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Morgana Build Guide by Nacaruu

Morgana, Because stunned girls can't say no.

Morgana, Because stunned girls can't say no.

Updated on December 28, 2011
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League of Legends Build Guide Author Nacaruu Build Guide By Nacaruu 8,131 Views 12 Comments
8,131 Views 12 Comments League of Legends Build Guide Author Nacaruu Morgana Build Guide By Nacaruu Updated on December 28, 2011
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1
lifebaka (151) | January 3, 2012 9:06pm
I'm confused about your choice to have a fourth point in Mental Force over the third point in Havoc . While I understand that more AP is always good, a single point will never account for more than .9 damage at a time, which doesn't even make a dent in the early game, while the .5% damage scales up to be much larger late, when your base damage numbers are larger.

I also don't know why you don't have a Deathfire Grasp in the build, as I assume you upgrade the Lucky Pick at some point, if the game lasts long enough. It's got more AP, MP5, some nice CDR, and an awesome active.

As for hati hrodvitnisson's suggestion to get the Rod of Ages, you need to realize that after it caps out it's going to give you 630 extra HP, which will take Morg's HP to over 2500 by itself; this is a pretty big jump of plus roughly an extra third. The extra MP is nice, though not required, and the HP and MP gain when you level is great to keep you in lane early game (for more farming, more harassment, and more experience), especially when you have trouble managing mana. It's also worth, at cap, 80 AP, so it's a solid AP item to boot, and pretty standard in a lot of builds. You're going to find it useful a lot more often than the Will of the Ancients, because unless your team has a few other people who like the extra AP and spellvamp, the HP on the RoA is going to keep you alive a lot longer in a teamfight than some more spellvamp.
1
Nacaruu | January 3, 2012 4:28pm
Nighthawk wrote:

Happy new Year!

Not quite sure what this has to do with the guide, but thank you VERY much for the vote, and you enjoy your 2012 as well
1
Nighthawk (684) | December 31, 2011 3:46pm
Voted +1
Happy new Year!
1
Nacaruu | December 28, 2011 2:06pm
Phoenician wrote:

Have you considered the use of Zhonya's Hourglass invulnerability while ulti-ing in a teamfight. I've found that it incredibly useful in a teamfight to the extent where I pick up Zhonya's before Rabbadon's in most cases (great guide btw).

I'm glad you liked the guide. I NEVER would have thought about doing that with the Hour Glass.. I know love you forever for this idea..and you're info is going in the guide.
1
Nacaruu | December 28, 2011 2:03pm

i have a couple of questions...in the cons you state that morgana is quite squishy...so, why you don't run a rod of ages?
morgana is so strong just because she's so hard to kill...without the rod, she's dead
you also stated that morgana is the best champ in farming gold, so why you run the lucky pick?

I run the Lucky Pick because EVEN if she's great for farming gold, she lacks in that when she lanes with some one..and even so.. in middle at the start it can be aggravating. AND as for rod of ages. I've come to HIGHLY dislike that item. The extra health and mana just NEVER seems worth it to me.
1
Neoclue (1) | December 28, 2011 2:02pm
Voted +1
Great guide, helped me understand morgana a bit more.
1
hati hrodvitnisson (5) | December 28, 2011 2:01pm
i have a couple of questions...in the cons you state that morgana is quite squishy...so, why you don't run a rod of ages?
morgana is so strong just because she's so hard to kill...without the rod, she's dead
you also stated that morgana is the best champ in farming gold, so why you run the lucky pick?
1
Phoenician | December 28, 2011 1:59pm
Have you considered the use of Zhonya's Hourglass invulnerability while ulti-ing in a teamfight. I've found that it incredibly useful in a teamfight to the extent where I pick up Zhonya's before Rabbadon's in most cases (great guide btw).
1
Nacaruu | December 28, 2011 1:46pm
Taneren wrote:

Dat name <3 lol xD

Yeah, I figured, a funny name would draw attention to it. Which right now it needs.
1
Nacaruu | December 28, 2011 1:44pm
PureRgreen wrote:

I could be wrong, but last time I remember playing Morgana, her Q was only a snare, not a stun.

Okay, you're right. My apologies. I call it a stun..because you can't move. My bad >.< Edit: I can't find in the guide where I refer to the Q as a stun.
Edit2: Found, fixed, thanks again <3
1
Taneren (177) | December 28, 2011 1:06pm
Dat name <3 lol xD
1
PureRgreen | December 28, 2011 12:41pm
I could be wrong, but last time I remember playing Morgana, her Q was only a snare, not a stun.
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