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Master Yi Build Guide by

Not Updated For Current Season

This guide has not yet been updated for the current season. Please keep this in mind while reading. You can see the most recently updated guides on the browse guides page.



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League of Legends Build Guide Author

Master Yi - Need For Speed

Last updated on December 11, 2011
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Ability Sequence

1
3
5
8
10
Ability Key Q
13
14
15
17
18
Ability Key W
2
4
7
9
12
Ability Key E
6
11
16
Ability Key R





Not Updated For Current Season

The masteries shown here are not yet updated for the current season, the guide author needs to set up the new masteries. As such, they will be different than the masteries you see in-game.



Masteries

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
3/
Sunder
Archmage
 
 
 
 
 
 
1/
Executioner
 
 

Offense: 24

 
 
 
 
 
Durability
Vigor
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Honor Guard
Mercenary
 
 
 
 
 
 
Juggernaut
 
 

Defense: 0

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Strength of Spirit
Intelligence
 
 
 
 
 
 
 
Mastermind
 

Utility: 6


Table of Contents
Guide Top

Items

This item selection shows extremely well against support mid/late game. Annihilation is unavoidable hitting near 1,500 critical damage!

When up against tanks such as Alistar or Amumu replace an Infinity Edge with a Last Whisper which will provide a 40% armor penetration. (these do not stack)

I would recommend getting a Force of Nature if there is a Karthus or more than one mage/range on the opposite team; because of your low amount of health, a mage's abilities can wreck you.

Do the same if you take alot of physical damage with Thornmail armor. This will provide you will armor and a deflection of 30% of the damage you take. (Thornmail does not stack)


Guide Top

Skill Sequence

Most people choose to select WuJu Style first because of the bonus damage output. I choose Alpha Strike because it provides an advantage early game pushing and minion farming.

Do not go bottom first thing in game to gank unless you feel it's necessary. Having an advantage at top can be a critical key point mid/late game.