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Miss Fortune Build Guide by DarkStriker

Not Updated For Current Season

This guide has not yet been updated for the current season. Please keep this in mind while reading. You can see the most recently updated guides on the browse guides page.


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League of Legends Build Guide Author DarkStriker

MF: It's carry time!

DarkStriker Last updated on June 28, 2011
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Ability Sequence

1
3
5
7
9
Ability Key Q
4
8
10
12
13
Ability Key W
2
14
15
17
18
Ability Key E
6
11
16
Ability Key R





Not Updated For Current Season

The masteries shown here are not yet updated for the current season, the guide author needs to set up the new masteries. As such, they will be different than the masteries you see in-game.



Masteries

 
 
 
 
 
 
 
 
 
 
 
 
 
3/
Brute Force
 
 
 
 
 
 
 
3/
Lethality
Improved Rally
 
 
 
 
 
 
1/
Havoc
 
 

Offense: 21

 
 
 
 
 
Strength of Spirit
Evasion
 
 
 
 
 
 
 
 
 
 
Veteran's Scars
Willpower
 
 
 
 
 
 
Ardor
Reinforce
 
 
 
 
 
 
Tenacity
 
 

Defense: 0

 
 
 
 
 
4/
Awareness
Expanded Mind
 
 
 
 
 
 
 
 
 
 
 
Quickness
Blink of an Eye
 
 
 
 
 
Intelligence
Mystical Vision
 
 
 
 
 
 
Presence of the Master
 
 

Utility: 9


Table of Contents
Guide Top

Intro

Once upon a time, there was a..... OK! I'm not really good at introductions so i keep it simple. This is my first build that i ever made and was actually made for a friend of mine so he could try out Miss Fortune.


Guide Top

Version History

Currently on v0.2
v0.2 - Remade build sequence & added more details to the guide.
v0.1 - Launch of the guide.(Not finished yet)

Upcoming versions
v1.0 - Making it into a detailed guide covering everything.


Guide Top

Pros/Cons

Pros & Cons of being MF

Pros

    Can solo really well
    Amazing last hitter
    High amount of movement speed
    Super high auto-attack damage
    Really strong AoE

Cons
    Mainly focused on
    Lose most of the movement speed if hit
    Might have mana issues depending on the player
    Bullet Time can kill you =/


Guide Top

Items

When to go another Doran's Blade
The only time you really should go for another Doran's Blade is when you are being focused on. MF is really squishy and the second Doran's Blade should be either before or after B. F. Sword.
I recommend that you buy another right away if it a preamde/ranked. Surviving in a gank is more important than dishing out damage. You won't be able to do any damage if you die right? It should be bought right after boots.

Last Whisper Vs Madred's Bloodrazor Vs The Black Cleaver
The only time when you want to pick Black Cleaver instead of Last Whisper is when they are a full squishy team. Madred's Bloodrazor can be a little tricky. I never felt that the magic damage in percent really helps. In a gank you will fling out your ulti and rarely auto attack. The time the gank has ended, mostly those that are tankish are the last standing one making Last Whisper your favorable item to finish them off.
Conclusion: I'ts not worth getting any of them since there will rarely be a team of only squishies on a ranked game.

Sight Ward - Grabbing your team a win
You might be wondering why im even mentioning ward. When i made this build, i was making it so it would fit in ranked games. I mostly play premades all the time and map awareness is really important. Grabbing atleast 1 ward everytime you return to your base is a wise choice. Hopefully your team thinks the same and does so too. This should really only be done with premades because solo warding can be costly after some time.