get
prime

Build Guide by TheBESTBUILDER

Not Updated For Current Season

This guide has not yet been updated for the current season. Please keep this in mind while reading. You can see the most recently updated guides on the browse guides page.


4K
Views
22
Comments
12
Votes
League of Legends Build Guide Author TheBESTBUILDER

Master YI, The BOSS _(NOT A SPAM BUILD)_

TheBESTBUILDER Last updated on March 31, 2011
Like Build on Facebook Tweet This Build Share This Build on Reddit

Ability Sequence

2
5
8
9
12
Ability Key Q
3
13
14
15
17
18
Ability Key W
1
4
7
10
Ability Key E
6
11
16
Ability Key R





Not Updated For Current Season

The masteries shown here are not yet updated for the current season, the guide author needs to set up the new masteries. As such, they will be different than the masteries you see in-game.



Masteries

 
 
 
 
 
 
 
 
 
 
 
 
 
3/
Brute Force
 
 
 
 
 
 
 
3/
Lethality
Improved Rally
 
 
 
 
 
 
1/
Havoc
 
 

Offense: 21

 
 
 
 
 
Strength of Spirit
4/
Evasion
 
 
 
 
 
 
 
 
 
 
Veteran's Scars
Willpower
 
 
 
 
 
 
Ardor
Reinforce
 
 
 
 
 
 
Tenacity
 
 

Defense: 8

 
 
 
 
 
Awareness
Expanded Mind
 
 
 
 
 
 
 
 
 
 
 
Quickness
Blink of an Eye
 
 
 
 
 
Intelligence
Mystical Vision
 
 
 
 
 
 
Presence of the Master
 
 

Utility: 1


Guide Top

Introduction

Hi All And Welcome To My Master Yi Build I Hope U Will Be Good With Him

MASTER YI

Master Yi is a fast char that can diliver great amount of damage in short period of time. He is one of the greatest (if not the best) carry/pusher/farmer ingame.
Apart of great dps, huge criticals.


Guide Top

Pros / Cons

Pros
+Great Damage
+Great Attack Speed
+Superb chaser
+Great escape mechanism
+Superb pusher, carry and farmer
+Good harraser

Cons
-Bad on early game
-Easy to harras (Melee)
-Low HP pool
-After using Ultimate on a gank that is not working out, he has no way of fleeing from battle.


Guide Top

Skils

Double Strike - Master Yi strikes twice every 7th attack.
Double Strike is a very good early game ability, thats make you hit 2X more. Enabling Wuju Style in a Double Strike you can hit 4X more! That is the best way to get the First Blood.


Alpha Strike - Master Yi leaps across the battlefield striking up to 4 enemies, dealing magic damage to each enemy with a chance to deal 400 bonus magic damage to minions.
Cooldown - 18/16/14/12/10 seconds
Cost - 80/90/100/110/120 Mana
Range - 600
Alpha Strike is a very good early game ability, that teleport you to your target striking 4 enemys in battlefield. He can be used to farm, killing minions very fast. You can't hit the same person multiple times, so catching 2 heroes alone wont mean you hit both of em 2 times. If you use Alpha Strike in your target and than enable Wuju Style and Double Strike, you can take out a great amount of oponent HP pool very fast (use this sequence to kill the enemy).

Meditate - Master Yi channels, restoring health over 5 seconds. While channeling, Master Yi gains armor and magic resistance.
Cooldown - 35 seconds
Cost - 70/85/100/115/130 Mana
Range - Self
Meditate can be a very good ability at early game, if you have a magic or a range enemy that draw your health without difficulty. With Meditate you can stay at your lane more time, getting more gold and exp.

Wuju Style - Passive: Increases physical damage. Active: Master Yi can activate this ability to double its effectiveness for 10 seconds, but this removes the passive bonus until Wuju Style becomes available again.
Cooldown - 25 seconds
Cost - 40 Mana
Range - Self
Wuju Style is a very good ability at early and late game, giving you damage all the time and if used its double your effectiveness.

Highlander - Increases Master Yi's movement speed and Attack Speed, becoming immune to all slowing effects. Additionally, killing a champion refreshes all of Master Yi's cooldowns, and scoring an assist reduce the cooldowns by half.
Cooldown - 75 seconds
Cost - 120/120/120 Mana
Range - Self
Highlander is the most important skill, used in all killing and runing combos. The best on it is that after killing an champion you can use this again and get an easy multi kill.


Guide Top

Summoner Spells

I take Ghost because it allows you to move to the places where the action is happening in no time and it is great to use with your ultimate for a devasting movement speed.

Exhaust is a generally great spell, great for picking out champions in a teamfight making them unable to escape, to slow chasers or to blind enemy Attack Damage carries.

Some people prefer Flash over Ghost. Flash in to clean up a kill just out of Alpha Strike range, Flash out to escape a gank. Flash through the jungle to chase or escape.


Guide Top

Runes

I take the Greater Quintessence of Might for AD it's good in early and late game.

Greater Mark of Desolation i take for armor pentration.

Greater Seal of Evasion i take it for dodge.

Greater Glyph of Furor i take it for crtitical strike dmg.


Guide Top

Items

At The End U Can Change 1 Or Wrigles Lantern For 1 More Blood Thirstier Or For Infinity Edge.


Guide Top

Creeping / Jungling

If you want to Jungle, I would advise you to follow MeesterCheeSeen Guide http://www.mobafire.com/league-of-legends/build/jungle-master-yi-constantly-mia-45139, the best Jungle Master Yi Guide ever!