Nautilus General Guide by crisisdestriX
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OP OP OP
Not Updated For Current Season
The masteries shown here are not yet updated for the current season, the guide author needs to set up the new masteries. As such, they will be different than the masteries you see in-game.
Nautilus mid is a very situational pick, but can be very strong and is often underestimated. I feel like his playstyle is similar to Fizz (except you're slow as a rock), in that once you hit your ult, their squishies melt. The thing with Nautilus though, is that he is relatively tanky, and his R isn't a skillshot.
If you don't believe me:
When to pick AP Nautilus mid:
- When they have a squishy mid laner
- Against Katarina (you stomp her hard)
- Basically whoever you feel like you can instagib
When NOT to pick Midilus:
- Against tanky mids like Cho'Gath
- Against Anivia
- Against Fizz
Super Duper OP Instagib Combo
1) Depth Charge
2) Deathfire Grasp
3) Wait for the knock-up
4) Dredge Line
5) Titan's Wrath
7) He should be dead by now, but Ignite him at 1HP to show him who's boss
8) THIS NEXT STEP IS CRUCIAL TO THE COMBO. CTRL+3 to Dance
Typical AP runes - I'm not going to get into too much detail. Magic penetration is a very important on Nautilus, so I usually go Greater Mark of Magic Penetration x9. After the armor runes nerf, a combination of Greater Seal of Health and Greater Seal of Armor runes is pretty standard. I take Greater Quintessence of Ability Power and Greater Glyph of Ability Power simply for the little boost of damage early.
Do not take anything else but this. You need this for early kills.
Pretty much standard for almost all champions.
Gives you sustain to survive through early levels.
I usually take two of these.
You really only need one to start for that extra mana boost, given that you don't spam your skills needlessly.
Rod Of Ages
The shield from your Titan's Wrath scales off health. This item also makes you pretty tanky, and relieves you of your mana problems. Rush this, because like the name implies, it takes ages to stack it fully. I usually choose to build catalyst the protector first, because you don't need that much AP early.
This is what allows you to instagib people. I usually build Fiendish Codex first (rather than Needlessly Large Rod) because CDR is nice; that and you don't really need much AP early. #1 most OP item for all mages.
Items You Should Get
The magic pen is great, and it synergizes with your E to deal double damage.
This item is pretty standard on AP carries. The only time I don't get this is when the enemy team is stacking MR, in which case it's better to build a Void Staff.
So yeah, as stated before, build this instead of Rabadon's Deathcap if the enemy team is stacking MR.
Do not forget that you are a melee champ that has to go into the middle of fights.[/columns]
Titan's Wrath hits after catching your enemy. It's also very useful for lasthitting, as it deals bonus magic damage on-hit.
At level 1, try to last hit. Your passive is really useful for that. If you are getting zoned really hard, wait for the wave to push to you and use Riptide to farm. PLAY SUPER PASSIVE AT LEVEL 1-2. You must survive until level 3 without taking too much damage.
At level 3, you will be able to chunk the enemy for at least half of their HP.
After you get some ranks in your Riptide, it will start to hurt a lot. Feel free to use that to harass.