Sona Build Guide by AntiSpiral3890
Not Updated For Current Season
Not Updated For Current Season
The masteries shown here are not yet updated for the current season, the guide author needs to set up the new masteries. As such, they will be different than the masteries you see in-game.
MIKU MIKU MID
So, Ever since Sona came to us, I have been playing her as a support. When I saw this skin I felt that she was too good to just support like this so I decided to think of something else to do with her. After analyzing her more I was like: "LICH BANE.. + SONA HEAL/SPEED UP/QQQ = LOTS of Damage." This lead to this guide after in ranked and normal ques i dominated every lane excluding 1 champ. (Kennen).
As far as items go the thing you want to always rush is Lich Bane. As the main source of her damage excluding 3rd Q + auto attack, This item makes her burst any champion down almost instantly.
Situation Items would be:
If you find your Lane winning more so Get Kages Lucky Pick after Blasting Wand.
For Those of you that like going tanky AP and are doing well enough early game can rush Rod of Ages.
Pros / Cons
Very strong Early Damage
Longer Distance Abilities to avoid up close Lanes
Ult wins team fights as well as ruining ganks on you
Faster Champions can out CS you easier
Best Burst damage has to wait until you get Lich Bane
When you are first in ranked and say "I am going mid with Sona," People will get irritated and say you are trolling. Then when they surrender at 20 and you are 17-3-17 (Actual score on last ranked with her). Then you have your opponents saying their mid sucked and your teammates are like "Thank you for showing me how OP Sona is". The Thing that makes Sona do so well in ranked is her ability to burst down any squishy (ADC, AP MID) almost instantly and get out of the team-fight before they can focus you. Even if they do focus you the ADC will kill them all. The thing that makes Supports as good as they are, is there utility. When you are putting 2 supports in the same game and having one play the support role while the other is bursty takes 2 potential Utilities and adding those to a team. Example. Sona heal with soraka heal = healthy team fights. Taric Stun, then ults. You Ult, basic attack kill their ADC in one combo while the ADC bursts down the other opponents. Most usual AP mids just boast with high damage (Diana, Ahri, Malz) while their utility is helpful for solo kills. Supports abilities are for team kills which win games.
(Will update with screenshots of Match history once page is full again)
After casting 3 basic spells, her next auto attack will do additional magic damage. Sona's Power Chord's magic damage scales linearly based on Sona's level. Having levels and magic penetration is the only way to increase Power Chord's damage. Sona's autoattack will also have an additional effect based on what her last used spell was.
Staccato's double damage is very good for dealing that big damage to your mid lane opponent during ganks for the kill or to outzone them into staying back at their turret.
This is amazing for those AP mids that like to jump on you to take advantage of your squishiness like Akali and Katarina. You auto attack when they jump on you and burst them down while they are doing little damage to you.
The 40% slow effect is useful all game to slow enemy champions. Also when you are chasing an almost dead opponent to their turret this allows time for your short cooldown on your Q to finish so you can finish them off.