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Zed Build Guide by Lulily

Assassin Mid Zed is Best Zed.

Assassin Mid Zed is Best Zed.

Updated on December 4, 2015
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League of Legends Build Guide Author Lulily Build Guide By Lulily 12,824 Views 0 Comments
12,824 Views 0 Comments League of Legends Build Guide Author Lulily Zed Build Guide By Lulily Updated on December 4, 2015
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Spells:

LoL Summoner Spell: Flash

Flash

LoL Summoner Spell: Ignite

Ignite

Threats & Synergies

Threats Synergies
Extreme Major Even Minor Tiny
Show All
None Low Ok Strong Ideal
Extreme Threats
Ideal Synergies
Synergies
Ideal Strong Ok Low None

Introduction

Hello!, I'm Lulily!, I'm a Zed Main in the Garena Server so you wont see me anywhere unless you get Garena lol, I'm gonna share you guys my tips/tricks on how i play with Zed :), Since i play with other Zed mains and fight them, I know what are the things to do when YOU are Zed or the ENEMY is Zed.
And btw, this is my first time making a guide, so please bear with me xD.
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Pros & Cons about Zed

Pros:

Cons:
1.High Damage Output on
2.Really fun to play.
3.Can outplay/juke.
4.Good at picking with

1.Really squishy early and late unless you have Armor and MR.
2.His is focused to one person.
3.Not that mobile.
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Runes

Runes

Domination
Electrocute
Predator
Fleet Footwork
Phase Rush
I usually take 9 Armor Pen Marks,5 Armor Seals and 4 Scaling Health Seals,9 Magic Resist Glyphs, and lastly 3 Flat AD Quints.
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Spells

-
Always take this for Zed, It helps you a lot of you wanna do more damage on your ult and gives you more escape/juking potential.

-
This is a good spell for Zed, since it can help your ult do over-time damage while you do your combo. It's also good for last hitting champions who aren't in your range.

-
You can take this spell if your enemy is a pusher, but i prefer over
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Skill Sequence

Ability Sequence
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18
Of course, max first since it's your damage output ( too) and max , get when you have a chance and max last.
My combo is you an enemy then you place a to the same direction where they are moving to, and you press to apply slow and do some damage then you use your , then you dash to your then auto attack to proc your , make sure all the 3 will hit so the it'll be a certain death.
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Items

My most favorite part of the chapter.

Youmuu's Ghostblade-
I really like this item as my first item to build for , because of the new buff they gave to this, it will really guarantee you a kill if you have this and you , works too, but i prefer , since can help you push lane faster while is just for killing purposes.

Blade of the Ruined King-
This item is a must if you want to play , This item goes well with your . And the ASpeed is for more pushing and for fast kills.

Mercury's Treads-
Usually, i pick these boots since diving some champions might have CC, i sometimes go if they don't have alot of CC, but this item will help you alot of you are fighting an AP midlaner.

Death's Dance-
This new item is pretty good for , since he does alot of physical damage.
plus the CDR really helps out so he can increase his damage output and it makes a percentage of damage dealt to you into bleed, so it'll give you a chance to live if you were gonna die to the damage dealt.

The Bloodthirster-
This item really helps alot in both farming and fighting, it gives you
more chances of survivability with this item.

Mercurial Scimitar-
The active is very useful, when you are fighting a champ who has alot of CC in their skill set ( , .etc].

Randuin's Omen-
's active is good for chasing people, and it's good for reducing crit damage ( ,mastery yi,etc.) and it slows their ASpeed, I use this item other than

Banshee's Veil-
is good for mages who can 100 to 0 you almost instantly ( , ,etc.) It also gives HP Regen and HP which makes you a little bit more tankier, i prefer almost all the time.

Guardian Angel-
is one of the best last items for since it gives you balanced Armor and Magic Resist, you can also Revive with some HP, It's pretty good for planning where to shadow next when you die.
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Early Game

For early game, you should do your best to harass your enemy until they recall, so you will have the level advantage, Unless if your enemy is a tank, then you should stay passive and keep
CS'ing in tower, CS'ing in tower is easy for since your passive deals extra damage when below 50%.
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Mid Game

This part of the game is where needs to get really fed because if he doesn't get fed, It'll get harder for him to get kills later on. I mainly focus CS and their AD Carry on Mid Game because i need all the gold to get items and make their AD Carry have a hard time in their lane. with your combo, You can easily 1-shot an enemy squishy.
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Late Game

Late Game is when it gets really tough for , Since some of the enemies are on full build, Which makes have a hard time killing... But, it's still easy to kill their enemy squishy since you are on full build too, If not, Then you'll have a hard time winning on clashes.
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Summary

I always use this build a lot, since it gives more damage potential, And this build gives alot of sustain, So you can stay in lane longer so that you win the lane, The last item is all on you, It really depends on their line-up.
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