Not Updated For Current Season
The masteries shown here are not yet updated for the current season, the guide author needs to set up the new masteries. As such, they will be different than the masteries you see in-game.
25% of the damage dealt from abilities is converted into a temporary shield, absorbing incoming damage.
Mace of Spades
On next hit, Mordekaiser swings his mace with such force that it echoes out, striking up to 3 additional nearby targets, dealing his attack damage plus 20 / 40 / 60 / 80 / 100 bonus damage. If the target is alone, the bonus damage is doubled.
Cost 30 / 35 / 40 / 45 / 50 health | Range 600
Unleashes a protective cloud of metal shards to surround an ally, increasing their armor and magic resistance by 10 / 15 / 20 / 25 / 30 and dealing 20 / 35 / 50 / 65 / 80 (+15% of ability power) damage per second to enemies in the cloud for 6 seconds.
Cost 26 / 32 / 38 / 44 / 50 health | Range 750
Siphon of Destruction
Mordekaiser damages enemies in a cone in front of him, dealing 65 / 110 / 155 / 200 / 245 (+40% of ability power) magic damage.
For each unit hit, Mordekaiser's shield absorbs an additional 6 / 9 / 12 / 15 / 18 health.
Cost 24 / 36 / 48 / 60 / 72 health | Range 700
Children of the Grave
Curses an enemy champion for 8 seconds, stealing 3 / 3.5 / 4% life per second, plus an additional 0.1% per 50 AP.
If the target dies while under the effect of the curse, their soul is enslaved and will follow Mordekaiser for 30 seconds. During this time, Mordekaiser gains 25% of their ability power, and attack damage. The spirit gains 65 / 75 / 85% + (+100% of ability power) of Mordekaiser's adjusted damage, ability power, and 50% + (+100% of ability power) of Mordekaiser's health.
Pets can be controlled by holding the alt key and using the right mouse button.