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Veigar Build Guide by

Not Updated For Current Season

This guide has not yet been updated for the current season. Please keep this in mind while reading. You can see the most recently updated guides on the browse guides page.



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League of Legends Build Guide Author

Midlane Pwnage Veigar

Last updated on May 14, 2012
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Ability Sequence

1
7
12
13
14
Ability Key Q
2
4
5
8
10
Ability Key W
3
9
15
17
18
Ability Key E
6
11
16
Ability Key R





Not Updated For Current Season

The masteries shown here are not yet updated for the current season, the guide author needs to set up the new masteries. As such, they will be different than the masteries you see in-game.



Masteries

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Sunder
4/
Archmage
 
 
 
 
 
 
1/
Executioner
 
 

Offense: 21

 
 
 
 
 
Durability
Vigor
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Honor Guard
Mercenary
 
 
 
 
 
 
Juggernaut
 
 

Defense: 0

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Strength of Spirit
Intelligence
 
 
 
 
 
 
 
Mastermind
 

Utility: 9


Guide Top

Introduction

This is my Veigar build. Pure offence with a cute defensive touch.


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Runes

Your runes are meant to deal extreme damage at the very beginning of the game. the ability power boost and the magic penetration boost, in combination with your sorcerers shoes and dorans ring are suffice to kill an opponent very early game. This comes in handy, the faster you're fed, the more fun you get killing other champs.


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Masteries

Same here, pure offence, even your utilities allows you to go offence!


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Items

Nothing to say here, just build the shown items. When you're done with the Rabadon's deathcap. Sell the Doran's ring so you can build further!


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Skill Sequence

Try to max your Dark Matter as fast as possible! Early game, it does more damage than your ulti! Place Event horizon to land Dark matter succesfully. Don't spam Dark Matter to farm minions earlygame, it'll drain your mana and you'll have no way to defend yourself. When you see that your enemy is building Mercury's Treads, Max your event horizon first so you can succesfully land your Dark Matter.


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Summoner Spells

Early game, when you do your full combo (E, W, R, Q) your opponent might have a little bit of hp. Use ignite to finish it off if you have to. Use your stun to escape from enemies and if you fail your stun, you'll always have a second option: Flash! You could use flash to get closer to your enemy, scare them off right into your Event horizon. But I do not reccomend this method.


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Summary

Be as offencive as possible! harras your opponent and get alot of farm. This way you'll make easier kills! ;)