get
prime

Mordekaiser Build Guide by Jadadeath

Not Updated For Current Season

This guide has not yet been updated for the current season. Please keep this in mind while reading. You can see the most recently updated guides on the browse guides page.


685
Views
0
Comments
0
Votes
League of Legends Build Guide Author Jadadeath

Mordekaiser - (IN DEPTH) HUE To victory

Jadadeath Last updated on June 11, 2012
Like Build on Facebook Tweet This Build Share This Build on Reddit

Ability Sequence

2
8
10
12
13
Ability Key Q
4
14
15
17
18
Ability Key W
1
3
5
7
9
Ability Key E
6
11
16
Ability Key R





Not Updated For Current Season

The masteries shown here are not yet updated for the current season, the guide author needs to set up the new masteries. As such, they will be different than the masteries you see in-game.



Masteries

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Sunder
Archmage
 
 
 
 
 
 
Executioner
 
 

Offense: 9

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Honor Guard
Mercenary
 
 
 
 
 
 
1/
Juggernaut
 
 

Defense: 21

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Strength of Spirit
Intelligence
 
 
 
 
 
 
 
Mastermind
 

Utility: 0


Table of Contents
Guide Top

Introduction

Hello my name is Jadadeath, and this is my first build on MOBAfire. I am making this Morde build because alot of the build i see on here aren't to my liking. Not saying they aren't good builds i just feel that some of them simply do not do the huebot enough justice. Please take the time to read this guide and get a feel for it before you thumbs down or talk **** about it.


Guide Top

Runes

Let's talk a bit about runes. There are alot of viable rune choices and I will go over each in detail about why and why not to use them at certain times.

Marks

Greater Mark of Magic Penetration Pretty much standard here magic pen to help do more damage through their MR. Really no other choice but these.

Seals

There are many different types of seals you can use some better for different occasions, and I will discuss that now.

Greater Seal Of Vitality These are what I use most of the time to keep up with Mordekaiser increasing health cost on his spells, and also the fact that his health pool isn't very large. Also at level 18 these runes are basically a free Ruby Crystal.

Greater Seal of ArmorI use these ALOT as well as hp/l because I always solo top as Morde(Will be discussed in a later section.) and most solo tops are physical damage so if you think you may need some extra toughness use these because early on morde gets bullied pre 6.

Greater Seal Of Regeneration I rarely ever use these but they are very nice if you want to be a complete douchebag in lane and spam your abilities because they help keep you healthy but because of my masteries and starting with a Doran's Shield it shouldn't be a problem at all. Can be replaced with flat hp regen seals.

Glyphs

Really only a couple of choices here but i shall go over them.

Greater Glyph of Scaling Magic Resist Always nice to have some extra MR to make your shield harder to take down. I almost always run these. Better than flat MR past level 6.

Greater Glyph of Cooldown Reduction I love these runes I've been using them more and more and they are SUPER nice because they help you keep your shield up and Morde is VERY ability dependent like all other ap's but Morde also has no escape mechanisms other than flash so being able to kite and keep your shield up is important.

Greater Glyph of Ability Power Really helps his early game problems by giving his E some more damage because it does'nt hit that hard until around 3-5 also helps you generate more shield which of course on morde is very important.

Greater Glyph of Scaling Ability Power Pretty much like the flat ap glyphs but instead of early game these help his late game.

Quintessences

Greater Quintessence of Spell Vamp I have not actually tried these yet but seeing as that morde's spells cost health and you can pull more bullsh*t(Will be a separate section for that.)these seem like a very good choice and I am currently saving up for these.

Greater Quintessence of Movement Speed These are the quints that i ALWAYS use. Morde has no real escaping abilities and his base movement is pretty slow. If the team is good someone WILL gank you early when morde is still vulnerable and with these quints i can't even tell you how many times these have saved my shiny metal ***.

Greater Quintessence of Ability Power Same explanation as the flat ap glyphs.

These are the runes that I prefer and that I think Morde should use I am not saying you HAVE to use these if you prefer or would like to use different runes go for it.