Miss Fortune Build
Not Updated For Current Season
Well, this is my first buid so be nice ^^
Why should I use an Attack speed build ? Because I usually don't play basic build. So I play this build, Trynda Ap, Trundle Ap, Sona Ad and other things and I'm doing always nice score with this build.
- High damage
- High attack speed
- Can harass enemy easily
- Good mobility
- Lose her mobility while she get damaged
- Low life at the beginning
- Easily disable by stun
: Exhaust will lead you to blind some carry heros and then to kill them. Or just to run or chase him...
: A great spell for escape some enemy and chase down other.
Miss Fortune gains an additional 25 movement speed after 7 seconds of not being attacked, increasing each second up to 80 maximum bonus speed.
Well, this ability is very usefull to help friend or chase down enemy but also this ability can betray your ms...
Miss Fortune fires a shot at an enemy target, dealing 35 / 70 / 105 / 140 / 175 (+1 per attack damage) physical damage and 120% of that damage to another enemy target behind the first. Applies on-hit effects.
Skill usefull for stacking Impure Shot on early game. But later a bit too weak.
Passive: Miss Fortune deals 6 / 8 / 10 / 12 / 14 (+5% of ability power) magic damage to her target with each attack, cumulatively stacking up to 4 times on the same target.
Active: Miss Fortune's attack speed is increased by 30 / 35 / 40 / 45 / 50% for 6 seconds and causes her attacks to lower healing received and health regeneration by the target by 50%.
Your main ability level up this fast as you can. This skill will deal like 80 damage each time you hit one enemy with all 4 stack. Also used this skill for harassing.
Make it Rain
Miss Fortune fires hundreds of bullets into the air which rain down at a location after 0.5 seconds, dealing 95 / 155 / 210 / 275 / 335 (+80% of ability power) magic damage over 2 seconds and slowing enemies hit by 20 / 25 / 30 / 35 / 40% for 1.5 seconds.
Miss Fortune channels a barrage of bullets into a cone in front of her for 2 seconds, dealing 60 / 85 / 110 plus the higher value between (+20% of ability power) or (50% of weapon damage) magic damage per bullet.
This skill is pretty usefull for killing enemy or can be used to do the last hit because you range is too low. Also used this skill on some closed area.