :P.
LoL Replays
LoL Replays:

Since I got asked to....
If you have LoLReplay, you can click on the links and download the replays to see me playing AP Yi! Get some popcorn! Seriously though, watching replays will make you learn quickly and efficiently.
If you don't have LoLReplay yet, you can download it here!(click)
This is a hard matchup but when you get an early advantage you can keep it and manage to win the lane (then win the game!). Includes badass ganks and teamfights!
http://www.leaguereplays.com/replays/match/2718693/
Jungle AP
This one is the first and only (yet) jungle AP Yi replay I have for you guys :P. If you are curious about how to jungle him, watch this replay and enjoy :3. If I remember right there's a delayed pentakill in that game (from me).
http://www.leaguereplays.com/replays/match/2752017/
Jungle, Bot lane AND Top lane are all losing. I get an early gank from
http://www.leaguereplays.com/replays/match/2687165/
From 0:00 to 13:00 it's pretty much just farming fest. Nothing too interesting to watch unless you want to see how to lane with AP Yi (which is pretty easy). From 13:00 till close to the end it's very interesting. However, the ending is very disappointing because it's basically 1v5 and we lose :(
http://www.leaguereplays.com/replays/match/2620107/
This one is a flawless victory (0 deaths). There are some very nice ganks in that game. Definitely worth watching. I lane against an
http://www.leaguereplays.com/replays/match/2656750/
Here I get to lane against
http://www.leaguereplays.com/replays/match/2663984/
In this game I carry harder than you could ever carry. Our bot lane feeds 20+ kills to the enemy team but we still manage to win. You should really like this one.
http://www.leaguereplays.com/replays/match/2666259/
The enemy team sent
http://www.leaguereplays.com/replays/match/2675258/
Some people have trouble against
http://www.leaguereplays.com/replays/match/2675400/
This is a normal game with some people that aren't even level 30 yet so don't expect pro plays on the enemy team. My team is doing really bad and we are losing but I end up carrying hard. You can watch if you wanna see how to win in low elo/low levels I guess :P.
http://www.leaguereplays.com/replays/match/2684043/
When to play AP Yi?
Just look at their team composition if you are in draft pick. If you see that the enemy team does not have too much hard crowd control then AP Yi should be fairly easy to roll (I'd even say OP).
Hard CC: Knockup, Knockback, Stun, Fear, Supress, Silence
Weak CC: Snare, Blind, Slow, Attack Speed slow, Immobilize
Why look at that? Because you have to know if the enemy team can easily disrupt your
Meditate or not. If no one can stop your meditate, you can just go brainless full ****** and win.
Another thin[g that is good to have when you're playing AP Yi is a team with a lot of initiation power and AoE damage. This is also known as
Amumu. Amumu is OP. Okay.
Lane Matchups (Still in progress)

Easy (1):These champions should not give you too much trouble and should be easy to beat with your harass and sustain
Medium (2, 3 and 4):You can beat these champs in terms of harass/sustain but a good combo from them can destroy you so be careful
Passive (-): No one really has the advantage. It's probably going to be a boring farming lane with no kills involved unless the jungler comes. You can still win hard if you outplay the enemy though.
Hard (5): These champions counter AP Yi in some way. If you get one of these lane matchup, be extremely careful and call for ganks or switch lanes with your teammates.
However, it does not mean they are impossible to beat (just...harder)
*Please note that these Difficulty ratings are not always perfect because they depend quite a lot on the enemy player's skills*
Things that are important against EVERYONE:
- You can use
Alpha Strike on something right after your enemy sent out a skillshot towards you to dodge that skillshot. (You become untargetable during
Alpha Strike) - Try to stay behind minions as much as possible when laning against champions that have skillshots that only affect the first target they hit.
- Usually it's a good idea to back off a little when using
Meditate for sustain. Otherwise, some champions can stop your channel with CC abilities - Always try to harass the enemy as much as you can, especially in early levels (1-6)
- Do not OVERestimate your
Meditate's power early game. It has a low rank and you don't have much AP so don't think you can tank everything like you can later. If you're low on HP, simply
Flash or run away. - If you are destroying an enemy in lane, get some
Sight Wards because it is very likely that you will get ganked a lot mid.
MID LANE MATCHUPS:
Ahri
Gamescores 'N' Stuff







Thyrstehär's first few AP Yi games :D





Destokado playing Jungle AP Master Yi!







DisturbedQT's first 8 games with AP Yi:

PaddyStar11's first time playing AP Master Yi (Largest multikill: Pentakill):


KissTheLeet:





That's me on my smurf doing a Penta in a ranked game









Will add more with time.
Ending

Thanks for reading my guide! Feel free to comment and/or ask questions in the comment section below!
I hope you enjoyed this guide and that you are ready to play
Master Yi like a BAWS!
MY AD YI GUIDE: http://www.mobafire.com/league-of-legends/build/master-yi-and-his-dark-sides-ad-213739
And once again, thanks to TinyStar for the amazing guide graphics :3!
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