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Choose Champion Build:
Spells:
Ignite
Flash
Ability Order
Darkness Rise (PASSIVE)
Mordekaiser Passive Ability
Updates
1. Tanky AP
[*]Coming soon. :)
- Off-tank with immense damage and carry potential nonetheless
- Due to nature of items, effective MR (magic resistance) tank, while also adding to damage potential
- Insane damage mid-late game
- In teamfights, Most likely to die first due to AoE and ghost advantage
[*]Coming soon. :)
Start with:
- for best lane survival
or
to start on your
Generally, for laning solo or dual, I would take the . However, is a good and viable choice for a going middle, where the extra HP will likely be better.
Next, get .
You can complete the boots with either:
- preferred, for early damage
or
- viable, for mid-late game
If you are doing well (had some kills, good last-hitting), I suggest skipping getting a until later. You can even go as far completing your boots later.
Good early game: When building the , it is preferred that you get a first as is very, very squishy with his low capacity shield during his early game.
- for best lane survival
or
to start on your
Generally, for laning solo or dual, I would take the . However, is a good and viable choice for a going middle, where the extra HP will likely be better.
Next, get .
You can complete the boots with either:
- preferred, for early damage
or
- viable, for mid-late game
If you are doing well (had some kills, good last-hitting), I suggest skipping getting a until later. You can even go as far completing your boots later.
Good early game: When building the , it is preferred that you get a first as is very, very squishy with his low capacity shield during his early game.
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