Wukong Build Guide by onceuponabarry
Not Updated For Current Season
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Not Updated For Current Season
The masteries shown here are not yet updated for the current season, the guide author needs to set up the new masteries. As such, they will be different than the masteries you see in-game.
First guide keeping it short and simple... this is for a tanky/dps the way i feel he was made to be... like if you like... dislike with some constructive criticism please.. this build works for me and my playstyle...ENJOY...
I go with
Armor pen Marks
Flat Armor Seals
Magic Res per level Glyphs.
Armor pen Quints
good for survivaility and the armor pen early game with your crushing blow s nice...
i go 1/21/8
1 in cripple(exhaust)
3 in resistance
3 in hardiness
3 in strength of spirit
4 in evasion
3 in harden skin
4 in veteran scars
1 in tenacity
1 in good hands
3 in perseverance
4 in awarness
i start off with Dorans Shield use of the nice armor and health to poke early game and get those creep kills....then i go straight for merc treads for that magic res and tenacity...after that i rush warmogs for the ability to stay in the fight...your passive is nice in team fights cuz it can literary give you 40 armor and magic res with warmogs you will be eating hits...then i go for atmas for dmg and even more armor...i work on get trin force cuz it procs well with crushing blow and and all its stats are nice..after that you have enough life and armor to withstand ALOT of dmg...and your hittin pretty hard already..now to start hittin even harder...infinity edge is perfect more dmg and more crit...and then i feel which i havent gotten this far yet that phantom dancer...everything works well more crit more attack speed and faster movement speed...or if there really tanky you can go bloodrazor...like i said i havent gotten this far in a fight so i havent gotten a chance to try them out...
Maxing Nimbus first is KEY to farming and allowing to poke effectively, Crushing blow is next for it allows you to add that extra burst damage that is also needed to put the beating on those champions and lastly Decoy so you can juke and weave your opponents. and putting a point in cyclone whenever you can so you can have that little bit off CC for it being attacking your opponents in a group or saving a tower against the other teams attacks. the speed gained from it may not be enough to get away from alot of attack damage but it might be just enough to gain that speed to retreat to a bush and pop your decoy and allow your self to get a safe distance from them or for your team to catch up and get back in the battle.
I go exhaust and flash...
good for melee tanky dps you have no form of CC your ult is blah so exhaust helps alot and flash allows you to get out of sticky situations...
i was gonna try out ghost over flash to see how well that does just havent gotten to it yet...
in summary this isnt the best put together guide but it works for me and hope that i can shed some light on summoners out there that take the time to read this and actualy comment on it and give me somefeedback to see if i can better this build... thank you...
summoner name = onceuponabarry
i enjoy playing wukong i have heard that he has alot of different playstyles but this is my favorite, i am a very aggressive poker and the items i choose give me that health and armor needed to stay in the fight and do a decent amount of dmg on top of taking alot of dmg. his escape full ness is amazing as well but like i said earlier it all depends on how you play him and if this is how you want to play him...but killng a whole team is not possible with this build penta kills will be almost impossible unless you have alot of support on your team including a main dps champ.