Build Guide by RandomGuys
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Master Yi Build
Not Updated For Current Season
This is my 1st guide on MOBAfire and everywhere else.
I usually get this 2nd after Wuju Style because this is a skill which needs AP to back it up. In this case, we are building NO AP.
This skill is used for starting ganks and finishing off running champs.
I get this to stay a lane a bit longer without having to recall and heal
This won't be raised to the MAX till late game in which u need to use up your ability points
I max this ability first because of its nifty attack damage boost.
This will usually get you lane control early game.
You will definitely need this for you to DPS effectively
Your ultimate will be REALLY helpful throughout the game.
Activating this will give you AS and MS.
Throughout lvling this, you will gain more and more attack speed.
Everytime you are going for a kill, use this.
The greatest part is that once you get the kill, ALL of your skill cooldowns are gone.
If you get an assist instead, it will halve the cooldown.
Excellent skill for Yi and many others
Since Yi doesn't have any CC, this spell provides a CC to kill any champ.
Removes current BAD CC on Yi and puts a 65% CC reduction 3 seconds after you used the spell.
Another great spell in which Yi can get rid of those nasty stun or snare.
Finished Item Build
You could also do this way which I do recommend.
I don't know the item sequence for this so you can maybe think of something.
Soon I will make an item sequence for this.
Remember to use Youmuu's active.
Useful Optional Items
+48 Magic Resistance
Active - Removes all debuffs from your character.
"The only item with a non-unique active ability"
Extremely helpful for Yi to get rid of disables.
This can also get rid of ignite, Zilean's time bombs, and Mordekaiser's ultimate.
Sword of the Divine
+60% Attack Speed
Unique Passive - Every fourth attack deals 100 extra Magic Damage.
Unique Active - Your attacks cannot be dodged and you gain 30 Armor Penetration for 8 sec.
I feel like this item is good for DPS champs.
Sword of the Occult
+10 Attack Damage
Unique - Your champion gains +5 damage per stack, receiving 2 stacks for a kill or 1 stack for an assist. This effect can stack 20 times; you lose a third of your stacks if you die. At 20 stacks, your champion's movement speed is increased 15%.
This is for people who don't die often and succeeds in killing and assisting in champs deaths.
Unique - Blocks one negative spell every 30 seconds.
The description says it all.
Try to stay away from team fights.
Try to engage in 1v1 battles with opposing champs.
Don't be afraid to confront the turret alone late game.
DON'T stay away from turrets and a single champ when you have highlander (if you're low HP, avoid)
If you can't get away from team fights, just pop highlander and aim for the squishiest target.
Get items that correspond to the opposing champs.
(such as getting armor penetration when they are building armor)