Morgana Build Guide by EZ Zythian

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League of Legends Build Guide Author EZ Zythian

Morgana - Official Team EZ Guide by EZ Zythian

EZ Zythian Last updated on May 27, 2012
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by Turkeyburger » February 21, 2012 11:32pm | Report

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Great Guide. GJ Zyth :D

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by Anoladoran » February 21, 2012 11:37pm | Report

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Another really informative guide, thank you Zythian.

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by EZ Zythian » February 21, 2012 11:41pm | Report

Thanks for the positive feedback! :)

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by ryuzakixD » February 22, 2012 12:25am | Report

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nice guide man,cool that u skip roa,most other guides make u rush roa but I think dorans ,then getting some straight ap is better.

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by divic » February 22, 2012 12:28am | Report

You took Greater Glyph of Force and I'd like to ask that is it a new trend or what? Since I usually see people taking Greater Glyph of Potency. And on the other hand what's your story about Greater Seal of Replenishment? I am really interested of that cause I used to play with those but then I changed on Greater Seal of Clarity when it came popular. I don't remember that lvl/proc -graph so I am a bit confused. For example before hp quint-nerfs flat hp quints where better than hp/lvl only when champion had max level 4.


Specialities: AP-Yi, AD-Soraka, AP-Malphite, AP-Shen, AS-Zilean + oldskool-builds et cetera. In ranked games I prefer old style carrying. Now on maybe more like jungler-Shen.
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by EZ Zythian » February 22, 2012 12:34am | Report

divic wrote:

You took Greater Glyph of Force and I'd like to ask that is it a new trend or what? Since I usually see people taking Greater Glyph of Potency. And on the other hand what's your story about Greater Seal of Replenishment? I am really interested of that cause I used to play with those but then I changed on Greater Seal of Clarity when it came popular. I don't remember that lvl/proc -graph so I am a bit confused. For example before hp quint-nerfs flat hp quints where better than hp/lvl only when champion had max level 4.


AP/Lvl works better with the new scaling AP masteries into late game. You get far far more AP with the bonus 5% from masteries. I choose Replenishment over Clarity because the only time you really need mana is in the first 6 levels of the game. After that you have your doran's rings, your blue buff, etc. and mana isn't really needed any longer. But the bonus you get in those first levels is extremely important.

To answer your overall question, mp5/lvl outscale at level 6.

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by z3rg3m3n » February 22, 2012 12:42am | Report

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Hi bff your guide is good <3


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by Vaqxinelol » February 22, 2012 12:47am | Report

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Great guide Zyth

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by Embracing » February 22, 2012 12:55am | Report

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+1
Haven't ever tried building Zhonya's first, will take into notice.

Also, you list for other possible items, Abyssal Scepter as a possible one. Don't you think that's a bit overkill on the mag pen / mr reduction? You already include a Void Staff inside + runes.

Nice guide though! I like the formatting


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by EZ Zythian » February 22, 2012 12:58am | Report

Quoted:


Also, you list for other possible items, Abyssal Scepter as a possible one. Don't you think that's a bit overkill on the mag pen / mr reduction? You already include a Void Staff inside + runes.

Nice guide though! I like the formatting


Thanks, the formatting took quite some time./ Your whole team benefits from Abyssal, not just yourself. I simply see it as a more viable MR option since you don't really need BV because of your spellshield. Also you're typically in the perfect place to help your team out with Abyssal positioning.

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