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Zed Build Guide by Lulily

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League of Legends Build Guide Author Lulily

Mid Zed is Best Zed.

Lulily Last updated on December 4, 2015
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Ability Sequence

1
4
5
7
9
Ability Key Q
2
14
15
17
18
Ability Key W
3
8
10
12
13
Ability Key E
6
11
16
Ability Key R





Not Updated For Current Season

The masteries shown here are not yet updated for the current season, the guide author needs to set up the new masteries. As such, they will be different than the masteries you see in-game.



Masteries

5/
Fury
 
 
Sorcery
 
 
 
 
 
 
 
 
5/
Vampirism
 
 
Natural Talent
 
 
 
 
 
1/
Bounty Hunter
Oppressor
 
 
 
 
 
5/
Battering Blows
 
 
Piercing Thoughts
 
 
 
 

Ferocity: 18

Wanderer
 
 
Savagery
 
 
 
 
 
 
 
 
Merciless
 
 
Meditation
 
 
 
 
 
Bandit
Dangerous Game
 
 
 
 
 
Precision
 
 
Intelligence
 
 
 
 

Cunning: 0

5/
Recovery
 
 
Unyielding
 
 
 
 
 
Explorer
1/
Tough Skin
 
 
 
 
 
Runic Armor
 
 
5/
Veteran's Scars
 
 
 
 
 
Insight
1/
Perseverance
 
 
 
 
 
Swiftness
 
 
Legendary Guardian
 
 
 
 

Resolve: 12



Threats to Zed with this build

Threat
Low
High
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Threat Champion Notes
1
Karthus Who plays this when you are up against Zed? Just combo Karthus, boom, done.
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Introduction

Hello!, I'm Lulily!, I'm a Zed Main in the Garena Server so you wont see me anywhere unless you get Garena lol, I'm gonna share you guys my tips/tricks on how i play with Zed :), Since i play with other Zed mains and fight them, I know what are the things to do when YOU are Zed or the ENEMY is Zed.
And btw, this is my first time making a guide, so please bear with me xD.


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Pros & Cons about Zed

Pros:

Cons:
1.High Damage Output on
2.Really fun to play.
3.Can outplay/juke.
4.Good at picking with

1.Really squishy early and late unless you have Armor and MR.
2.His is focused to one person.
3.Not that mobile.


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Runes

Runes

Greater Mark of Lethality
9

Greater Seal of Scaling Health
4

Greater Seal of Armor
5

Greater Glyph of Magic Resist
9

Greater Quintessence of Attack Damage
3
I usually take 9 Armor Pen Marks,5 Armor Seals and 4 Scaling Health Seals,9 Magic Resist Glyphs, and lastly 3 Flat AD Quints.


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Spells

-
Always take this for Zed, It helps you a lot of you wanna do more damage on your ult and gives you more escape/juking potential.

-
This is a good spell for Zed, since it can help your ult do over-time damage while you do your combo. It's also good for last hitting champions who aren't in your range.

-
You can take this spell if your enemy is a pusher, but i prefer over


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Skill Sequence

Ability Sequence
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18
Of course, max first since it's your damage output ( too) and max , get when you have a chance and max last.
My combo is you an enemy then you place a to the same direction where they are moving to, and you press to apply slow and do some damage then you use your , then you dash to your then auto attack to proc your , make sure all the 3 will hit so the it'll be a certain death.


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Items

My most favorite part of the chapter.

Youmuu's Ghostblade-
I really like this item as my first item to build for , because of the new buff they gave to this, it will really guarantee you a kill if you have this and you , works too, but i prefer , since can help you push lane faster while is just for killing purposes.

Blade of the Ruined King-
This item is a must if you want to play , This item goes well with your . And the ASpeed is for more pushing and for fast kills.

Mercury's Treads-
Usually, i pick these boots since diving some champions might have CC, i sometimes go if they don't have alot of CC, but this item will help you alot of you are fighting an AP midlaner.

Death's Dance-
This new item is pretty good for , since he does alot of physical damage.
plus the CDR really helps out so he can increase his damage output and it makes a percentage of damage dealt to you into bleed, so it'll give you a chance to live if you were gonna die to the damage dealt.

The Bloodthirster-
This item really helps alot in both farming and fighting, it gives you
more chances of survivability with this item.

Mercurial Scimitar-
The active is very useful, when you are fighting a champ who has alot of CC in their skill set ( , .etc].

Randuin's Omen-
's active is good for chasing people, and it's good for reducing crit damage ( ,mastery yi,etc.) and it slows their ASpeed, I use this item other than

Banshee's Veil-
is good for mages who can 100 to 0 you almost instantly ( , ,etc.) It also gives HP Regen and HP which makes you a little bit more tankier, i prefer almost all the time.

Guardian Angel-
is one of the best last items for since it gives you balanced Armor and Magic Resist, you can also Revive with some HP, It's pretty good for planning where to shadow next when you die.


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Early Game

For early game, you should do your best to harass your enemy until they recall, so you will have the level advantage, Unless if your enemy is a tank, then you should stay passive and keep
CS'ing in tower, CS'ing in tower is easy for since your passive deals extra damage when below 50%.


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Mid Game

This part of the game is where needs to get really fed because if he doesn't get fed, It'll get harder for him to get kills later on. I mainly focus CS and their AD Carry on Mid Game because i need all the gold to get items and make their AD Carry have a hard time in their lane. with your combo, You can easily 1-shot an enemy squishy.


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Late Game

Late Game is when it gets really tough for , Since some of the enemies are on full build, Which makes have a hard time killing... But, it's still easy to kill their enemy squishy since you are on full build too, If not, Then you'll have a hard time winning on clashes.


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Summary

I always use this build a lot, since it gives more damage potential, And this build gives alot of sustain, So you can stay in lane longer so that you win the lane, The last item is all on you, It really depends on their line-up.