Master Yi Build Guide by beastboy021
| Health | 2692 |
| Health Regen | 18.45 |
| Mana | 847 |
| Mana Regen | 14.6 |
| Armor | 82.9 |
| Magic Resist | 52.5 |
| Dodge | 0 |
| Tenacity | 0 |
| Movement Speed | 423 |
| Gold Bonus | 0 |
| Attack Damage | 287.67 |
| Attack Speed | 76.783 |
| Crit Chance | 55%S |
| Crit Damage | 50% |
| Ability Power | 0 |
| Life Steal | 12% |
| Spell Vamp | 0 |
| Armor Penetration | 11.52 |
| Magic Penetration | 0 |
| Cooldown Reduction | 0% |
Recommended Runes + Notes
Ability Sequence





Masteries
Introduction
What's Up people DABEAST here to show you how to use
Master Yi The Wuju Blades Man a champion with many play styles you can adjust it as you like its called a GUIDE for a reason.
What you can posibly Achieve
Pros/Cons
this charts shows you what mechanism he's weak against and what he's good at.
|
Pros + Great damage + Self heal + High mobility + escape plan + easily fed + high flexiblity |
SPACE
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Cons - Squishy early game - Mana Issue - NO CC - thornmail is counter - High CC is counter |
Abilities
Double Strike:Pretty neat little passive that gives you massive out burst of damage in one right click.
Alpha Strike[Q]:One of Yi's unique ability allow you hit 4 target 3 random and 1 that you aimed on and yi will travel to target location and deal damage.
Meditate[W]:Master Yi ability to self heal and he gain bonus armor and magic resist while in this state but cannot move.
Wuju Style[E]:Yi's damage steroid for extra damage but at a cost Master Yi a little bit of damage when on cooldown.
Highlander[R]:Master Yi ultimate that unique because it gives him the ability to get close up to his enemies faster and refresh all of master yi ability if kills an enemy when in this mode.
Items
- 20 Attack Speed. Enhanced Movement: +45 Movement Speed. over all simple like all high dammage champion run around on these and you'll be unstoppable
- 50 Attack Speed, 30 Critical Strike Chance, 5 Movement Speed Multiplier. Passive: Your champion ignores unit collision you get 1st for more movement and with this build you're kinda slow but since you're master yi your ulti,yoummmu's,ghost should give you all the speed you need so yeah its pretty obvious
- 70 Attack Damage, 12 Life Steal. Passive: Gain +1 Attack Damage and +0.2% Life Steal per kill. Maximum of +30 Damage and +6% Life Steal. Bonuses are halved upon death. this one is kinda needed it go in 1v1 its good against teemo cause of his blind you can regain some health after the blind so it won't bite you in the @$$ that much.
- 70 Attack Damage, 25 Critical Strike Chance.Passive: +50% critical strike damage THE BIGGEST damage boost in the league of legends Hell yeah pretty sword of awesome every damage it also support the critical damage thing.
- 30 Attack Damage, 700 Health. Icy: Your basic attacks slow your target's Movement Speed by 40% for 1.5 seconds this is the item that will stop you from dying like a little B*TCH and ensure you get that kill| Item Sequence | |||||||||||||||
Berserker's Greaves 900 |
Phantom Dancer 2800 |
The Bloodthirster 3200 |
Infinity Edge 3800 |
Frozen Mallet 3300 |
Enchantment: Furor 650 |
Enchantment: Homeguard 475 |
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- 30 Armor, 15 Attack Damage, 10 Life Steal. UNIQUE Passive: Your basic attacks against minions and monsters have a 25% chance to deal 500 additional magic damage. Active: Places an invisible Sight Ward for 3 minutes. 3 minute cooldown Ok item break down this is really useful it can be use as a utility and also a source of damage and the also help you jungle you want to seel this to buy
- 25 ATK.Speed , 25S speed it's pretty much the same idea for the movement and attack speed as always it's awesome for Yi as always run over anybody that's in your path unless of course they are super fed so you'll die...
- 75 Attack Damage, 15 Health Regeneration, 12 Life Steal. Passive: (Melee Only) Damage dealt by this item benefits from life steal. Passive: Your attacks deal physical damage up to 60% of your Attack Damage to units around your target, decaying down to 20% near the edge. Active: Deals physical damage up to 100% of your Attack Damage to units around you, decaying down to 60% near the edge. (10 second cooldown) great Item in the jungle with the AoE damage spread since cresent only got a 10 second cooldown you can just spam it and have no problem great to get early on and into late game.
- 50 Attack Speed, 30 Critical Strike Chance, 5 Movement Speed Multiplier. Passive: Your champion ignores unit collision like before pretty much the same Idea for that movement speed and attack speed as those are very useful for yi in the jungle or anywhere else.
- 70 Attack Damage, 25 Critical Strike Chance.Passive: +50% critical strike damage self-explanatory.
- 40 Attack Damage. Passive: +35% Armor Penetration. Alright since you're in the jungle you have no worries about chasing down tank guys or them focusing you for a while at least get this to cut through the important champions in the enemy team.| Item Sequence | |||||||||||||||
Wriggle's Lantern 1600 |
Berserker's Greaves 900 |
Ravenous Hydra 3300 |
Phantom Dancer 2800 |
Infinity Edge 3800 |
Last Whisper 2300 |
Enchantment: Furor 650 |
Enchantment: Homeguard 475 |
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jungling
Jungle Yi
Ok that video was awesome StoneWall008 check him out he's awesome as you can see the route that he take as jungle Yi it's quite good but you have to know when to use your potions and when to not, notice how it always kill him and that blue & red buff always get killed with
to get the most Exp and save your self from dying too
Tips / Tricks
Team Fight: stay behind until their team use up all of their CCs than let the tanks soak in the dammage then after it you're gonna be the clean up man kill them by your
Alpha Strike and
Wuju Style only use your ultimate if they want to confront you or aiming you 1v1 after killing 1 enemy after another because if you kill a champion under 20 seconds it will refresh all your ability :D.
Fights/1v1: 1v1 as Yi is pretty much a no brainer you basically pop your ult if you have it and use also the Wuju Style although don't use Alpha strike at close range unless it necessary when they try to flash away or something use your
Alpha Strike and maybe Ignite early game when you don't have your ult don't chase unless you know for sure you can catch him for your team gonna cut him off or some one watching there jungle to ensure your safety.
Pushing: don't be afraid to pop your ulti at towers if anyone coming run away there not gonna cath you unless they have a stun their whole team or cover you on both sides.
try to use some of this strategies together.
Summoner Spells
-
: to secure a kill use this and help out your team or just 1 v 1 and they have flash most people think ignite one of the best summoner spell but exhaust serve the same thing securing a kill so yea.
- Any MOBILITY Spell: like
,
and
.
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: set your enemies on fire as they're escaping or just to deal some extra damage for a kill secure.
-
: Jungling can be quite difficult without this spell I recommend taking it everytime you go jungle
-
: its good to get out those teemo blinds sona stuns you can't get out of
Malzahar
Nether Grasp or
Warwick
Infinite Duress and any spells that has a SUPRESS EFFECT and you'll get killed by what ever.
-
: NOT needed
-
: are you kidding me
-
: you are not a pusher unless you are losing
-
: WTF do you NEED THIS FOR!!!
Runes
| Runes | |||||||||||||||
Greater Mark of Attack Damage 9 |
Greater Seal of Armor 9 |
Greater Glyph of Attack Speed 9 |
Greater Quintessence of Attack Damage 3 |
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| Runes | |||||||||||||||
Greater Mark of Armor Penetration 9 |
Greater Seal of Attack Damage 9 |
Greater Glyph of Attack Speed 9 |
Greater Quintessence of Attack Damage 3 |
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Masteries
IT'S NOT THAT HARD BRO YOU SHOULDN'T EVEN
LOOK AT THIS!
Summary
This will make you awesome but it's really KAPTINFANCYsince I base build off of his so I put it in as a guide for his followers and also I adjust just tad to my liking so yeah leave me comment if you want and check out my Heimerdinger guide to see how you like it judge and comment what you want and yeah happy farming.
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