Runes are not set in stone. These are the ones I used when I first played morg and still use. I recommend seasoned players to at least try them. For the new players that dont have all rune slots I recommend using the same runes in the highest tier available. If anyone needs an explanation on the function of runes, pm me.
Greater mark of Insight
Obvious choice for every AP champ in the game. Magic pen is important as you will deal x% more dmg. You have a chance of dealing true dmg against champs like Lux when you have completed the build.
Greater seal of replenishment
Greater seal of Replenishment
5 of these give 2.0 mp/5, which is enough when you have teleport. You might think its not needed because its a that small amount, but in combination with your masteries and dorans, its around 20-25 depending on level. This gives you enough mana regen to farm some minion waves when you are veeeery low on mana.
Greater seal of resilience
This is where i think some ppl might think "what a noob...". And if you do, feel free to put in 4 greater seal of replenishment or whatever you like instead. My reason for using these are that mid-game, when teleporting to anothere lane to farm, I usually kill the caster minions in the current wave and go behind the melee ones. Then I wait for the next wave so that they target ME so that they all get into range of my Tormented Shadow. This way i can farm a lot easier while pushing to the turret in a matter of seconds. These block some of the damage the minions deal to you so that you wont get too low to push in fear of getting ganked.
Greater glyph of Force
AP per level is great for every ap champ. Its 30 xtra AP in lvl 18 not counting the bonus from rabadons.
Greater quintessence of Potency
Around 15 free AP at lvl 1. These are fantastic! with the other runes, masteries and dorans you will have a total of 35 ap at lvl 1, which is great. Gives you both damage and survivability thanks to spellvamp and your shield.
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