Miss Fortune Build Guide by Sauronski

This build has been archived and is for historical display only.

PLEASE NOTE: This build has been archived by the author. They are no longer supporting nor updating this build and it may have become outdated. As such, voting and commenting have been disabled and it no longer appears in regular search results.


68%
4 Votes
Rate Up LoL GuideRate Down LoL Guide
League of Legends Build Guide Author Sauronski

Miss Fortune, I Always Shoot First (Detailed Guide)

Sauronski Last updated on April 12, 2012
12,775 13
Comments (page 1 of 2)
Quote | PM | +Rep
by Pluckin Penguin » April 11, 2012 3:21am | Report

VOTED +1

Alright, pretty decent build and guide, but there is one thing I will propose about your build. Why do you build Phage, and Zeal before buying a real item. You spend about 6,000 gold before buying your first real item. Other AD Ranged will buy there IE, or BT much before that. It is not worth it to buy a Phage, and Zeal before Infinity Edge. Sure they may do well on her, but they aren't needed as much as Infinity Edge is. Hope I helped and have a wonderful day!


Did I review your guide? If I did, consider reviewing one of my guides.
Do you have any questions about my review or any questions in general? Feel free to PM me, I'd be glad to answer.

Pluckin Penguin's Forum Avatar
Pluckin Penguin
Prominent (100)

Posts: 595
Joined: 2011-06-04
IGN: Pluckin Penguin on NA
View My Blog
Quote | PM | +Rep
by MissMaw » April 11, 2012 5:25am | Report

VOTED +1

Great guide, has lots of great information and tips ^^
I do think you should reconsider heal as a 'top tier' summoner spell, seeing as it's a real dominant pick for ad carries these days. Helps out in many ways, one of which is that your support is able to take a more important summoner spell, such as cv or exhaust.
I also don't think that teleport is an epic fail spell, even though it's not the best, it can be considered if that's what you prefer.

Oh, and one more thing,

Quoted:

Credits
jhoijhoi for her exceptional Guide on Making A Guide


Fix'd that for you :p


MissMaw's Forum Avatar
MissMaw
<Referee>
Distinguished (366)

Posts: 4152
Joined: 2011-11-18
IGN: MissMaw on EUW
View My Blog
Quote | PM | +Rep
by Fulundry » April 11, 2012 8:07am | Report

VOTED +1

Excellent guide, one of the most detailed ones I've seen in a while.

A few things:

You get B.F. sword and vamp scepter right after each other, but then don't finish The Bloodthirster for a long time afterwards. That seems inefficient to me, especially as the sooner you get it, the more powerful you can stack it.

Your coding is really really good for most of the guide, but some of your paragraphs get pretty long. I would hate to see any of the info you have in them lost, so how about adding some color? Color to emphasize words/phrases can really help a guide's readability factor. Pictures/videos help there as well, but that's more ambitious.

Overall, excellent guide, should rise to the top if given enough time.


If I'm reviewing your guide, it'd be nice to return the favor.
Many thanks to The_Nameless_Bard for the great sig
Fulundry's Forum Avatar
Fulundry
Prominent (67)

Posts: 265
Joined: 2012-02-22
IGN: Geckle
Quote | PM | +Rep
by Brodienz » April 11, 2012 8:21am | Report

VOTED +1

Nice guide, very detailed. I like the idea of having quite a lot of damage in those initial few items but agree that it might be better to invest in a full damage item like The Bloodthirster earlier than you do? Perhaps after Zeal or before it?

I like the situational items you have as well, I hate reading guides that limit themselves to just their build and nothing else. I wonder whether it would be a good idea to have pictures showing how to use her ulti and other abilities if necessary? I know from experience that it took me a while to work out how far away to stand in order to get that optimal damage output and encompass as many enemies in a team fight as possible? Just some ideas, hope they help.


If I took the time to review your guide it'd be great if you could take a look at mine.

Wukong: The monkey with the big stick
Thank you!
Brodienz's Forum Avatar
Brodienz
Notable (20)

Posts: 73
Joined: 2011-07-11
Quote | PM | +Rep
by Sauronski » April 11, 2012 10:46am | Report


Alright, pretty decent build and guide, but there is one thing I will propose about your build. Why do you build Phage, and Zeal before buying a real item. You spend about 6,000 gold before buying your first real item. Other AD Ranged will buy there IE, or BT much before that. It is not worth it to buy a Phage, and Zeal before Infinity Edge. Sure they may do well on her, but they aren't needed as much as Infinity Edge is. Hope I helped and have a wonderful day!


I will look into expanding the guide with other fully researched item orders. You are completely correct that other AD Carries will buy big items early on. My cheat sheet contains the kind of general build order that is tailored towards Miss Fortune as opposed to any of the bigger AD Carries.

The problem is that if people try to play MF as a standard AD Carry without understanding her limitations and strengths, they will get wrecked. The cheat sheet currently provides a balanced setup for someone who simply hasn't bothered to read the guide - It'll give them the best chance to make a difference if they are playing MF blind over a standard glass cannon build.

I could probably add more streamlined item builds for people who want a summary of the item buying philosophies. You'll note that the in-depth item explanation does pretty much what you're suggesting - Early BT if you need to break a stalemate in lane or early IE if you're dominating.

I just didn't want to add a ton of cheat sheets where the only differences were items, nor put out a cookie-cutter glass cannon AD Carry progression which will only result in death for anyone who tries to play MF as a conventional AD Carry with reliable escapes or spammable snares.

Sauronski's Forum Avatar
Sauronski
Unremarkable (1)

Posts: 7
Joined: 2012-04-10
IGN: Sauronski on EUW
Quote | PM | +Rep
by Sauronski » April 11, 2012 10:59am | Report

MissMaw wrote:

Great guide, has lots of great information and tips ^^
I do think you should reconsider heal as a 'top tier' summoner spell, seeing as it's a real dominant pick for ad carries these days. Helps out in many ways, one of which is that your support is able to take a more important summoner spell, such as cv or exhaust.
I also don't think that teleport is an epic fail spell, even though it's not the best, it can be considered if that's what you prefer.

Oh, and one more thing,



Fix'd that for you :p


Hey now, it wouldn't be any good if everyone agreed on what was best and what wasn't! Even after reading your guide in my research for opinions on abilities I still couldn't justify top-tiering heal in favour of balancing MF's lack of escapes with summoners that facilitate it.

And Teleport is a pet peeve of mine for bottom lane. Taking teleport as any AD Carry is sacrificing your chances of getting a kill and dominating your own lane. If the enemy has heal, ignite, exhaust or any other combat summoner spell they'll be in a far better position to kill you than you will be to kill them. I love it when enemy bot laners take teleport against me. I get to bully them out of lane or kill them, then they teleport back saving me 30 seconds of waiting before I can bully or kill them again <3

Unless you're going toplane MF, I'd never take Teleport. Although I may push it up to a situational tier BECAUSE of toplane MF!

Sauronski's Forum Avatar
Sauronski
Unremarkable (1)

Posts: 7
Joined: 2012-04-10
IGN: Sauronski on EUW
Quote | PM | +Rep
by Sauronski » April 11, 2012 11:15am | Report

Fulundry wrote:

Excellent guide, one of the most detailed ones I've seen in a while.

A few things:

You get B.F. sword and vamp scepter right after each other, but then don't finish The Bloodthirster for a long time afterwards. That seems inefficient to me, especially as the sooner you get it, the more powerful you can stack it.

Your coding is really really good for most of the guide, but some of your paragraphs get pretty long. I would hate to see any of the info you have in them lost, so how about adding some color? Color to emphasize words/phrases can really help a guide's readability factor. Pictures/videos help there as well, but that's more ambitious.

Overall, excellent guide, should rise to the top if given enough time.


Appreciate the input. I'll look into formatting with color as suggested as I agree entirely.

As for the cheat sheet, as I mentioned to other comments it's a balanced setup for the player who's not read the item build. It gives a bit of sustain early game which many inexperienced players would desperately need.

Note in the item philosophies that all cases except losing your lane I advise immediately rushing either BT for a stalemate or IE if you're dominating your lane - Both far, far earlier than the cheat sheet suggests - But Vamp Scepter is still an incredibly cheap source of lifesteal all the way until you get Bloodthirster with it.

Again I may look into adding another build or two with the radically different item orderings depending on how well you are laning - I just didn't want to overload players with a ton of cheat sheets containing just slightly different item builds that all end the same.

Sauronski's Forum Avatar
Sauronski
Unremarkable (1)

Posts: 7
Joined: 2012-04-10
IGN: Sauronski on EUW
Quote | PM | +Rep
by Sauronski » April 11, 2012 11:22am | Report

Brodienz wrote:

Nice guide, very detailed. I like the idea of having quite a lot of damage in those initial few items but agree that it might be better to invest in a full damage item like The Bloodthirster earlier than you do? Perhaps after Zeal or before it?

I like the situational items you have as well, I hate reading guides that limit themselves to just their build and nothing else. I wonder whether it would be a good idea to have pictures showing how to use her ulti and other abilities if necessary? I know from experience that it took me a while to work out how far away to stand in order to get that optimal damage output and encompass as many enemies in a team fight as possible? Just some ideas, hope they help.


I agree on pictures of using abilities effectively. At the moment my game time is lowered due to April/May exams and assessments at university but I usually find time to game at the weekends.

As mentioned above to other commenters, the cheat sheet is a balanced build for a person who hasn't read the guide. It is incredibly flawed if you want to play a glass cannon AD Carry but it is incredibly balanced if you've never played MF before and want a good shot at staying alive long enough to learn her nuances.

I wish MF were able to go toe-to-toe with the other AD Carries but fact of the matter is she's lacking in very subtle areas. When she takes damage she loses chase and flee potential (Zeal) and she can't disengage from fights as easily as other AD Carries with flash-like teleport mechanics or spammable snares (Phage).

Sauronski's Forum Avatar
Sauronski
Unremarkable (1)

Posts: 7
Joined: 2012-04-10
IGN: Sauronski on EUW
Quote | PM | +Rep
by Sauronski » April 11, 2012 11:26am | Report

With all the suggestions I'm going to look into re-ordering the item philosophy for winning, stalemate and losing your lane and their transitions into mid- and end-game - As well as a section on the philosophy of the balanced MF build for beginner players.

This will then expand into 4 different cheat sheets containing the "I'm losing my lane, better get Wriggles", the "I need to win my lane, better get Bloodthirster", the "I'm dominating my lane, better get IE" and the "I've never played MF before, how can I survive long enough to make a difference?" builds.

I will also possibly re-order the section on summoner spells. Flash god tier, Ghost/Exhaust/Cleanse/Heal as top tier, Ignite/TP as mid-tier and the rest as fail tier.

Sauronski's Forum Avatar
Sauronski
Unremarkable (1)

Posts: 7
Joined: 2012-04-10
IGN: Sauronski on EUW
Quote | PM | +Rep
by Sauronski » April 12, 2012 1:46am | Report

12th April 2012 (v1.0.0.136)
Massive overhaul to the item builds section. Separated important points into new chapters.
Added standard forms of all four item builds to the cheat sheets for players to quickly and easily reference at a glance.

Took into account suggestions about summoner spells. I changed how I tiered the spells in order to give clearer information.

Sauronski's Forum Avatar
Sauronski
Unremarkable (1)

Posts: 7
Joined: 2012-04-10
IGN: Sauronski on EUW